From ca861bd6f46394a921b5fb59c9a7638915292242 Mon Sep 17 00:00:00 2001 From: Iago Toral Quiroga Date: Tue, 29 Mar 2022 11:48:54 +0200 Subject: [PATCH] v3dv: drop unnecessary memset MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit We are already zeroing when we allocate the descriptor set layout memory with vk_object_zalloc. Reviewed-by: Alejandro PiƱeiro Part-of: --- src/broadcom/vulkan/v3dv_descriptor_set.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/broadcom/vulkan/v3dv_descriptor_set.c b/src/broadcom/vulkan/v3dv_descriptor_set.c index db13ccad3fa..f6232c02a76 100644 --- a/src/broadcom/vulkan/v3dv_descriptor_set.c +++ b/src/broadcom/vulkan/v3dv_descriptor_set.c @@ -606,9 +606,6 @@ v3dv_CreateDescriptorSetLayout(VkDevice _device, return vk_error(device, result); } - memset(set_layout->binding, 0, - size - sizeof(struct v3dv_descriptor_set_layout)); - set_layout->binding_count = num_bindings; set_layout->flags = pCreateInfo->flags; set_layout->shader_stages = 0;