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remove unneeded RasterPosValid check
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1 changed files with 0 additions and 4 deletions
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@ -58,10 +58,6 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
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INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_RGBA);
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if (!ctx->Current.RasterPosValid) {
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return GL_TRUE; /* no-op */
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}
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if (swrast->_RasterMask & MULTI_DRAW_BIT)
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return GL_FALSE;
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