mesa/st: replace most of buffer funcs with direct calls.

This leaves invalidate buffer for later

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
This commit is contained in:
Dave Airlie 2021-12-07 12:39:50 +10:00 committed by Marge Bot
parent f60add48ee
commit c9fec99c4a
14 changed files with 229 additions and 261 deletions

View file

@ -57,6 +57,7 @@
#include "util/u_math.h" #include "util/u_math.h"
#include "util/u_memory.h" #include "util/u_memory.h"
#include "state_tracker/st_cb_bufferobjects.h"
const GLubyte const GLubyte
_mesa_vao_attribute_map[ATTRIBUTE_MAP_MODE_MAX][VERT_ATTRIB_MAX] = _mesa_vao_attribute_map[ATTRIBUTE_MAP_MODE_MAX][VERT_ATTRIB_MAX] =
@ -871,7 +872,7 @@ _mesa_vao_map_arrays(struct gl_context *ctx, struct gl_vertex_array_object *vao,
if (_mesa_bufferobj_mapped(bo, MAP_INTERNAL)) if (_mesa_bufferobj_mapped(bo, MAP_INTERNAL))
continue; continue;
ctx->Driver.MapBufferRange(ctx, 0, bo->Size, access, bo, MAP_INTERNAL); st_bufferobj_map_range(ctx, 0, bo->Size, access, bo, MAP_INTERNAL);
} }
} }
@ -887,7 +888,7 @@ _mesa_vao_map(struct gl_context *ctx, struct gl_vertex_array_object *vao,
/* map the index buffer, if there is one, and not already mapped */ /* map the index buffer, if there is one, and not already mapped */
if (bo && !_mesa_bufferobj_mapped(bo, MAP_INTERNAL)) if (bo && !_mesa_bufferobj_mapped(bo, MAP_INTERNAL))
ctx->Driver.MapBufferRange(ctx, 0, bo->Size, access, bo, MAP_INTERNAL); st_bufferobj_map_range(ctx, 0, bo->Size, access, bo, MAP_INTERNAL);
_mesa_vao_map_arrays(ctx, vao, access); _mesa_vao_map_arrays(ctx, vao, access);
} }
@ -913,7 +914,7 @@ _mesa_vao_unmap_arrays(struct gl_context *ctx,
if (!_mesa_bufferobj_mapped(bo, MAP_INTERNAL)) if (!_mesa_bufferobj_mapped(bo, MAP_INTERNAL))
continue; continue;
ctx->Driver.UnmapBuffer(ctx, bo, MAP_INTERNAL); st_bufferobj_unmap(ctx, bo, MAP_INTERNAL);
} }
} }
@ -928,7 +929,7 @@ _mesa_vao_unmap(struct gl_context *ctx, struct gl_vertex_array_object *vao)
/* unmap the index buffer, if there is one, and still mapped */ /* unmap the index buffer, if there is one, and still mapped */
if (bo && _mesa_bufferobj_mapped(bo, MAP_INTERNAL)) if (bo && _mesa_bufferobj_mapped(bo, MAP_INTERNAL))
ctx->Driver.UnmapBuffer(ctx, bo, MAP_INTERNAL); st_bufferobj_unmap(ctx, bo, MAP_INTERNAL);
_mesa_vao_unmap_arrays(ctx, vao); _mesa_vao_unmap_arrays(ctx, vao);
} }

View file

@ -49,6 +49,7 @@
#include "util/u_memory.h" #include "util/u_memory.h"
#include "util/set.h" #include "util/set.h"
#include "state_tracker/st_cb_bufferobjects.h"
/* Debug flags */ /* Debug flags */
/*#define VBO_DEBUG*/ /*#define VBO_DEBUG*/
@ -499,8 +500,7 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
*/ */
if (shared_binding || ctx != oldObj->Ctx) { if (shared_binding || ctx != oldObj->Ctx) {
if (p_atomic_dec_zero(&oldObj->RefCount)) { if (p_atomic_dec_zero(&oldObj->RefCount)) {
assert(ctx->Driver.DeleteBuffer); st_bufferobj_free(ctx, oldObj);
ctx->Driver.DeleteBuffer(ctx, oldObj);
} }
} else if (ctx == oldObj->Ctx) { } else if (ctx == oldObj->Ctx) {
/* Update the private ref count. */ /* Update the private ref count. */
@ -618,11 +618,10 @@ _mesa_ClearBufferSubData_sw(struct gl_context *ctx,
GLsizeiptr i; GLsizeiptr i;
GLubyte *dest; GLubyte *dest;
assert(ctx->Driver.MapBufferRange); dest = st_bufferobj_map_range(ctx, offset, size,
dest = ctx->Driver.MapBufferRange(ctx, offset, size, GL_MAP_WRITE_BIT |
GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT,
GL_MAP_INVALIDATE_RANGE_BIT, bufObj, MAP_INTERNAL);
bufObj, MAP_INTERNAL);
if (!dest) { if (!dest) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glClearBuffer[Sub]Data"); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClearBuffer[Sub]Data");
@ -632,7 +631,7 @@ _mesa_ClearBufferSubData_sw(struct gl_context *ctx,
if (clearValue == NULL) { if (clearValue == NULL) {
/* Clear with zeros, per the spec */ /* Clear with zeros, per the spec */
memset(dest, 0, size); memset(dest, 0, size);
ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL); st_bufferobj_unmap(ctx, bufObj, MAP_INTERNAL);
return; return;
} }
@ -641,7 +640,7 @@ _mesa_ClearBufferSubData_sw(struct gl_context *ctx,
dest += clearValueSize; dest += clearValueSize;
} }
ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL); st_bufferobj_unmap(ctx, bufObj, MAP_INTERNAL);
} }
/** /**
@ -811,7 +810,7 @@ _mesa_free_buffer_objects( struct gl_context *ctx )
static struct gl_buffer_object * static struct gl_buffer_object *
new_gl_buffer_object(struct gl_context *ctx, GLuint id) new_gl_buffer_object(struct gl_context *ctx, GLuint id)
{ {
struct gl_buffer_object *buf = ctx->Driver.NewBufferObject(ctx, id); struct gl_buffer_object *buf = st_bufferobj_alloc(ctx, id);
buf->Ctx = ctx; buf->Ctx = ctx;
buf->RefCount++; /* global buffer reference held by the context */ buf->RefCount++; /* global buffer reference held by the context */
@ -1037,7 +1036,7 @@ _mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
{ {
for (int i = 0; i < MAP_COUNT; i++) { for (int i = 0; i < MAP_COUNT; i++) {
if (_mesa_bufferobj_mapped(bufObj, i)) { if (_mesa_bufferobj_mapped(bufObj, i)) {
ctx->Driver.UnmapBuffer(ctx, bufObj, i); st_bufferobj_unmap(ctx, bufObj, i);
assert(bufObj->Mappings[i].Pointer == NULL); assert(bufObj->Mappings[i].Pointer == NULL);
bufObj->Mappings[i].AccessFlags = 0; bufObj->Mappings[i].AccessFlags = 0;
} }
@ -1515,7 +1514,6 @@ create_buffers(struct gl_context *ctx, GLsizei n, GLuint *buffers, bool dsa)
*/ */
for (int i = 0; i < n; i++) { for (int i = 0; i < n; i++) {
if (dsa) { if (dsa) {
assert(ctx->Driver.NewBufferObject);
buf = new_gl_buffer_object(ctx, buffers[i]); buf = new_gl_buffer_object(ctx, buffers[i]);
if (!buf) { if (!buf) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCreateBuffers"); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCreateBuffers");
@ -1691,14 +1689,12 @@ buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj,
bufObj->MinMaxCacheDirty = true; bufObj->MinMaxCacheDirty = true;
if (memObj) { if (memObj) {
assert(ctx->Driver.BufferDataMem); res = st_bufferobj_data_mem(ctx, target, size, memObj, offset,
res = ctx->Driver.BufferDataMem(ctx, target, size, memObj, offset, GL_DYNAMIC_DRAW, bufObj);
GL_DYNAMIC_DRAW, bufObj);
} }
else { else {
assert(ctx->Driver.BufferData); res = st_bufferobj_data(ctx, target, size, data, GL_DYNAMIC_DRAW,
res = ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW, flags, bufObj);
flags, bufObj);
} }
if (!res) { if (!res) {
@ -1946,12 +1942,11 @@ buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
size += 100; size += 100;
#endif #endif
assert(ctx->Driver.BufferData); if (!st_bufferobj_data(ctx, target, size, data, usage,
if (!ctx->Driver.BufferData(ctx, target, size, data, usage, GL_MAP_READ_BIT |
GL_MAP_READ_BIT | GL_MAP_WRITE_BIT |
GL_MAP_WRITE_BIT | GL_DYNAMIC_STORAGE_BIT,
GL_DYNAMIC_STORAGE_BIT, bufObj)) {
bufObj)) {
if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) { if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
if (!no_error) { if (!no_error) {
/* From GL_AMD_pinned_memory: /* From GL_AMD_pinned_memory:
@ -2126,8 +2121,7 @@ _mesa_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
bufObj->Written = GL_TRUE; bufObj->Written = GL_TRUE;
bufObj->MinMaxCacheDirty = true; bufObj->MinMaxCacheDirty = true;
assert(ctx->Driver.BufferSubData); st_bufferobj_subdata(ctx, offset, size, data, bufObj);
ctx->Driver.BufferSubData(ctx, offset, size, data, bufObj);
} }
@ -2238,8 +2232,7 @@ _mesa_GetBufferSubData(GLenum target, GLintptr offset,
return; return;
} }
assert(ctx->Driver.GetBufferSubData); st_bufferobj_get_subdata(ctx, offset, size, data, bufObj);
ctx->Driver.GetBufferSubData(ctx, offset, size, data, bufObj);
} }
void GLAPIENTRY void GLAPIENTRY
@ -2259,8 +2252,7 @@ _mesa_GetNamedBufferSubData(GLuint buffer, GLintptr offset,
return; return;
} }
assert(ctx->Driver.GetBufferSubData); st_bufferobj_get_subdata(ctx, offset, size, data, bufObj);
ctx->Driver.GetBufferSubData(ctx, offset, size, data, bufObj);
} }
@ -2287,8 +2279,7 @@ _mesa_GetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset,
return; return;
} }
assert(ctx->Driver.GetBufferSubData); st_bufferobj_get_subdata(ctx, offset, size, data, bufObj);
ctx->Driver.GetBufferSubData(ctx, offset, size, data, bufObj);
} }
/** /**
@ -2337,7 +2328,7 @@ clear_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
if (data == NULL) { if (data == NULL) {
/* clear to zeros, per the spec */ /* clear to zeros, per the spec */
ctx->Driver.ClearBufferSubData(ctx, offset, size, st_clear_buffer_subdata(ctx, offset, size,
NULL, clearValueSize, bufObj); NULL, clearValueSize, bufObj);
return; return;
} }
@ -2347,8 +2338,8 @@ clear_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
return; return;
} }
ctx->Driver.ClearBufferSubData(ctx, offset, size, st_clear_buffer_subdata(ctx, offset, size,
clearValue, clearValueSize, bufObj); clearValue, clearValueSize, bufObj);
} }
static void static void
@ -2540,7 +2531,7 @@ _mesa_ClearNamedBufferSubDataEXT(GLuint buffer, GLenum internalformat,
static GLboolean static GLboolean
unmap_buffer(struct gl_context *ctx, struct gl_buffer_object *bufObj) unmap_buffer(struct gl_context *ctx, struct gl_buffer_object *bufObj)
{ {
GLboolean status = ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_USER); GLboolean status = st_bufferobj_unmap(ctx, bufObj, MAP_USER);
bufObj->Mappings[MAP_USER].AccessFlags = 0; bufObj->Mappings[MAP_USER].AccessFlags = 0;
assert(bufObj->Mappings[MAP_USER].Pointer == NULL); assert(bufObj->Mappings[MAP_USER].Pointer == NULL);
assert(bufObj->Mappings[MAP_USER].Offset == 0); assert(bufObj->Mappings[MAP_USER].Offset == 0);
@ -2943,7 +2934,7 @@ copy_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *src,
dst->MinMaxCacheDirty = true; dst->MinMaxCacheDirty = true;
ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size); st_copy_buffer_subdata(ctx, src, dst, readOffset, writeOffset, size);
} }
void GLAPIENTRY void GLAPIENTRY
@ -2960,8 +2951,8 @@ _mesa_CopyBufferSubData_no_error(GLenum readTarget, GLenum writeTarget,
struct gl_buffer_object *dst = *dst_ptr; struct gl_buffer_object *dst = *dst_ptr;
dst->MinMaxCacheDirty = true; dst->MinMaxCacheDirty = true;
ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, st_copy_buffer_subdata(ctx, src, dst, readOffset, writeOffset,
size); size);
} }
void GLAPIENTRY void GLAPIENTRY
@ -3021,8 +3012,8 @@ _mesa_CopyNamedBufferSubData_no_error(GLuint readBuffer, GLuint writeBuffer,
struct gl_buffer_object *dst = _mesa_lookup_bufferobj(ctx, writeBuffer); struct gl_buffer_object *dst = _mesa_lookup_bufferobj(ctx, writeBuffer);
dst->MinMaxCacheDirty = true; dst->MinMaxCacheDirty = true;
ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, st_copy_buffer_subdata(ctx, src, dst, readOffset, writeOffset,
size); size);
} }
void GLAPIENTRY void GLAPIENTRY
@ -3081,7 +3072,7 @@ _mesa_InternalBufferSubDataCopyMESA(GLintptr srcBuffer, GLuint srcOffset,
goto done; /* the error is already set */ goto done; /* the error is already set */
dst->MinMaxCacheDirty = true; dst->MinMaxCacheDirty = true;
ctx->Driver.CopyBufferSubData(ctx, src, dst, srcOffset, dstOffset, size); st_copy_buffer_subdata(ctx, src, dst, srcOffset, dstOffset, size);
done: done:
/* The caller passes the reference to this function, so unreference it. */ /* The caller passes the reference to this function, so unreference it. */
@ -3235,9 +3226,8 @@ map_buffer_range(struct gl_context *ctx, struct gl_buffer_object *bufObj,
return NULL; return NULL;
} }
assert(ctx->Driver.MapBufferRange); void *map = st_bufferobj_map_range(ctx, offset, length, access, bufObj,
void *map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj, MAP_USER);
MAP_USER);
if (!map) { if (!map) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(map failed)", func); _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(map failed)", func);
} }
@ -3565,9 +3555,8 @@ flush_mapped_buffer_range(struct gl_context *ctx,
assert(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_WRITE_BIT); assert(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_WRITE_BIT);
if (ctx->Driver.FlushMappedBufferRange) st_bufferobj_flush_mapped_range(ctx, offset, length, bufObj,
ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj, MAP_USER);
MAP_USER);
} }
void GLAPIENTRY void GLAPIENTRY
@ -3578,9 +3567,8 @@ _mesa_FlushMappedBufferRange_no_error(GLenum target, GLintptr offset,
struct gl_buffer_object **bufObjPtr = get_buffer_target(ctx, target); struct gl_buffer_object **bufObjPtr = get_buffer_target(ctx, target);
struct gl_buffer_object *bufObj = *bufObjPtr; struct gl_buffer_object *bufObj = *bufObjPtr;
if (ctx->Driver.FlushMappedBufferRange) st_bufferobj_flush_mapped_range(ctx, offset, length, bufObj,
ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj, MAP_USER);
MAP_USER);
} }
void GLAPIENTRY void GLAPIENTRY
@ -3606,9 +3594,8 @@ _mesa_FlushMappedNamedBufferRange_no_error(GLuint buffer, GLintptr offset,
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer); struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer);
if (ctx->Driver.FlushMappedBufferRange) st_bufferobj_flush_mapped_range(ctx, offset, length, bufObj,
ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj, MAP_USER);
MAP_USER);
} }
void GLAPIENTRY void GLAPIENTRY
@ -4824,7 +4811,7 @@ buffer_page_commitment(struct gl_context *ctx,
return; return;
} }
ctx->Driver.BufferPageCommitment(ctx, bufferObj, offset, size, commit); st_bufferobj_page_commitment(ctx, bufferObj, offset, size, commit);
} }
void GLAPIENTRY void GLAPIENTRY

View file

@ -265,56 +265,11 @@ struct dd_function_table {
* \name Vertex/pixel buffer object functions * \name Vertex/pixel buffer object functions
*/ */
/*@{*/ /*@{*/
struct gl_buffer_object * (*NewBufferObject)(struct gl_context *ctx,
GLuint buffer);
void (*DeleteBuffer)( struct gl_context *ctx, struct gl_buffer_object *obj );
GLboolean (*BufferData)(struct gl_context *ctx, GLenum target,
GLsizeiptrARB size, const GLvoid *data, GLenum usage,
GLenum storageFlags, struct gl_buffer_object *obj);
void (*BufferSubData)( struct gl_context *ctx, GLintptrARB offset,
GLsizeiptrARB size, const GLvoid *data,
struct gl_buffer_object *obj );
void (*GetBufferSubData)( struct gl_context *ctx,
GLintptrARB offset, GLsizeiptrARB size,
GLvoid *data, struct gl_buffer_object *obj );
void (*ClearBufferSubData)( struct gl_context *ctx,
GLintptr offset, GLsizeiptr size,
const GLvoid *clearValue,
GLsizeiptr clearValueSize,
struct gl_buffer_object *obj );
void (*CopyBufferSubData)( struct gl_context *ctx,
struct gl_buffer_object *src,
struct gl_buffer_object *dst,
GLintptr readOffset, GLintptr writeOffset,
GLsizeiptr size );
void (*InvalidateBufferSubData)( struct gl_context *ctx, void (*InvalidateBufferSubData)( struct gl_context *ctx,
struct gl_buffer_object *obj, struct gl_buffer_object *obj,
GLintptr offset, GLintptr offset,
GLsizeiptr length ); GLsizeiptr length );
/* Returns pointer to the start of the mapped range.
* May return NULL if MESA_MAP_NOWAIT_BIT is set in access:
*/
void * (*MapBufferRange)( struct gl_context *ctx, GLintptr offset,
GLsizeiptr length, GLbitfield access,
struct gl_buffer_object *obj,
gl_map_buffer_index index);
void (*FlushMappedBufferRange)(struct gl_context *ctx,
GLintptr offset, GLsizeiptr length,
struct gl_buffer_object *obj,
gl_map_buffer_index index);
GLboolean (*UnmapBuffer)( struct gl_context *ctx,
struct gl_buffer_object *obj,
gl_map_buffer_index index);
/*@}*/ /*@}*/
/** /**
@ -455,27 +410,6 @@ struct dd_function_table {
const GLuint *group_size); const GLuint *group_size);
/*@}*/ /*@}*/
/**
* \name GL_ARB_sparse_buffer interface
*/
/*@{*/
void (*BufferPageCommitment)(struct gl_context *ctx,
struct gl_buffer_object *bufferObj,
GLintptr offset, GLsizeiptr size,
GLboolean commit);
/*@}*/
/**
* Use a memory object as the backing data for a buffer object
*/
GLboolean (*BufferDataMem)(struct gl_context *ctx,
GLenum target,
GLsizeiptrARB size,
struct gl_memory_object *memObj,
GLuint64 offset,
GLenum usage,
struct gl_buffer_object *bufObj);
/** /**
* \name GL_ARB_get_program_binary * \name GL_ARB_get_program_binary
*/ */

View file

@ -78,6 +78,7 @@
#include "state_tracker/st_cb_texture.h" #include "state_tracker/st_cb_texture.h"
#include "state_tracker/st_cb_bitmap.h" #include "state_tracker/st_cb_bitmap.h"
#include "state_tracker/st_cb_bufferobjects.h"
#define USE_BITMAP_ATLAS 1 #define USE_BITMAP_ATLAS 1
@ -1473,9 +1474,9 @@ unpack_image(struct gl_context *ctx, GLuint dimensions,
GLvoid *image; GLvoid *image;
map = (GLubyte *) map = (GLubyte *)
ctx->Driver.MapBufferRange(ctx, 0, unpack->BufferObj->Size, st_bufferobj_map_range(ctx, 0, unpack->BufferObj->Size,
GL_MAP_READ_BIT, unpack->BufferObj, GL_MAP_READ_BIT, unpack->BufferObj,
MAP_INTERNAL); MAP_INTERNAL);
if (!map) { if (!map) {
/* unable to map src buffer! */ /* unable to map src buffer! */
_mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO"); _mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO");
@ -1486,7 +1487,7 @@ unpack_image(struct gl_context *ctx, GLuint dimensions,
image = _mesa_unpack_image(dimensions, width, height, depth, image = _mesa_unpack_image(dimensions, width, height, depth,
format, type, src, unpack); format, type, src, unpack);
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL); st_bufferobj_unmap(ctx, unpack->BufferObj, MAP_INTERNAL);
if (!image) { if (!image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction"); _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");

View file

@ -25,6 +25,8 @@
#include "main/dispatch.h" #include "main/dispatch.h"
#include "main/bufferobj.h" #include "main/bufferobj.h"
#include "state_tracker/st_cb_bufferobjects.h"
/** /**
* Create an upload buffer. This is called from the app thread, so everything * Create an upload buffer. This is called from the app thread, so everything
* has to be thread-safe in the driver. * has to be thread-safe in the driver.
@ -34,27 +36,27 @@ new_upload_buffer(struct gl_context *ctx, GLsizeiptr size, uint8_t **ptr)
{ {
assert(ctx->GLThread.SupportsBufferUploads); assert(ctx->GLThread.SupportsBufferUploads);
struct gl_buffer_object *obj = ctx->Driver.NewBufferObject(ctx, -1); struct gl_buffer_object *obj = st_bufferobj_alloc(ctx, -1);
if (!obj) if (!obj)
return NULL; return NULL;
obj->Immutable = true; obj->Immutable = true;
if (!ctx->Driver.BufferData(ctx, GL_ARRAY_BUFFER, size, NULL, if (!st_bufferobj_data(ctx, GL_ARRAY_BUFFER, size, NULL,
GL_WRITE_ONLY, GL_WRITE_ONLY,
GL_CLIENT_STORAGE_BIT | GL_MAP_WRITE_BIT, GL_CLIENT_STORAGE_BIT | GL_MAP_WRITE_BIT,
obj)) { obj)) {
ctx->Driver.DeleteBuffer(ctx, obj); st_bufferobj_free(ctx, obj);
return NULL; return NULL;
} }
*ptr = ctx->Driver.MapBufferRange(ctx, 0, size, *ptr = st_bufferobj_map_range(ctx, 0, size,
GL_MAP_WRITE_BIT | GL_MAP_WRITE_BIT |
GL_MAP_UNSYNCHRONIZED_BIT | GL_MAP_UNSYNCHRONIZED_BIT |
MESA_MAP_THREAD_SAFE_BIT, MESA_MAP_THREAD_SAFE_BIT,
obj, MAP_GLTHREAD); obj, MAP_GLTHREAD);
if (!*ptr) { if (!*ptr) {
ctx->Driver.DeleteBuffer(ctx, obj); st_bufferobj_free(ctx, obj);
return NULL; return NULL;
} }

View file

@ -40,6 +40,7 @@
#include "macros.h" #include "macros.h"
#include "pbo.h" #include "pbo.h"
#include "state_tracker/st_cb_bufferobjects.h"
/** /**
@ -153,11 +154,11 @@ _mesa_map_pbo_source(struct gl_context *ctx,
if (unpack->BufferObj) { if (unpack->BufferObj) {
/* unpack from PBO */ /* unpack from PBO */
buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, buf = (GLubyte *) st_bufferobj_map_range(ctx, 0,
unpack->BufferObj->Size, unpack->BufferObj->Size,
GL_MAP_READ_BIT, GL_MAP_READ_BIT,
unpack->BufferObj, unpack->BufferObj,
MAP_INTERNAL); MAP_INTERNAL);
if (!buf) if (!buf)
return NULL; return NULL;
@ -285,7 +286,7 @@ _mesa_unmap_pbo_source(struct gl_context *ctx,
{ {
assert(unpack != &ctx->Pack); /* catch pack/unpack mismatch */ assert(unpack != &ctx->Pack); /* catch pack/unpack mismatch */
if (unpack->BufferObj) { if (unpack->BufferObj) {
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL); st_bufferobj_unmap(ctx, unpack->BufferObj, MAP_INTERNAL);
} }
} }
@ -307,11 +308,11 @@ _mesa_map_pbo_dest(struct gl_context *ctx,
if (pack->BufferObj) { if (pack->BufferObj) {
/* pack into PBO */ /* pack into PBO */
buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, buf = (GLubyte *) st_bufferobj_map_range(ctx, 0,
pack->BufferObj->Size, pack->BufferObj->Size,
GL_MAP_WRITE_BIT, GL_MAP_WRITE_BIT,
pack->BufferObj, pack->BufferObj,
MAP_INTERNAL); MAP_INTERNAL);
if (!buf) if (!buf)
return NULL; return NULL;
@ -382,7 +383,7 @@ _mesa_unmap_pbo_dest(struct gl_context *ctx,
{ {
assert(pack != &ctx->Unpack); /* catch pack/unpack mismatch */ assert(pack != &ctx->Unpack); /* catch pack/unpack mismatch */
if (pack->BufferObj) { if (pack->BufferObj) {
ctx->Driver.UnmapBuffer(ctx, pack->BufferObj, MAP_INTERNAL); st_bufferobj_unmap(ctx, pack->BufferObj, MAP_INTERNAL);
} }
} }
@ -413,11 +414,11 @@ _mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions,
return NULL; return NULL;
} }
buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, buf = (GLubyte *) st_bufferobj_map_range(ctx, 0,
unpack->BufferObj->Size, unpack->BufferObj->Size,
GL_MAP_READ_BIT, GL_MAP_READ_BIT,
unpack->BufferObj, unpack->BufferObj,
MAP_INTERNAL); MAP_INTERNAL);
if (!buf) { if (!buf) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s%uD(PBO is mapped)", funcName, _mesa_error(ctx, GL_INVALID_OPERATION, "%s%uD(PBO is mapped)", funcName,
dimensions); dimensions);
@ -455,11 +456,11 @@ _mesa_validate_pbo_compressed_teximage(struct gl_context *ctx,
return pixels; return pixels;
} }
buf = (GLubyte*) ctx->Driver.MapBufferRange(ctx, 0, buf = (GLubyte*) st_bufferobj_map_range(ctx, 0,
packing->BufferObj->Size, packing->BufferObj->Size,
GL_MAP_READ_BIT, GL_MAP_READ_BIT,
packing->BufferObj, packing->BufferObj,
MAP_INTERNAL); MAP_INTERNAL);
/* Validation above already checked that PBO is not mapped, so buffer /* Validation above already checked that PBO is not mapped, so buffer
* should not be null. * should not be null.
@ -479,6 +480,6 @@ _mesa_unmap_teximage_pbo(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack) const struct gl_pixelstore_attrib *unpack)
{ {
if (unpack->BufferObj) { if (unpack->BufferObj) {
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL); st_bufferobj_unmap(ctx, unpack->BufferObj, MAP_INTERNAL);
} }
} }

View file

@ -50,6 +50,7 @@
#include "pixeltransfer.h" #include "pixeltransfer.h"
#include "state_tracker/st_cb_texture.h" #include "state_tracker/st_cb_texture.h"
#include "state_tracker/st_cb_bufferobjects.h"
/** /**
* Can the given type represent negative values? * Can the given type represent negative values?
@ -709,9 +710,9 @@ _mesa_GetTexSubImage_sw(struct gl_context *ctx,
* texture data to the PBO if the PBO is in VRAM along with the texture. * texture data to the PBO if the PBO is in VRAM along with the texture.
*/ */
GLubyte *buf = (GLubyte *) GLubyte *buf = (GLubyte *)
ctx->Driver.MapBufferRange(ctx, 0, ctx->Pack.BufferObj->Size, st_bufferobj_map_range(ctx, 0, ctx->Pack.BufferObj->Size,
GL_MAP_WRITE_BIT, ctx->Pack.BufferObj, GL_MAP_WRITE_BIT, ctx->Pack.BufferObj,
MAP_INTERNAL); MAP_INTERNAL);
if (!buf) { if (!buf) {
/* out of memory or other unexpected error */ /* out of memory or other unexpected error */
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)"); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)");
@ -761,7 +762,7 @@ _mesa_GetTexSubImage_sw(struct gl_context *ctx,
} }
if (ctx->Pack.BufferObj) { if (ctx->Pack.BufferObj) {
ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj, MAP_INTERNAL); st_bufferobj_unmap(ctx, ctx->Pack.BufferObj, MAP_INTERNAL);
} }
} }
@ -791,9 +792,9 @@ get_compressed_texsubimage_sw(struct gl_context *ctx,
if (ctx->Pack.BufferObj) { if (ctx->Pack.BufferObj) {
/* pack texture image into a PBO */ /* pack texture image into a PBO */
dest = (GLubyte *) dest = (GLubyte *)
ctx->Driver.MapBufferRange(ctx, 0, ctx->Pack.BufferObj->Size, st_bufferobj_map_range(ctx, 0, ctx->Pack.BufferObj->Size,
GL_MAP_WRITE_BIT, ctx->Pack.BufferObj, GL_MAP_WRITE_BIT, ctx->Pack.BufferObj,
MAP_INTERNAL); MAP_INTERNAL);
if (!dest) { if (!dest) {
/* out of memory or other unexpected error */ /* out of memory or other unexpected error */
_mesa_error(ctx, GL_OUT_OF_MEMORY, _mesa_error(ctx, GL_OUT_OF_MEMORY,
@ -836,7 +837,7 @@ get_compressed_texsubimage_sw(struct gl_context *ctx,
} }
if (ctx->Pack.BufferObj) { if (ctx->Pack.BufferObj) {
ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj, MAP_INTERNAL); st_bufferobj_unmap(ctx, ctx->Pack.BufferObj, MAP_INTERNAL);
} }
} }

View file

@ -56,7 +56,7 @@
* lookup an opaque structure. It would be nice if the handles and * lookup an opaque structure. It would be nice if the handles and
* internal structure where somehow shared. * internal structure where somehow shared.
*/ */
static struct gl_buffer_object * struct gl_buffer_object *
st_bufferobj_alloc(struct gl_context *ctx, GLuint name) st_bufferobj_alloc(struct gl_context *ctx, GLuint name)
{ {
struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object); struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object);
@ -97,8 +97,7 @@ release_buffer(struct gl_buffer_object *obj)
* Deallocate/free a vertex/pixel buffer object. * Deallocate/free a vertex/pixel buffer object.
* Called via glDeleteBuffersARB(). * Called via glDeleteBuffersARB().
*/ */
static void void st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj)
st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj)
{ {
assert(obj->RefCount == 0); assert(obj->RefCount == 0);
_mesa_buffer_unmap_all_mappings(ctx, obj); _mesa_buffer_unmap_all_mappings(ctx, obj);
@ -114,7 +113,7 @@ st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj)
* if data is NULL, no copy is performed. * if data is NULL, no copy is performed.
* Called via glBufferSubDataARB(). * Called via glBufferSubDataARB().
*/ */
static void void
st_bufferobj_subdata(struct gl_context *ctx, st_bufferobj_subdata(struct gl_context *ctx,
GLintptrARB offset, GLintptrARB offset,
GLsizeiptrARB size, GLsizeiptrARB size,
@ -164,7 +163,7 @@ st_bufferobj_subdata(struct gl_context *ctx,
/** /**
* Called via glGetBufferSubDataARB(). * Called via glGetBufferSubDataARB().
*/ */
static void void
st_bufferobj_get_subdata(struct gl_context *ctx, st_bufferobj_get_subdata(struct gl_context *ctx,
GLintptrARB offset, GLintptrARB offset,
GLsizeiptrARB size, GLsizeiptrARB size,
@ -427,7 +426,7 @@ bufferobj_data(struct gl_context *ctx,
* Called via ctx->Driver.BufferData(). * Called via ctx->Driver.BufferData().
* \return GL_TRUE for success, GL_FALSE if out of memory * \return GL_TRUE for success, GL_FALSE if out of memory
*/ */
static GLboolean GLboolean
st_bufferobj_data(struct gl_context *ctx, st_bufferobj_data(struct gl_context *ctx,
GLenum target, GLenum target,
GLsizeiptrARB size, GLsizeiptrARB size,
@ -439,7 +438,7 @@ st_bufferobj_data(struct gl_context *ctx,
return bufferobj_data(ctx, target, size, data, NULL, 0, usage, storageFlags, obj); return bufferobj_data(ctx, target, size, data, NULL, 0, usage, storageFlags, obj);
} }
static GLboolean GLboolean
st_bufferobj_data_mem(struct gl_context *ctx, st_bufferobj_data_mem(struct gl_context *ctx,
GLenum target, GLenum target,
GLsizeiptrARB size, GLsizeiptrARB size,
@ -530,7 +529,7 @@ st_access_flags_to_transfer_flags(GLbitfield access, bool wholeBuffer)
/** /**
* Called via glMapBufferRange(). * Called via glMapBufferRange().
*/ */
static void * void *
st_bufferobj_map_range(struct gl_context *ctx, st_bufferobj_map_range(struct gl_context *ctx,
GLintptr offset, GLsizeiptr length, GLbitfield access, GLintptr offset, GLsizeiptr length, GLbitfield access,
struct gl_buffer_object *obj, struct gl_buffer_object *obj,
@ -576,7 +575,7 @@ st_bufferobj_map_range(struct gl_context *ctx,
} }
static void void
st_bufferobj_flush_mapped_range(struct gl_context *ctx, st_bufferobj_flush_mapped_range(struct gl_context *ctx,
GLintptr offset, GLsizeiptr length, GLintptr offset, GLsizeiptr length,
struct gl_buffer_object *obj, struct gl_buffer_object *obj,
@ -603,7 +602,7 @@ st_bufferobj_flush_mapped_range(struct gl_context *ctx,
/** /**
* Called via glUnmapBufferARB(). * Called via glUnmapBufferARB().
*/ */
static GLboolean GLboolean
st_bufferobj_unmap(struct gl_context *ctx, struct gl_buffer_object *obj, st_bufferobj_unmap(struct gl_context *ctx, struct gl_buffer_object *obj,
gl_map_buffer_index index) gl_map_buffer_index index)
{ {
@ -624,7 +623,7 @@ st_bufferobj_unmap(struct gl_context *ctx, struct gl_buffer_object *obj,
/** /**
* Called via glCopyBufferSubData(). * Called via glCopyBufferSubData().
*/ */
static void void
st_copy_buffer_subdata(struct gl_context *ctx, st_copy_buffer_subdata(struct gl_context *ctx,
struct gl_buffer_object *src, struct gl_buffer_object *src,
struct gl_buffer_object *dst, struct gl_buffer_object *dst,
@ -652,7 +651,7 @@ st_copy_buffer_subdata(struct gl_context *ctx,
/** /**
* Called via glClearBufferSubData(). * Called via glClearBufferSubData().
*/ */
static void void
st_clear_buffer_subdata(struct gl_context *ctx, st_clear_buffer_subdata(struct gl_context *ctx,
GLintptr offset, GLsizeiptr size, GLintptr offset, GLsizeiptr size,
const void *clearValue, const void *clearValue,
@ -676,7 +675,7 @@ st_clear_buffer_subdata(struct gl_context *ctx,
clearValue, clearValueSize); clearValue, clearValueSize);
} }
static void void
st_bufferobj_page_commitment(struct gl_context *ctx, st_bufferobj_page_commitment(struct gl_context *ctx,
struct gl_buffer_object *bufferObj, struct gl_buffer_object *bufferObj,
GLintptr offset, GLsizeiptr size, GLintptr offset, GLsizeiptr size,
@ -698,19 +697,6 @@ void
st_init_bufferobject_functions(struct pipe_screen *screen, st_init_bufferobject_functions(struct pipe_screen *screen,
struct dd_function_table *functions) struct dd_function_table *functions)
{ {
functions->NewBufferObject = st_bufferobj_alloc;
functions->DeleteBuffer = st_bufferobj_free;
functions->BufferData = st_bufferobj_data;
functions->BufferDataMem = st_bufferobj_data_mem;
functions->BufferSubData = st_bufferobj_subdata;
functions->GetBufferSubData = st_bufferobj_get_subdata;
functions->MapBufferRange = st_bufferobj_map_range;
functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
functions->UnmapBuffer = st_bufferobj_unmap;
functions->CopyBufferSubData = st_copy_buffer_subdata;
functions->ClearBufferSubData = st_clear_buffer_subdata;
functions->BufferPageCommitment = st_bufferobj_page_commitment;
if (screen->get_param(screen, PIPE_CAP_INVALIDATE_BUFFER)) if (screen->get_param(screen, PIPE_CAP_INVALIDATE_BUFFER))
functions->InvalidateBufferSubData = st_bufferobj_invalidate; functions->InvalidateBufferSubData = st_bufferobj_invalidate;
} }

View file

@ -115,4 +115,55 @@ st_get_buffer_reference(struct gl_context *ctx, struct gl_buffer_object *obj)
return buffer; return buffer;
} }
struct gl_buffer_object *st_bufferobj_alloc(struct gl_context *ctx, GLuint name);
void st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj);
void st_bufferobj_subdata(struct gl_context *ctx,
GLintptrARB offset,
GLsizeiptrARB size,
const void * data, struct gl_buffer_object *obj);
void st_bufferobj_get_subdata(struct gl_context *ctx,
GLintptrARB offset,
GLsizeiptrARB size,
void * data, struct gl_buffer_object *obj);
GLboolean st_bufferobj_data(struct gl_context *ctx,
GLenum target,
GLsizeiptrARB size,
const void *data,
GLenum usage,
GLbitfield storageFlags,
struct gl_buffer_object *obj);
GLboolean st_bufferobj_data_mem(struct gl_context *ctx,
GLenum target,
GLsizeiptrARB size,
struct gl_memory_object *memObj,
GLuint64 offset,
GLenum usage,
struct gl_buffer_object *bufObj);
void *st_bufferobj_map_range(struct gl_context *ctx,
GLintptr offset, GLsizeiptr length,
GLbitfield access,
struct gl_buffer_object *obj,
gl_map_buffer_index index);
void st_bufferobj_flush_mapped_range(struct gl_context *ctx,
GLintptr offset, GLsizeiptr length,
struct gl_buffer_object *obj,
gl_map_buffer_index index);
GLboolean st_bufferobj_unmap(struct gl_context *ctx, struct gl_buffer_object *obj,
gl_map_buffer_index index);
void st_copy_buffer_subdata(struct gl_context *ctx,
struct gl_buffer_object *src,
struct gl_buffer_object *dst,
GLintptr readOffset, GLintptr writeOffset,
GLsizeiptr size);
void st_clear_buffer_subdata(struct gl_context *ctx,
GLintptr offset, GLsizeiptr size,
const void *clearValue,
GLsizeiptr clearValueSize,
struct gl_buffer_object *bufObj);
void st_bufferobj_page_commitment(struct gl_context *ctx,
struct gl_buffer_object *bufferObj,
GLintptr offset, GLsizeiptr size,
GLboolean commit);
#endif #endif

View file

@ -48,6 +48,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "vbo_noop.h" #include "vbo_noop.h"
#include "vbo_private.h" #include "vbo_private.h"
#include "state_tracker/st_cb_bufferobjects.h"
/** ID/name for immediate-mode VBO */ /** ID/name for immediate-mode VBO */
#define IMM_BUFFER_NAME 0xaabbccdd #define IMM_BUFFER_NAME 0xaabbccdd
@ -1034,7 +1035,7 @@ vbo_exec_vtx_init(struct vbo_exec_context *exec)
{ {
struct gl_context *ctx = gl_context_from_vbo_exec(exec); struct gl_context *ctx = gl_context_from_vbo_exec(exec);
exec->vtx.bufferobj = ctx->Driver.NewBufferObject(ctx, IMM_BUFFER_NAME); exec->vtx.bufferobj = st_bufferobj_alloc(ctx, IMM_BUFFER_NAME);
vbo_exec_vtxfmt_init(exec); vbo_exec_vtxfmt_init(exec);
_mesa_noop_vtxfmt_init(ctx, &exec->vtxfmt_noop); _mesa_noop_vtxfmt_init(ctx, &exec->vtxfmt_noop);
@ -1069,7 +1070,7 @@ vbo_exec_vtx_destroy(struct vbo_exec_context *exec)
*/ */
if (exec->vtx.bufferobj && if (exec->vtx.bufferobj &&
_mesa_bufferobj_mapped(exec->vtx.bufferobj, MAP_INTERNAL)) { _mesa_bufferobj_mapped(exec->vtx.bufferobj, MAP_INTERNAL)) {
ctx->Driver.UnmapBuffer(ctx, exec->vtx.bufferobj, MAP_INTERNAL); st_bufferobj_unmap(ctx, exec->vtx.bufferobj, MAP_INTERNAL);
} }
_mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL); _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL);
} }

View file

@ -39,6 +39,7 @@
#include "vbo_noop.h" #include "vbo_noop.h"
#include "vbo_private.h" #include "vbo_private.h"
#include "state_tracker/st_cb_bufferobjects.h"
static void static void
vbo_exec_debug_verts(struct vbo_exec_context *exec) vbo_exec_debug_verts(struct vbo_exec_context *exec)
@ -157,17 +158,16 @@ vbo_exec_vtx_unmap(struct vbo_exec_context *exec)
if (exec->vtx.bufferobj) { if (exec->vtx.bufferobj) {
struct gl_context *ctx = gl_context_from_vbo_exec(exec); struct gl_context *ctx = gl_context_from_vbo_exec(exec);
if (ctx->Driver.FlushMappedBufferRange && if (!ctx->Extensions.ARB_buffer_storage) {
!ctx->Extensions.ARB_buffer_storage) {
GLintptr offset = exec->vtx.buffer_used - GLintptr offset = exec->vtx.buffer_used -
exec->vtx.bufferobj->Mappings[MAP_INTERNAL].Offset; exec->vtx.bufferobj->Mappings[MAP_INTERNAL].Offset;
GLsizeiptr length = (exec->vtx.buffer_ptr - exec->vtx.buffer_map) * GLsizeiptr length = (exec->vtx.buffer_ptr - exec->vtx.buffer_map) *
sizeof(float); sizeof(float);
if (length) if (length)
ctx->Driver.FlushMappedBufferRange(ctx, offset, length, st_bufferobj_flush_mapped_range(ctx, offset, length,
exec->vtx.bufferobj, exec->vtx.bufferobj,
MAP_INTERNAL); MAP_INTERNAL);
} }
exec->vtx.buffer_used += (exec->vtx.buffer_ptr - exec->vtx.buffer_used += (exec->vtx.buffer_ptr -
@ -176,7 +176,7 @@ vbo_exec_vtx_unmap(struct vbo_exec_context *exec)
assert(exec->vtx.buffer_used <= ctx->Const.glBeginEndBufferSize); assert(exec->vtx.buffer_used <= ctx->Const.glBeginEndBufferSize);
assert(exec->vtx.buffer_ptr != NULL); assert(exec->vtx.buffer_ptr != NULL);
ctx->Driver.UnmapBuffer(ctx, exec->vtx.bufferobj, MAP_INTERNAL); st_bufferobj_unmap(ctx, exec->vtx.bufferobj, MAP_INTERNAL);
exec->vtx.buffer_map = NULL; exec->vtx.buffer_map = NULL;
exec->vtx.buffer_ptr = NULL; exec->vtx.buffer_ptr = NULL;
exec->vtx.max_vert = 0; exec->vtx.max_vert = 0;
@ -227,13 +227,13 @@ vbo_exec_vtx_map(struct vbo_exec_context *exec)
/* The VBO exists and there's room for more */ /* The VBO exists and there's room for more */
if (exec->vtx.bufferobj->Size > 0) { if (exec->vtx.bufferobj->Size > 0) {
exec->vtx.buffer_map = (fi_type *) exec->vtx.buffer_map = (fi_type *)
ctx->Driver.MapBufferRange(ctx, st_bufferobj_map_range(ctx,
exec->vtx.buffer_used, exec->vtx.buffer_used,
ctx->Const.glBeginEndBufferSize ctx->Const.glBeginEndBufferSize
- exec->vtx.buffer_used, - exec->vtx.buffer_used,
accessRange, accessRange,
exec->vtx.bufferobj, exec->vtx.bufferobj,
MAP_INTERNAL); MAP_INTERNAL);
exec->vtx.buffer_ptr = exec->vtx.buffer_map; exec->vtx.buffer_ptr = exec->vtx.buffer_map;
} }
else { else {
@ -245,24 +245,24 @@ vbo_exec_vtx_map(struct vbo_exec_context *exec)
/* Need to allocate a new VBO */ /* Need to allocate a new VBO */
exec->vtx.buffer_used = 0; exec->vtx.buffer_used = 0;
if (ctx->Driver.BufferData(ctx, GL_ARRAY_BUFFER_ARB, if (st_bufferobj_data(ctx, GL_ARRAY_BUFFER_ARB,
ctx->Const.glBeginEndBufferSize, ctx->Const.glBeginEndBufferSize,
NULL, usage, NULL, usage,
GL_MAP_WRITE_BIT | GL_MAP_WRITE_BIT |
(ctx->Extensions.ARB_buffer_storage ? (ctx->Extensions.ARB_buffer_storage ?
GL_MAP_PERSISTENT_BIT | GL_MAP_PERSISTENT_BIT |
GL_MAP_COHERENT_BIT | GL_MAP_COHERENT_BIT |
GL_MAP_READ_BIT : 0) | GL_MAP_READ_BIT : 0) |
GL_DYNAMIC_STORAGE_BIT | GL_DYNAMIC_STORAGE_BIT |
GL_CLIENT_STORAGE_BIT, GL_CLIENT_STORAGE_BIT,
exec->vtx.bufferobj)) { exec->vtx.bufferobj)) {
/* buffer allocation worked, now map the buffer */ /* buffer allocation worked, now map the buffer */
exec->vtx.buffer_map = exec->vtx.buffer_map =
(fi_type *)ctx->Driver.MapBufferRange(ctx, (fi_type *)st_bufferobj_map_range(ctx,
0, ctx->Const.glBeginEndBufferSize, 0, ctx->Const.glBeginEndBufferSize,
accessRange, accessRange,
exec->vtx.bufferobj, exec->vtx.bufferobj,
MAP_INTERNAL); MAP_INTERNAL);
} }
else { else {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "VBO allocation"); _mesa_error(ctx, GL_OUT_OF_MEMORY, "VBO allocation");

View file

@ -36,6 +36,7 @@
#include "util/u_memory.h" #include "util/u_memory.h"
#include "pipe/p_state.h" #include "pipe/p_state.h"
#include "state_tracker/st_cb_bufferobjects.h"
struct minmax_cache_key { struct minmax_cache_key {
GLintptr offset; GLintptr offset;
@ -338,8 +339,8 @@ vbo_get_minmax_index(struct gl_context *ctx, struct gl_buffer_object *obj,
max_index)) max_index))
return; return;
indices = ctx->Driver.MapBufferRange(ctx, offset, size, GL_MAP_READ_BIT, indices = st_bufferobj_map_range(ctx, offset, size, GL_MAP_READ_BIT,
obj, MAP_INTERNAL); obj, MAP_INTERNAL);
} }
vbo_get_minmax_index_mapped(count, index_size, restart_index, vbo_get_minmax_index_mapped(count, index_size, restart_index,
@ -349,7 +350,7 @@ vbo_get_minmax_index(struct gl_context *ctx, struct gl_buffer_object *obj,
if (obj) { if (obj) {
vbo_minmax_cache_store(ctx, obj, index_size, offset, count, *min_index, vbo_minmax_cache_store(ctx, obj, index_size, offset, count, *min_index,
*max_index); *max_index);
ctx->Driver.UnmapBuffer(ctx, obj, MAP_INTERNAL); st_bufferobj_unmap(ctx, obj, MAP_INTERNAL);
} }
} }

View file

@ -124,6 +124,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "vbo_noop.h" #include "vbo_noop.h"
#include "vbo_private.h" #include "vbo_private.h"
#include "state_tracker/st_cb_bufferobjects.h"
#ifdef ERROR #ifdef ERROR
#undef ERROR #undef ERROR
@ -776,14 +777,14 @@ compile_vertex_list(struct gl_context *ctx)
if (total_bytes_needed > available_bytes) { if (total_bytes_needed > available_bytes) {
if (save->current_bo) if (save->current_bo)
_mesa_reference_buffer_object(ctx, &save->current_bo, NULL); _mesa_reference_buffer_object(ctx, &save->current_bo, NULL);
save->current_bo = ctx->Driver.NewBufferObject(ctx, VBO_BUF_ID + 1); save->current_bo = st_bufferobj_alloc(ctx, VBO_BUF_ID + 1);
bool success = ctx->Driver.BufferData(ctx, bool success = st_bufferobj_data(ctx,
GL_ELEMENT_ARRAY_BUFFER_ARB, GL_ELEMENT_ARRAY_BUFFER_ARB,
MAX2(total_bytes_needed, VBO_SAVE_BUFFER_SIZE), MAX2(total_bytes_needed, VBO_SAVE_BUFFER_SIZE),
NULL, NULL,
GL_STATIC_DRAW_ARB, GL_MAP_WRITE_BIT | GL_STATIC_DRAW_ARB, GL_MAP_WRITE_BIT |
MESA_GALLIUM_VERTEX_STATE_STORAGE, MESA_GALLIUM_VERTEX_STATE_STORAGE,
save->current_bo); save->current_bo);
if (!success) { if (!success) {
_mesa_reference_buffer_object(ctx, &save->current_bo, NULL); _mesa_reference_buffer_object(ctx, &save->current_bo, NULL);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "IB allocation"); _mesa_error(ctx, GL_OUT_OF_MEMORY, "IB allocation");
@ -832,11 +833,11 @@ compile_vertex_list(struct gl_context *ctx)
_mesa_reference_buffer_object(ctx, &node->cold->ib.obj, save->current_bo); _mesa_reference_buffer_object(ctx, &node->cold->ib.obj, save->current_bo);
/* Upload the vertices first (see buffer_offset) */ /* Upload the vertices first (see buffer_offset) */
ctx->Driver.BufferSubData(ctx, st_bufferobj_subdata(ctx,
save->current_bo_bytes_used, save->current_bo_bytes_used,
total_vert_count * save->vertex_size * sizeof(fi_type), total_vert_count * save->vertex_size * sizeof(fi_type),
vertex_to_index ? temp_vertices_buffer : save->vertex_store->buffer_in_ram, vertex_to_index ? temp_vertices_buffer : save->vertex_store->buffer_in_ram,
node->cold->ib.obj); node->cold->ib.obj);
save->current_bo_bytes_used += total_vert_count * save->vertex_size * sizeof(fi_type); save->current_bo_bytes_used += total_vert_count * save->vertex_size * sizeof(fi_type);
if (vertex_to_index) { if (vertex_to_index) {
@ -854,11 +855,11 @@ compile_vertex_list(struct gl_context *ctx)
/* Then upload the indices. */ /* Then upload the indices. */
if (node->cold->ib.obj) { if (node->cold->ib.obj) {
ctx->Driver.BufferSubData(ctx, st_bufferobj_subdata(ctx,
save->current_bo_bytes_used, save->current_bo_bytes_used,
idx * sizeof(uint32_t), idx * sizeof(uint32_t),
indices, indices,
node->cold->ib.obj); node->cold->ib.obj);
save->current_bo_bytes_used += idx * sizeof(uint32_t); save->current_bo_bytes_used += idx * sizeof(uint32_t);
} else { } else {
node->cold->vertex_count = 0; node->cold->vertex_count = 0;
@ -909,14 +910,14 @@ end:
node->draw_begins = node->cold->prims[0].begin; node->draw_begins = node->cold->prims[0].begin;
if (!save->current_bo) { if (!save->current_bo) {
save->current_bo = ctx->Driver.NewBufferObject(ctx, VBO_BUF_ID + 1); save->current_bo = st_bufferobj_alloc(ctx, VBO_BUF_ID + 1);
bool success = ctx->Driver.BufferData(ctx, bool success = st_bufferobj_data(ctx,
GL_ELEMENT_ARRAY_BUFFER_ARB, GL_ELEMENT_ARRAY_BUFFER_ARB,
VBO_SAVE_BUFFER_SIZE, VBO_SAVE_BUFFER_SIZE,
NULL, NULL,
GL_STATIC_DRAW_ARB, GL_MAP_WRITE_BIT | GL_STATIC_DRAW_ARB, GL_MAP_WRITE_BIT |
MESA_GALLIUM_VERTEX_STATE_STORAGE, MESA_GALLIUM_VERTEX_STATE_STORAGE,
save->current_bo); save->current_bo);
if (!success) if (!success)
handle_out_of_memory(ctx); handle_out_of_memory(ctx);
} }

View file

@ -41,6 +41,7 @@
#include "vbo_private.h" #include "vbo_private.h"
#include "state_tracker/st_cb_bufferobjects.h"
static void static void
copy_vao(struct gl_context *ctx, const struct gl_vertex_array_object *vao, copy_vao(struct gl_context *ctx, const struct gl_vertex_array_object *vao,
@ -147,14 +148,14 @@ loopback_vertex_list(struct gl_context *ctx,
const struct vbo_save_vertex_list *list) const struct vbo_save_vertex_list *list)
{ {
struct gl_buffer_object *bo = list->cold->VAO[0]->BufferBinding[0].BufferObj; struct gl_buffer_object *bo = list->cold->VAO[0]->BufferBinding[0].BufferObj;
void *buffer = ctx->Driver.MapBufferRange(ctx, 0, bo->Size, GL_MAP_READ_BIT, /* ? */ void *buffer = st_bufferobj_map_range(ctx, 0, bo->Size, GL_MAP_READ_BIT, /* ? */
bo, MAP_INTERNAL); bo, MAP_INTERNAL);
/* TODO: in this case, we shouldn't create a bo at all and instead keep /* TODO: in this case, we shouldn't create a bo at all and instead keep
* the in-RAM buffer. */ * the in-RAM buffer. */
_vbo_loopback_vertex_list(ctx, list, buffer); _vbo_loopback_vertex_list(ctx, list, buffer);
ctx->Driver.UnmapBuffer(ctx, bo, MAP_INTERNAL); st_bufferobj_unmap(ctx, bo, MAP_INTERNAL);
} }