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brw: switch mesh/task URB fence prior to EOT to GPU
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30849>
(cherry picked from commit 93fba40389)
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2 changed files with 13 additions and 2 deletions
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@ -524,7 +524,7 @@
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"description": "brw: switch mesh/task URB fence prior to EOT to GPU",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null,
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"notes": null
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@ -964,7 +964,18 @@ fs_visitor::emit_urb_fence()
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brw_imm_ud(true),
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brw_imm_ud(0));
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fence->sfid = BRW_SFID_URB;
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fence->desc = lsc_fence_msg_desc(devinfo, LSC_FENCE_LOCAL,
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/* The logical thing here would likely be a THREADGROUP fence but that's
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* still failing some tests like in dEQP-VK.mesh_shader.ext.query.*
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*
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* Gfx12.5 has a comment about this on BSpec 53533 :
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*
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* "If fence scope is Local or Threadgroup, HW ignores the flush type
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* and operates as if it was set to None (no flush)"
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*
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* Software workaround from HSD-22014129519 indicates that a GPU fence
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* resolves the issue.
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*/
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fence->desc = lsc_fence_msg_desc(this->devinfo, LSC_FENCE_GPU,
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LSC_FLUSH_TYPE_NONE, true);
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bld.exec_all().group(1, 0).emit(FS_OPCODE_SCHEDULING_FENCE,
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