mesa: add 'no_error' parameter to blit_framebuffer()

The whole GLES3 block has been moved before the buffer validation
checks.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Samuel Pitoiset 2017-06-05 15:03:30 +02:00
parent 63a60584d1
commit cb1d5f4639

View file

@ -182,12 +182,8 @@ blit_framebuffer(struct gl_context *ctx,
struct gl_framebuffer *readFb, struct gl_framebuffer *drawFb,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter, const char *func)
GLbitfield mask, GLenum filter, bool no_error, const char *func)
{
const GLbitfield legalMaskBits = (GL_COLOR_BUFFER_BIT |
GL_DEPTH_BUFFER_BIT |
GL_STENCIL_BUFFER_BIT);
FLUSH_VERTICES(ctx, 0);
/* Update completeness status of readFb and drawFb. */
@ -203,39 +199,99 @@ blit_framebuffer(struct gl_context *ctx,
return;
}
/* check for complete framebuffers */
if (drawFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT ||
readFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
"%s(incomplete draw/read buffers)", func);
return;
}
if (!no_error) {
const GLbitfield legalMaskBits = (GL_COLOR_BUFFER_BIT |
GL_DEPTH_BUFFER_BIT |
GL_STENCIL_BUFFER_BIT);
if (!is_valid_blit_filter(ctx, filter)) {
_mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid filter %s)", func,
_mesa_enum_to_string(filter));
return;
}
/* check for complete framebuffers */
if (drawFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT ||
readFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
"%s(incomplete draw/read buffers)", func);
return;
}
if ((filter == GL_SCALED_RESOLVE_FASTEST_EXT ||
filter == GL_SCALED_RESOLVE_NICEST_EXT) &&
(readFb->Visual.samples == 0 || drawFb->Visual.samples > 0)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(%s: invalid samples)", func,
_mesa_enum_to_string(filter));
return;
}
if (!is_valid_blit_filter(ctx, filter)) {
_mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid filter %s)", func,
_mesa_enum_to_string(filter));
return;
}
if (mask & ~legalMaskBits) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid mask bits set)", func);
return;
}
if ((filter == GL_SCALED_RESOLVE_FASTEST_EXT ||
filter == GL_SCALED_RESOLVE_NICEST_EXT) &&
(readFb->Visual.samples == 0 || drawFb->Visual.samples > 0)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(%s: invalid samples)", func,
_mesa_enum_to_string(filter));
return;
}
/* depth/stencil must be blitted with nearest filtering */
if ((mask & (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT))
&& filter != GL_NEAREST) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(depth/stencil requires GL_NEAREST filter)", func);
return;
if (mask & ~legalMaskBits) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid mask bits set)", func);
return;
}
/* depth/stencil must be blitted with nearest filtering */
if ((mask & (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT))
&& filter != GL_NEAREST) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(depth/stencil requires GL_NEAREST filter)", func);
return;
}
if (_mesa_is_gles3(ctx)) {
/* Page 194 (page 206 of the PDF) in section 4.3.2 of the OpenGL ES
* 3.0.1 spec says:
*
* "If SAMPLE_BUFFERS for the draw framebuffer is greater than
* zero, an INVALID_OPERATION error is generated."
*/
if (drawFb->Visual.samples > 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(destination samples must be 0)", func);
return;
}
/* Page 194 (page 206 of the PDF) in section 4.3.2 of the OpenGL ES
* 3.0.1 spec says:
*
* "If SAMPLE_BUFFERS for the read framebuffer is greater than
* zero, no copy is performed and an INVALID_OPERATION error is
* generated if the formats of the read and draw framebuffers are
* not identical or if the source and destination rectangles are
* not defined with the same (X0, Y0) and (X1, Y1) bounds."
*
* The format check was made above because desktop OpenGL has the same
* requirement.
*/
if (readFb->Visual.samples > 0
&& (srcX0 != dstX0 || srcY0 != dstY0
|| srcX1 != dstX1 || srcY1 != dstY1)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(bad src/dst multisample region)", func);
return;
}
} else {
if (readFb->Visual.samples > 0 &&
drawFb->Visual.samples > 0 &&
readFb->Visual.samples != drawFb->Visual.samples) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(mismatched samples)", func);
return;
}
/* extra checks for multisample copies... */
if ((readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) &&
(filter == GL_NEAREST || filter == GL_LINEAR)) {
/* src and dest region sizes must be the same */
if (abs(srcX1 - srcX0) != abs(dstX1 - dstX0) ||
abs(srcY1 - srcY0) != abs(dstY1 - dstY0)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(bad src/dst multisample region sizes)", func);
return;
}
}
}
}
/* get color read/draw renderbuffers */
@ -253,8 +309,7 @@ blit_framebuffer(struct gl_context *ctx,
*/
if (!colorReadRb || numColorDrawBuffers == 0) {
mask &= ~GL_COLOR_BUFFER_BIT;
}
else {
} else if (!no_error) {
for (i = 0; i < numColorDrawBuffers; i++) {
colorDrawRb = drawFb->_ColorDrawBuffers[i];
if (!colorDrawRb)
@ -331,8 +386,7 @@ blit_framebuffer(struct gl_context *ctx,
*/
if ((readRb == NULL) || (drawRb == NULL)) {
mask &= ~GL_STENCIL_BUFFER_BIT;
}
else {
} else if (!no_error) {
int read_z_bits, draw_z_bits;
if (_mesa_is_gles3(ctx) && (drawRb == readRb)) {
@ -385,8 +439,7 @@ blit_framebuffer(struct gl_context *ctx,
*/
if ((readRb == NULL) || (drawRb == NULL)) {
mask &= ~GL_DEPTH_BUFFER_BIT;
}
else {
} else if (!no_error) {
int read_s_bit, draw_s_bit;
if (_mesa_is_gles3(ctx) && (drawRb == readRb)) {
@ -420,61 +473,6 @@ blit_framebuffer(struct gl_context *ctx,
}
}
if (_mesa_is_gles3(ctx)) {
/* Page 194 (page 206 of the PDF) in section 4.3.2 of the OpenGL ES
* 3.0.1 spec says:
*
* "If SAMPLE_BUFFERS for the draw framebuffer is greater than zero,
* an INVALID_OPERATION error is generated."
*/
if (drawFb->Visual.samples > 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(destination samples must be 0)", func);
return;
}
/* Page 194 (page 206 of the PDF) in section 4.3.2 of the OpenGL ES
* 3.0.1 spec says:
*
* "If SAMPLE_BUFFERS for the read framebuffer is greater than zero,
* no copy is performed and an INVALID_OPERATION error is generated
* if the formats of the read and draw framebuffers are not
* identical or if the source and destination rectangles are not
* defined with the same (X0, Y0) and (X1, Y1) bounds."
*
* The format check was made above because desktop OpenGL has the same
* requirement.
*/
if (readFb->Visual.samples > 0
&& (srcX0 != dstX0 || srcY0 != dstY0
|| srcX1 != dstX1 || srcY1 != dstY1)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(bad src/dst multisample region)", func);
return;
}
} else {
if (readFb->Visual.samples > 0 &&
drawFb->Visual.samples > 0 &&
readFb->Visual.samples != drawFb->Visual.samples) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(mismatched samples)", func);
return;
}
/* extra checks for multisample copies... */
if ((readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) &&
(filter == GL_NEAREST || filter == GL_LINEAR)) {
/* src and dest region sizes must be the same */
if (abs(srcX1 - srcX0) != abs(dstX1 - dstX0) ||
abs(srcY1 - srcY0) != abs(dstY1 - dstY0)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(bad src/dst multisample region sizes)", func);
return;
}
}
}
/* Debug code */
if (DEBUG_BLIT) {
const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer;
@ -563,7 +561,7 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
blit_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
mask, filter, "glBlitFramebuffer");
mask, filter, false, "glBlitFramebuffer");
}
@ -614,5 +612,5 @@ _mesa_BlitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer,
blit_framebuffer(ctx, readFb, drawFb,
srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
mask, filter, "glBlitNamedFramebuffer");
mask, filter, false, "glBlitNamedFramebuffer");
}