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gallium: fix bad ptr assignment
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1 changed files with 1 additions and 1 deletions
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@ -262,7 +262,7 @@ int
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draw_find_vs_output(struct draw_context *draw,
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uint semantic_name, uint semantic_index)
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{
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const struct pipe_shader_state *vs = &draw->vertex_shader->state;
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const struct pipe_shader_state *vs = draw->vertex_shader->state;
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uint i;
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for (i = 0; i < vs->num_outputs; i++) {
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if (vs->output_semantic_name[i] == semantic_name &&
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