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main: Add entry point for NamedBufferData.
v2: review from Ian Romanick - Fix space in ARB_direct_state_access.xml. - Remove "_mesa" from the name of buffer_data static fallback. - Restore VBO_DEBUG and BOUNDS_CHECK. - Fix beginning of comment to start on same line as /* Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
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4 changed files with 68 additions and 22 deletions
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@ -21,6 +21,13 @@
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<param name="flags" type="GLbitfield" />
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</function>
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<function name="NamedBufferData" offset="assign">
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<param name="buffer" type="GLuint" />
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<param name="size" type="GLsizeiptr" />
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<param name="data" type="const GLvoid *" />
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<param name="usage" type="GLenum" />
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</function>
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<!-- Texture object functions -->
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<function name="CreateTextures" offset="assign">
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@ -561,9 +561,9 @@ _mesa_total_buffer_object_memory(struct gl_context *ctx)
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* \sa glBufferDataARB, dd_function_table::BufferData.
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*/
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static GLboolean
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_mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
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const GLvoid * data, GLenum usage, GLenum storageFlags,
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struct gl_buffer_object * bufObj )
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buffer_data_fallback(struct gl_context *ctx, GLenum target, GLsizeiptr size,
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const GLvoid *data, GLenum usage, GLenum storageFlags,
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struct gl_buffer_object *bufObj)
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{
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void * new_data;
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@ -1117,7 +1117,7 @@ _mesa_init_buffer_object_functions(struct dd_function_table *driver)
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/* GL_ARB_vertex/pixel_buffer_object */
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driver->NewBufferObject = _mesa_new_buffer_object;
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driver->DeleteBuffer = _mesa_delete_buffer_object;
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driver->BufferData = _mesa_buffer_data;
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driver->BufferData = buffer_data_fallback;
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driver->BufferSubData = _mesa_buffer_subdata;
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driver->GetBufferSubData = _mesa_buffer_get_subdata;
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driver->UnmapBuffer = _mesa_buffer_unmap;
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@ -1492,23 +1492,22 @@ _mesa_NamedBufferStorage(GLuint buffer, GLsizeiptr size, const GLvoid *data,
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}
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void GLAPIENTRY
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_mesa_BufferData(GLenum target, GLsizeiptrARB size,
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const GLvoid * data, GLenum usage)
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void
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_mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
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GLenum target, GLsizeiptr size, const GLvoid *data,
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GLenum usage, const char *func)
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_buffer_object *bufObj;
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bool valid_usage;
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if (MESA_VERBOSE & VERBOSE_API)
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_mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
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_mesa_debug(ctx, "%s(%s, %ld, %p, %s)\n",
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func,
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_mesa_lookup_enum_by_nr(target),
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(long int) size, data,
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_mesa_lookup_enum_by_nr(usage));
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if (size < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
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_mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", func);
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return;
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}
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@ -1537,16 +1536,13 @@ _mesa_BufferData(GLenum target, GLsizeiptrARB size,
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}
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if (!valid_usage) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glBufferData(usage)");
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_mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid usage: %s)", func,
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_mesa_lookup_enum_by_nr(usage));
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return;
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}
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bufObj = get_buffer(ctx, "glBufferDataARB", target, GL_INVALID_OPERATION);
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if (!bufObj)
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return;
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if (bufObj->Immutable) {
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_mesa_error(ctx, GL_INVALID_OPERATION, "glBufferData(immutable)");
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_mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func);
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return;
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}
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@ -1579,14 +1575,47 @@ _mesa_BufferData(GLenum target, GLsizeiptrARB size,
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* EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, and the store cannot be
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* mapped to the GPU address space.
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*/
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_mesa_error(ctx, GL_INVALID_OPERATION, "glBufferData()");
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_mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
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}
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else {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferData()");
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
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}
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}
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}
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void GLAPIENTRY
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_mesa_BufferData(GLenum target, GLsizeiptr size,
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const GLvoid *data, GLenum usage)
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_buffer_object *bufObj;
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bufObj = get_buffer(ctx, "glBufferData", target, GL_INVALID_OPERATION);
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if (!bufObj)
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return;
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_mesa_buffer_data(ctx, bufObj, target, size, data, usage,
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"glBufferData");
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}
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void GLAPIENTRY
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_mesa_NamedBufferData(GLuint buffer, GLsizeiptr size, const GLvoid *data,
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GLenum usage)
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_buffer_object *bufObj;
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bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferData");
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if (!bufObj)
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return;
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/* In direct state access, buffer objects have an unspecified target since
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* they are not required to be bound.
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*/
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_mesa_buffer_data(ctx, bufObj, GL_NONE, size, data, usage,
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"glNamedBufferData");
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}
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void GLAPIENTRY
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_mesa_BufferSubData(GLenum target, GLintptrARB offset,
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@ -134,6 +134,11 @@ _mesa_buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj,
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GLenum target, GLsizeiptr size, const GLvoid *data,
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GLbitfield flags, const char *func);
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extern void
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_mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
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GLenum target, GLsizeiptr size, const GLvoid *data,
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GLenum usage, const char *func);
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extern void
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_mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
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struct gl_buffer_object *bufObj);
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@ -172,8 +177,12 @@ _mesa_NamedBufferStorage(GLuint buffer, GLsizeiptr size, const GLvoid *data,
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GLbitfield flags);
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void GLAPIENTRY
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_mesa_BufferData(GLenum target, GLsizeiptrARB size,
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const GLvoid * data, GLenum usage);
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_mesa_BufferData(GLenum target, GLsizeiptr size,
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const GLvoid *data, GLenum usage);
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void GLAPIENTRY
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_mesa_NamedBufferData(GLuint buffer, GLsizeiptr size,
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const GLvoid *data, GLenum usage);
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void GLAPIENTRY
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_mesa_BufferSubData(GLenum target, GLintptrARB offset,
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@ -955,6 +955,7 @@ const struct function gl_core_functions_possible[] = {
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/* GL_ARB_direct_state_access */
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{ "glCreateBuffers", 45, -1 },
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{ "glNamedBufferStorage", 45, -1 },
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{ "glNamedBufferData", 45, -1 },
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{ "glCreateTextures", 45, -1 },
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{ "glTextureStorage1D", 45, -1 },
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{ "glTextureStorage2D", 45, -1 },
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