mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-08 09:08:10 +02:00
glsl: Allow the use of determinant() in GLSL 1.50.
We already implemented this for ES3, so we just need to turn it on.
Fixes 6 Piglit tests:
spec/glsl-1.50/compiler/built-in-functions/determinant-mat[234].{vert,frag}
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
parent
603940d5bb
commit
ca6b520f3a
1 changed files with 4 additions and 0 deletions
|
|
@ -383,6 +383,10 @@ mat4x2 transpose(mat2x4 m);
|
|||
mat3x4 transpose(mat4x3 m);
|
||||
mat4x3 transpose(mat3x4 m);
|
||||
|
||||
float determinant(mat2 m);
|
||||
float determinant(mat3 m);
|
||||
float determinant(mat4 m);
|
||||
|
||||
mat2 inverse(mat2 m);
|
||||
mat3 inverse(mat3 m);
|
||||
mat4 inverse(mat4 m);
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue