mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-03 18:00:10 +01:00
glsl: Add extension plumbing and define for ARB_shader_subroutine
Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
parent
25d6f56c08
commit
cc172fddf3
4 changed files with 7 additions and 0 deletions
|
|
@ -2489,6 +2489,9 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
|
|||
|
||||
if (extensions->ARB_tessellation_shader)
|
||||
add_builtin_define(parser, "GL_ARB_tessellation_shader", 1);
|
||||
|
||||
if (extensions->ARB_shader_subroutine)
|
||||
add_builtin_define(parser, "GL_ARB_shader_subroutine", 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -598,6 +598,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
|
|||
EXT(ARB_shader_precision, true, false, ARB_shader_precision),
|
||||
EXT(ARB_shader_stencil_export, true, false, ARB_shader_stencil_export),
|
||||
EXT(ARB_shader_storage_buffer_object, true, false, ARB_shader_storage_buffer_object),
|
||||
EXT(ARB_shader_subroutine, true, false, ARB_shader_subroutine),
|
||||
EXT(ARB_shader_texture_lod, true, false, ARB_shader_texture_lod),
|
||||
EXT(ARB_shading_language_420pack, true, false, ARB_shading_language_420pack),
|
||||
EXT(ARB_shading_language_packing, true, false, ARB_shading_language_packing),
|
||||
|
|
|
|||
|
|
@ -496,6 +496,8 @@ struct _mesa_glsl_parse_state {
|
|||
bool ARB_shader_stencil_export_warn;
|
||||
bool ARB_shader_storage_buffer_object_enable;
|
||||
bool ARB_shader_storage_buffer_object_warn;
|
||||
bool ARB_shader_subroutine_enable;
|
||||
bool ARB_shader_subroutine_warn;
|
||||
bool ARB_shader_texture_lod_enable;
|
||||
bool ARB_shader_texture_lod_warn;
|
||||
bool ARB_shading_language_420pack_enable;
|
||||
|
|
|
|||
|
|
@ -133,6 +133,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
|
|||
ctx->Extensions.ARB_sample_shading = true;
|
||||
ctx->Extensions.ARB_shader_bit_encoding = true;
|
||||
ctx->Extensions.ARB_shader_stencil_export = true;
|
||||
ctx->Extensions.ARB_shader_subroutine = true;
|
||||
ctx->Extensions.ARB_shader_texture_lod = true;
|
||||
ctx->Extensions.ARB_shading_language_420pack = true;
|
||||
ctx->Extensions.ARB_shading_language_packing = true;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue