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nir: Also gather decomposed primitive count
Simple extension. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26056>
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4 changed files with 13 additions and 2 deletions
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@ -3513,7 +3513,7 @@ ac_nir_lower_ngg_gs(nir_shader *shader, const ac_nir_lower_ngg_options *options)
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if (!options->can_cull) {
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nir_gs_count_vertices_and_primitives(shader, state.const_out_vtxcnt,
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state.const_out_prmcnt, 4u);
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state.const_out_prmcnt, NULL, 4u);
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state.output_compile_time_known =
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state.const_out_vtxcnt[0] == shader->info.gs.vertices_out &&
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state.const_out_prmcnt[0] != -1;
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@ -5023,6 +5023,7 @@ void nir_dump_cfg(nir_shader *shader, FILE *fp);
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void nir_gs_count_vertices_and_primitives(const nir_shader *shader,
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int *out_vtxcnt,
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int *out_prmcnt,
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int *out_decomposed_prmcnt,
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unsigned num_streams);
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typedef enum {
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@ -56,12 +56,14 @@ void
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nir_gs_count_vertices_and_primitives(const nir_shader *shader,
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int *out_vtxcnt,
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int *out_prmcnt,
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int *out_decomposed_prmcnt,
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unsigned num_streams)
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{
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assert(num_streams);
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int vtxcnt_arr[4] = { -1, -1, -1, -1 };
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int prmcnt_arr[4] = { -1, -1, -1, -1 };
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int decomposed_prmcnt_arr[4] = { -1, -1, -1, -1 };
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bool cnt_found[4] = { false, false, false, false };
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nir_foreach_function_impl(impl, shader) {
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@ -82,6 +84,7 @@ nir_gs_count_vertices_and_primitives(const nir_shader *shader,
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int vtxcnt = -1;
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int prmcnt = -1;
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int decomposed_prmcnt = -1;
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/* If the number of vertices/primitives is compile-time known, we use that,
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* otherwise we leave it at -1 which means that it's unknown.
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@ -90,6 +93,8 @@ nir_gs_count_vertices_and_primitives(const nir_shader *shader,
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vtxcnt = nir_src_as_int(intrin->src[0]);
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if (nir_src_is_const(intrin->src[1]))
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prmcnt = nir_src_as_int(intrin->src[1]);
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if (nir_src_is_const(intrin->src[2]))
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decomposed_prmcnt = nir_src_as_int(intrin->src[2]);
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/* We've found contradictory set_vertex_and_primitive_count intrinsics.
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* This can happen if there are early-returns in main() and
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@ -99,9 +104,12 @@ nir_gs_count_vertices_and_primitives(const nir_shader *shader,
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vtxcnt = -1;
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if (cnt_found[stream] && prmcnt != prmcnt_arr[stream])
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prmcnt = -1;
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if (cnt_found[stream] && decomposed_prmcnt != decomposed_prmcnt_arr[stream])
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prmcnt = -1;
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vtxcnt_arr[stream] = vtxcnt;
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prmcnt_arr[stream] = prmcnt;
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decomposed_prmcnt_arr[stream] = decomposed_prmcnt;
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cnt_found[stream] = true;
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}
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}
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@ -111,4 +119,6 @@ nir_gs_count_vertices_and_primitives(const nir_shader *shader,
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memcpy(out_vtxcnt, vtxcnt_arr, num_streams * sizeof(int));
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if (out_prmcnt)
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memcpy(out_prmcnt, prmcnt_arr, num_streams * sizeof(int));
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if (out_decomposed_prmcnt)
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memcpy(out_decomposed_prmcnt, decomposed_prmcnt_arr, num_streams * sizeof(int));
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}
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@ -632,7 +632,7 @@ brw_compile_gs(const struct brw_compiler *compiler,
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if (compiler->devinfo->ver >= 8)
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nir_gs_count_vertices_and_primitives(
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nir, &prog_data->static_vertex_count, nullptr, 1u);
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nir, &prog_data->static_vertex_count, nullptr, nullptr, 1u);
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if (compiler->devinfo->ver >= 7) {
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if (nir->info.gs.output_primitive == MESA_PRIM_POINTS) {
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