radeon: Drop the clipping in spans, now that we always have (0,0) -> (w,h).

This commit is contained in:
Eric Anholt 2011-10-14 13:39:38 -07:00
parent 8c11f0a883
commit cab4578024

View file

@ -215,47 +215,31 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
* information.
*/
#define LOCAL_VARS \
struct radeon_context *radeon = RADEON_CONTEXT(ctx); \
struct radeon_renderbuffer *rrb = (void *) rb; \
const GLint yScale = ctx->DrawBuffer->Name ? 1 : -1; \
const GLint yBias = ctx->DrawBuffer->Name ? 0 : rrb->base.Height - 1;\
unsigned int num_cliprects; \
struct drm_clip_rect *cliprects; \
int x_off, y_off; \
int minx = 0, miny = 0; \
int maxx = rb->Width; \
int maxy = rb->Height; \
GLuint p; \
(void)p; \
radeon_get_cliprects(radeon, &cliprects, &num_cliprects, &x_off, &y_off);
(void)p;
#define LOCAL_DEPTH_VARS \
struct radeon_context *radeon = RADEON_CONTEXT(ctx); \
struct radeon_renderbuffer *rrb = (void *) rb; \
const GLint yScale = ctx->DrawBuffer->Name ? 1 : -1; \
const GLint yBias = ctx->DrawBuffer->Name ? 0 : rrb->base.Height - 1;\
unsigned int num_cliprects; \
struct drm_clip_rect *cliprects; \
int x_off, y_off; \
radeon_get_cliprects(radeon, &cliprects, &num_cliprects, &x_off, &y_off);
int minx = 0, miny = 0; \
int maxx = rb->Width; \
int maxy = rb->Height;
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
#define Y_FLIP(_y) ((_y) * yScale + yBias)
#define HW_LOCK()
#define HW_UNLOCK()
/* XXX FBO: this is identical to the macro in spantmp2.h except we get
* the cliprect info from the context, not the driDrawable.
* Move this into spantmp2.h someday.
*/
#define HW_CLIPLOOP() \
do { \
int _nc = num_cliprects; \
while ( _nc-- ) { \
int minx = cliprects[_nc].x1 - x_off; \
int miny = cliprects[_nc].y1 - y_off; \
int maxx = cliprects[_nc].x2 - x_off; \
int maxy = cliprects[_nc].y2 - y_off;
#define HW_CLIPLOOP()
#define HW_ENDCLIPLOOP()
/* ================================================================
* Color buffer
@ -268,7 +252,7 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#define TAG(x) radeon##x##_RGB565
#define TAG2(x,y) radeon##x##_RGB565##y
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X), (Y))
#include "spantmp2.h"
#define SPANTMP_PIXEL_FMT GL_RGB
@ -276,7 +260,7 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#define TAG(x) radeon##x##_RGB565_REV
#define TAG2(x,y) radeon##x##_RGB565_REV##y
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X), (Y))
#include "spantmp2.h"
/* 16 bit, ARGB1555 color spanline and pixel functions
@ -286,7 +270,7 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#define TAG(x) radeon##x##_ARGB1555
#define TAG2(x,y) radeon##x##_ARGB1555##y
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X), (Y))
#include "spantmp2.h"
#define SPANTMP_PIXEL_FMT GL_BGRA
@ -294,7 +278,7 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#define TAG(x) radeon##x##_ARGB1555_REV
#define TAG2(x,y) radeon##x##_ARGB1555_REV##y
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X), (Y))
#include "spantmp2.h"
/* 16 bit, RGBA4 color spanline and pixel functions
@ -304,7 +288,7 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#define TAG(x) radeon##x##_ARGB4444
#define TAG2(x,y) radeon##x##_ARGB4444##y
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X), (Y))
#include "spantmp2.h"
#define SPANTMP_PIXEL_FMT GL_BGRA
@ -312,7 +296,7 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#define TAG(x) radeon##x##_ARGB4444_REV
#define TAG2(x,y) radeon##x##_ARGB4444_REV##y
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X), (Y))
#include "spantmp2.h"
/* 32 bit, xRGB8888 color spanline and pixel functions
@ -322,9 +306,9 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#define TAG(x) radeon##x##_xRGB8888
#define TAG2(x,y) radeon##x##_xRGB8888##y
#define GET_VALUE(_x, _y) ((*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) | 0xff000000))
#define GET_VALUE(_x, _y) ((*(GLuint*)(radeon_ptr_4byte(rrb, _x, _y)) | 0xff000000))
#define PUT_VALUE(_x, _y, d) { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x, _y ); \
*_ptr = d; \
} while (0)
#include "spantmp2.h"
@ -336,9 +320,9 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#define TAG(x) radeon##x##_ARGB8888
#define TAG2(x,y) radeon##x##_ARGB8888##y
#define GET_VALUE(_x, _y) (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)))
#define GET_VALUE(_x, _y) (*(GLuint*)(radeon_ptr_4byte(rrb, _x, _y)))
#define PUT_VALUE(_x, _y, d) { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x, _y ); \
*_ptr = d; \
} while (0)
#include "spantmp2.h"
@ -350,9 +334,9 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#define TAG(x) radeon##x##_BGRx8888
#define TAG2(x,y) radeon##x##_BGRx8888##y
#define GET_VALUE(_x, _y) ((*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) | 0x000000ff))
#define GET_VALUE(_x, _y) ((*(GLuint*)(radeon_ptr_4byte(rrb, _x, _y)) | 0x000000ff))
#define PUT_VALUE(_x, _y, d) { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x, _y ); \
*_ptr = d; \
} while (0)
#include "spantmp2.h"
@ -364,7 +348,7 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#define TAG(x) radeon##x##_BGRA8888
#define TAG2(x,y) radeon##x##_BGRA8888##y
#define GET_PTR(X,Y) radeon_ptr_4byte(rrb, (X) + x_off, (Y) + y_off)
#define GET_PTR(X,Y) radeon_ptr_4byte(rrb, (X), (Y))
#include "spantmp2.h"
/* ================================================================
@ -387,18 +371,18 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#if defined(RADEON_R200)
#define WRITE_DEPTH( _x, _y, d ) \
*(GLushort *)r200_depth_2byte(rrb, _x + x_off, _y + y_off) = d
*(GLushort *)r200_depth_2byte(rrb, _x, _y) = d
#else
#define WRITE_DEPTH( _x, _y, d ) \
*(GLushort *)radeon_ptr_2byte_8x2(rrb, _x + x_off, _y + y_off) = d
*(GLushort *)radeon_ptr_2byte_8x2(rrb, _x, _y) = d
#endif
#if defined(RADEON_R200)
#define READ_DEPTH( d, _x, _y ) \
d = *(GLushort *)r200_depth_2byte(rrb, _x + x_off, _y + y_off)
d = *(GLushort *)r200_depth_2byte(rrb, _x, _y)
#else
#define READ_DEPTH( d, _x, _y ) \
d = *(GLushort *)radeon_ptr_2byte_8x2(rrb, _x + x_off, _y + y_off)
d = *(GLushort *)radeon_ptr_2byte_8x2(rrb, _x, _y)
#endif
#define TAG(x) radeon##x##_z16
@ -414,7 +398,7 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#if defined(RADEON_R200)
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x, _y ); \
GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0xff000000; \
tmp |= ((d) & 0x00ffffff); \
@ -423,7 +407,7 @@ do { \
#else
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x, _y ); \
GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0xff000000; \
tmp |= ((d) & 0x00ffffff); \
@ -434,11 +418,11 @@ do { \
#if defined(RADEON_R200)
#define READ_DEPTH( d, _x, _y ) \
do { \
d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))) & 0x00ffffff; \
d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x, _y))) & 0x00ffffff; \
}while(0)
#else
#define READ_DEPTH( d, _x, _y ) \
d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))) & 0x00ffffff;
d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x, _y))) & 0x00ffffff;
#endif
#define TAG(x) radeon##x##_z24
@ -455,13 +439,13 @@ do { \
#if defined(RADEON_R200)
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x, _y ); \
*_ptr = CPU_TO_LE32(d); \
} while (0)
#else
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x, _y ); \
*_ptr = CPU_TO_LE32(d); \
} while (0)
#endif
@ -469,11 +453,11 @@ do { \
#if defined(RADEON_R200)
#define READ_DEPTH( d, _x, _y ) \
do { \
d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \
d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x, _y))); \
}while(0)
#else
#define READ_DEPTH( d, _x, _y ) do { \
d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \
d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x, _y))); \
} while (0)
#endif
@ -489,7 +473,7 @@ do { \
#if defined(RADEON_R200)
#define WRITE_STENCIL( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte(rrb, _x + x_off, _y + y_off); \
GLuint *_ptr = (GLuint*)r200_depth_4byte(rrb, _x, _y); \
GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0x00ffffff; \
tmp |= (((d) & 0xff) << 24); \
@ -498,7 +482,7 @@ do { \
#else
#define WRITE_STENCIL( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x, _y); \
GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0x00ffffff; \
tmp |= (((d) & 0xff) << 24); \
@ -509,14 +493,14 @@ do { \
#if defined(RADEON_R200)
#define READ_STENCIL( d, _x, _y ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x, _y ); \
GLuint tmp = LE32_TO_CPU(*_ptr); \
d = (tmp & 0xff000000) >> 24; \
} while (0)
#else
#define READ_STENCIL( d, _x, _y ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x, _y ); \
GLuint tmp = LE32_TO_CPU(*_ptr); \
d = (tmp & 0xff000000) >> 24; \
} while (0)