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panfrost: Extract panfrost_get_index_buffer helper
Memory-allocated IDVS does not require min/max indices to be calculated, but it of course requires an index buffer. Extract a helper to upload the index buffer without calculating bounds. Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16867>
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commit
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2 changed files with 38 additions and 21 deletions
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@ -406,6 +406,11 @@ panfrost_shader_compile(struct pipe_screen *pscreen,
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void
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panfrost_analyze_sysvals(struct panfrost_shader_state *ss);
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mali_ptr
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panfrost_get_index_buffer(struct panfrost_batch *batch,
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const struct pipe_draw_info *info,
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const struct pipe_draw_start_count_bias *draw);
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mali_ptr
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panfrost_get_index_buffer_bounded(struct panfrost_batch *batch,
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const struct pipe_draw_info *info,
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@ -83,6 +83,37 @@ panfrost_analyze_sysvals(struct panfrost_shader_state *ss)
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ss->dirty_shader = dirty_shader;
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}
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/*
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* Gets a GPU address for the associated index buffer. Only gauranteed to be
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* good for the duration of the draw (transient), could last longer. Bounds are
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* not calculated.
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*/
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mali_ptr
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panfrost_get_index_buffer(struct panfrost_batch *batch,
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const struct pipe_draw_info *info,
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const struct pipe_draw_start_count_bias *draw)
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{
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struct panfrost_resource *rsrc = pan_resource(info->index.resource);
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off_t offset = draw->start * info->index_size;
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if (!info->has_user_indices) {
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/* Only resources can be directly mapped */
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panfrost_batch_read_rsrc(batch, rsrc, PIPE_SHADER_VERTEX);
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return rsrc->image.data.bo->ptr.gpu + offset;
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} else {
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/* Otherwise, we need to upload to transient memory */
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const uint8_t *ibuf8 = (const uint8_t *) info->index.user;
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struct panfrost_ptr T =
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pan_pool_alloc_aligned(&batch->pool.base,
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draw->count *
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info->index_size,
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info->index_size);
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memcpy(T.cpu, ibuf8 + offset, draw->count * info->index_size);
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return T.gpu;
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}
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}
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/* Gets a GPU address for the associated index buffer. Only gauranteed to be
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* good for the duration of the draw (transient), could last longer. Also get
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* the bounds on the index buffer for the range accessed by the draw. We do
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@ -97,38 +128,19 @@ panfrost_get_index_buffer_bounded(struct panfrost_batch *batch,
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{
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struct panfrost_resource *rsrc = pan_resource(info->index.resource);
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struct panfrost_context *ctx = batch->ctx;
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off_t offset = draw->start * info->index_size;
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bool needs_indices = true;
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mali_ptr out = 0;
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if (info->index_bounds_valid) {
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*min_index = info->min_index;
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*max_index = info->max_index;
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needs_indices = false;
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}
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if (!info->has_user_indices) {
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/* Only resources can be directly mapped */
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panfrost_batch_read_rsrc(batch, rsrc, PIPE_SHADER_VERTEX);
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out = rsrc->image.data.bo->ptr.gpu + offset;
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} else if (!info->has_user_indices) {
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/* Check the cache */
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needs_indices = !panfrost_minmax_cache_get(rsrc->index_cache,
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draw->start,
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draw->count,
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min_index,
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max_index);
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} else {
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/* Otherwise, we need to upload to transient memory */
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const uint8_t *ibuf8 = (const uint8_t *) info->index.user;
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struct panfrost_ptr T =
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pan_pool_alloc_aligned(&batch->pool.base,
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draw->count *
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info->index_size,
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info->index_size);
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memcpy(T.cpu, ibuf8 + offset, draw->count * info->index_size);
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out = T.gpu;
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}
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if (needs_indices) {
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@ -141,7 +153,7 @@ panfrost_get_index_buffer_bounded(struct panfrost_batch *batch,
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*min_index, *max_index);
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}
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return out;
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return panfrost_get_index_buffer(batch, info, draw);
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}
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/**
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