dri/osmesa: use preprocessor for selecting endian code paths

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
This commit is contained in:
Dylan Baker 2018-09-06 14:23:34 -07:00
parent 68d8c1f971
commit cb0dbdd369

View file

@ -455,10 +455,11 @@ osmesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
*/
if (osmesa->format == OSMESA_RGBA) {
if (osmesa->DataType == GL_UNSIGNED_BYTE) {
if (_mesa_little_endian())
#ifdef PIPE_ARCH_LITTLE_ENDIAN
rb->Format = MESA_FORMAT_R8G8B8A8_UNORM;
else
#else
rb->Format = MESA_FORMAT_A8B8G8R8_UNORM;
#endif
}
else if (osmesa->DataType == GL_UNSIGNED_SHORT) {
rb->Format = MESA_FORMAT_RGBA_UNORM16;
@ -469,10 +470,11 @@ osmesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
}
else if (osmesa->format == OSMESA_BGRA) {
if (osmesa->DataType == GL_UNSIGNED_BYTE) {
if (_mesa_little_endian())
#ifdef PIPE_ARCH_LITTLE_ENDIAN
rb->Format = MESA_FORMAT_B8G8R8A8_UNORM;
else
#else
rb->Format = MESA_FORMAT_A8R8G8B8_UNORM;
#endif
}
else if (osmesa->DataType == GL_UNSIGNED_SHORT) {
_mesa_warning(ctx, "Unsupported OSMesa format BGRA/GLushort");
@ -485,10 +487,11 @@ osmesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
}
else if (osmesa->format == OSMESA_ARGB) {
if (osmesa->DataType == GL_UNSIGNED_BYTE) {
if (_mesa_little_endian())
#ifdef PIPE_ARCH_LITTLE_ENDIAN
rb->Format = MESA_FORMAT_A8R8G8B8_UNORM;
else
#else
rb->Format = MESA_FORMAT_B8G8R8A8_UNORM;
#endif
}
else if (osmesa->DataType == GL_UNSIGNED_SHORT) {
_mesa_warning(ctx, "Unsupported OSMesa format ARGB/GLushort");