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intel/brw: Use vNN instead of vgrfNN when printing instructions
Reduce the noise in the shader dump output. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29114>
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1 changed files with 2 additions and 2 deletions
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@ -2512,7 +2512,7 @@ fs_visitor::dump_instruction_to_file(const fs_inst *inst, FILE *file) const
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switch (inst->dst.file) {
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case VGRF:
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fprintf(file, "vgrf%d", inst->dst.nr);
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fprintf(file, "v%d", inst->dst.nr);
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break;
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case FIXED_GRF:
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fprintf(file, "g%d", inst->dst.nr);
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@ -2574,7 +2574,7 @@ fs_visitor::dump_instruction_to_file(const fs_inst *inst, FILE *file) const
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fprintf(file, "|");
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switch (inst->src[i].file) {
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case VGRF:
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fprintf(file, "vgrf%d", inst->src[i].nr);
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fprintf(file, "v%d", inst->src[i].nr);
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break;
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case FIXED_GRF:
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fprintf(file, "g%d", inst->src[i].nr);
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