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use GLubyte for stencil ref/mask/clear
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parent
008fb50174
commit
cbe4dbef8e
2 changed files with 11 additions and 11 deletions
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@ -131,10 +131,10 @@ struct softpipe_stencil_state {
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GLuint back_fail_op:3;
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GLuint back_fail_op:3;
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GLuint back_zpass_op:3;
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GLuint back_zpass_op:3;
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GLuint back_zfail_op:3;
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GLuint back_zfail_op:3;
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GLint ref_value[2]; /**< [0] = front, [1] = back */
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GLubyte ref_value[2]; /**< [0] = front, [1] = back */
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GLuint value_mask[2];
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GLubyte value_mask[2];
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GLuint write_mask[2];
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GLubyte write_mask[2];
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GLuint clear_value;
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GLubyte clear_value;
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};
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};
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@ -102,20 +102,20 @@ update_stencil( struct st_context *st )
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stencil.front_fail_op = gl_stencil_op_to_sp(st->ctx->Stencil.FailFunc[0]);
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stencil.front_fail_op = gl_stencil_op_to_sp(st->ctx->Stencil.FailFunc[0]);
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stencil.front_zfail_op = gl_stencil_op_to_sp(st->ctx->Stencil.ZFailFunc[0]);
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stencil.front_zfail_op = gl_stencil_op_to_sp(st->ctx->Stencil.ZFailFunc[0]);
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stencil.front_zpass_op = gl_stencil_op_to_sp(st->ctx->Stencil.ZPassFunc[0]);
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stencil.front_zpass_op = gl_stencil_op_to_sp(st->ctx->Stencil.ZPassFunc[0]);
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stencil.ref_value[0] = st->ctx->Stencil.Ref[0];
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stencil.ref_value[0] = st->ctx->Stencil.Ref[0] & 0xff;
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stencil.value_mask[0] = st->ctx->Stencil.ValueMask[0];
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stencil.value_mask[0] = st->ctx->Stencil.ValueMask[0] & 0xff;
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stencil.write_mask[0] = st->ctx->Stencil.WriteMask[0];
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stencil.write_mask[0] = st->ctx->Stencil.WriteMask[0] & 0xff;
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if (st->ctx->Stencil.TestTwoSide) {
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if (st->ctx->Stencil.TestTwoSide) {
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stencil.back_enabled = 1;
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stencil.back_enabled = 1;
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stencil.back_func = gl_stencil_func_to_sp(st->ctx->Stencil.Function[1]);
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stencil.back_func = gl_stencil_func_to_sp(st->ctx->Stencil.Function[1]);
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stencil.back_fail_op = gl_stencil_op_to_sp(st->ctx->Stencil.FailFunc[1]);
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stencil.back_fail_op = gl_stencil_op_to_sp(st->ctx->Stencil.FailFunc[1]);
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stencil.back_zfail_op = gl_stencil_op_to_sp(st->ctx->Stencil.ZFailFunc[1]);
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stencil.back_zfail_op = gl_stencil_op_to_sp(st->ctx->Stencil.ZFailFunc[1]);
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stencil.back_zpass_op = gl_stencil_op_to_sp(st->ctx->Stencil.ZPassFunc[1]);
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stencil.back_zpass_op = gl_stencil_op_to_sp(st->ctx->Stencil.ZPassFunc[1]);
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stencil.ref_value[1] = st->ctx->Stencil.Ref[1];
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stencil.ref_value[1] = st->ctx->Stencil.Ref[1] & 0xff;
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stencil.value_mask[1] = st->ctx->Stencil.ValueMask[1];
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stencil.value_mask[1] = st->ctx->Stencil.ValueMask[1] & 0xff;
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stencil.write_mask[1] = st->ctx->Stencil.WriteMask[1];
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stencil.write_mask[1] = st->ctx->Stencil.WriteMask[1] & 0xff;
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}
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}
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stencil.clear_value = st->ctx->Stencil.Clear;
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stencil.clear_value = st->ctx->Stencil.Clear & 0xff;
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}
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}
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if (memcmp(&stencil, &st->state.stencil, sizeof(stencil)) != 0) {
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if (memcmp(&stencil, &st->state.stencil, sizeof(stencil)) != 0) {
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