d3d1x: fix segfault when hashing

This commit is contained in:
Luca Barbieri 2010-09-22 13:54:07 +02:00
parent d83b7a69a0
commit cac1565b98

View file

@ -762,7 +762,7 @@ static inline size_t raw_hash(const char* p, size_t size)
const char* end = p + size;
for(; p != end; ++p)
{
res ^= (size_t)*p++;
res ^= (size_t)*p;
if(sizeof(size_t) >= 8)
res *= (size_t)1099511628211ULL;
else