panfrost: Extract panfrost_get_index_buffer helper

Memory-allocated IDVS does not require min/max indices to be calculated, but it
of course requires an index buffer. Extract a helper to upload the index buffer
without calculating bounds.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16867>
This commit is contained in:
Alyssa Rosenzweig 2022-06-04 09:57:29 -04:00 committed by Marge Bot
parent e1fb182d90
commit ca6d06fa91
2 changed files with 38 additions and 21 deletions

View file

@ -406,6 +406,11 @@ panfrost_shader_compile(struct pipe_screen *pscreen,
void
panfrost_analyze_sysvals(struct panfrost_shader_state *ss);
mali_ptr
panfrost_get_index_buffer(struct panfrost_batch *batch,
const struct pipe_draw_info *info,
const struct pipe_draw_start_count_bias *draw);
mali_ptr
panfrost_get_index_buffer_bounded(struct panfrost_batch *batch,
const struct pipe_draw_info *info,

View file

@ -83,6 +83,37 @@ panfrost_analyze_sysvals(struct panfrost_shader_state *ss)
ss->dirty_shader = dirty_shader;
}
/*
* Gets a GPU address for the associated index buffer. Only gauranteed to be
* good for the duration of the draw (transient), could last longer. Bounds are
* not calculated.
*/
mali_ptr
panfrost_get_index_buffer(struct panfrost_batch *batch,
const struct pipe_draw_info *info,
const struct pipe_draw_start_count_bias *draw)
{
struct panfrost_resource *rsrc = pan_resource(info->index.resource);
off_t offset = draw->start * info->index_size;
if (!info->has_user_indices) {
/* Only resources can be directly mapped */
panfrost_batch_read_rsrc(batch, rsrc, PIPE_SHADER_VERTEX);
return rsrc->image.data.bo->ptr.gpu + offset;
} else {
/* Otherwise, we need to upload to transient memory */
const uint8_t *ibuf8 = (const uint8_t *) info->index.user;
struct panfrost_ptr T =
pan_pool_alloc_aligned(&batch->pool.base,
draw->count *
info->index_size,
info->index_size);
memcpy(T.cpu, ibuf8 + offset, draw->count * info->index_size);
return T.gpu;
}
}
/* Gets a GPU address for the associated index buffer. Only gauranteed to be
* good for the duration of the draw (transient), could last longer. Also get
* the bounds on the index buffer for the range accessed by the draw. We do
@ -97,38 +128,19 @@ panfrost_get_index_buffer_bounded(struct panfrost_batch *batch,
{
struct panfrost_resource *rsrc = pan_resource(info->index.resource);
struct panfrost_context *ctx = batch->ctx;
off_t offset = draw->start * info->index_size;
bool needs_indices = true;
mali_ptr out = 0;
if (info->index_bounds_valid) {
*min_index = info->min_index;
*max_index = info->max_index;
needs_indices = false;
}
if (!info->has_user_indices) {
/* Only resources can be directly mapped */
panfrost_batch_read_rsrc(batch, rsrc, PIPE_SHADER_VERTEX);
out = rsrc->image.data.bo->ptr.gpu + offset;
} else if (!info->has_user_indices) {
/* Check the cache */
needs_indices = !panfrost_minmax_cache_get(rsrc->index_cache,
draw->start,
draw->count,
min_index,
max_index);
} else {
/* Otherwise, we need to upload to transient memory */
const uint8_t *ibuf8 = (const uint8_t *) info->index.user;
struct panfrost_ptr T =
pan_pool_alloc_aligned(&batch->pool.base,
draw->count *
info->index_size,
info->index_size);
memcpy(T.cpu, ibuf8 + offset, draw->count * info->index_size);
out = T.gpu;
}
if (needs_indices) {
@ -141,7 +153,7 @@ panfrost_get_index_buffer_bounded(struct panfrost_batch *batch,
*min_index, *max_index);
}
return out;
return panfrost_get_index_buffer(batch, info, draw);
}
/**