Another locked drawarrys fix

This commit is contained in:
Keith Whitwell 2001-11-22 09:23:36 +00:00
parent d4ece7b2f4
commit cbf9731119

View file

@ -1,4 +1,4 @@
/* $Id: t_array_api.c,v 1.19 2001/09/14 17:00:42 brianp Exp $ */
/* $Id: t_array_api.c,v 1.20 2001/11/22 09:23:36 keithw Exp $ */
/*
* Mesa 3-D graphics library
@ -133,8 +133,6 @@ _tnl_DrawArrays(GLenum mode, GLint start, GLsizei count)
start = ctx->Array.LockFirst;
if (start + count > (GLint) ctx->Array.LockCount)
count = ctx->Array.LockCount - start;
if (start >= count)
return;
/* Locked drawarrays. Reuse any previously transformed data.
*/