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synced 2026-01-05 00:20:11 +01:00
draw: whitespace and formatting fixes
Trivial.
This commit is contained in:
parent
c2e00c29b7
commit
c9f4e069ba
2 changed files with 58 additions and 60 deletions
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@ -1,5 +1,5 @@
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/**************************************************************************
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*
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*
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* Copyright 2007 VMware, Inc.
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* All Rights Reserved.
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*
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@ -10,11 +10,11 @@
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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@ -22,7 +22,7 @@
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*
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**************************************************************************/
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/**
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@ -423,9 +423,9 @@ aaline_create_texture(struct aaline_stage *aaline)
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assert(aaline->texture->width0 == aaline->texture->height0);
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u_box_origin_2d( size, size, &box );
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u_box_origin_2d(size, size, &box);
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/* This texture is new, no need to flush.
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/* This texture is new, no need to flush.
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*/
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data = pipe->transfer_map(pipe,
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aaline->texture,
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@ -502,8 +502,7 @@ bind_aaline_fragment_shader(struct aaline_stage *aaline)
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struct draw_context *draw = aaline->stage.draw;
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struct pipe_context *pipe = draw->pipe;
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if (!aaline->fs->aaline_fs &&
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!generate_aaline_fs(aaline))
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if (!aaline->fs->aaline_fs && !generate_aaline_fs(aaline))
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return FALSE;
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draw->suspend_flushing = TRUE;
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@ -516,7 +515,7 @@ bind_aaline_fragment_shader(struct aaline_stage *aaline)
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static inline struct aaline_stage *
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aaline_stage( struct draw_stage *stage )
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aaline_stage(struct draw_stage *stage)
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{
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return (struct aaline_stage *) stage;
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}
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@ -573,12 +572,12 @@ aaline_line(struct draw_stage *stage, struct prim_header *header)
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pos[1] += (-dx * s_a + -dy * c_a);
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pos = v[2]->data[posPos];
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pos[0] += ( dx * c_a - dy * s_a);
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pos[1] += ( dx * s_a + dy * c_a);
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pos[0] += (dx * c_a - dy * s_a);
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pos[1] += (dx * s_a + dy * c_a);
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pos = v[3]->data[posPos];
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pos[0] += ( dx * c_a - -dy * s_a);
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pos[1] += ( dx * s_a + -dy * c_a);
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pos[0] += (dx * c_a - -dy * s_a);
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pos[1] += (dx * s_a + -dy * c_a);
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pos = v[4]->data[posPos];
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pos[0] += (-dx * c_a - dy * s_a);
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@ -589,12 +588,12 @@ aaline_line(struct draw_stage *stage, struct prim_header *header)
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pos[1] += (-dx * s_a + -dy * c_a);
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pos = v[6]->data[posPos];
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pos[0] += ( dx * c_a - dy * s_a);
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pos[1] += ( dx * s_a + dy * c_a);
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pos[0] += (dx * c_a - dy * s_a);
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pos[1] += (dx * s_a + dy * c_a);
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pos = v[7]->data[posPos];
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pos[0] += ( dx * c_a - -dy * s_a);
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pos[1] += ( dx * s_a + -dy * c_a);
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pos[0] += (dx * c_a - -dy * s_a);
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pos[1] += (dx * s_a + -dy * c_a);
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/* new texcoords */
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tex = v[0]->data[texPos];
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@ -623,22 +622,22 @@ aaline_line(struct draw_stage *stage, struct prim_header *header)
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/* emit 6 tris for the quad strip */
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tri.v[0] = v[2]; tri.v[1] = v[1]; tri.v[2] = v[0];
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stage->next->tri( stage->next, &tri );
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stage->next->tri(stage->next, &tri);
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tri.v[0] = v[3]; tri.v[1] = v[1]; tri.v[2] = v[2];
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stage->next->tri( stage->next, &tri );
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stage->next->tri(stage->next, &tri);
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tri.v[0] = v[4]; tri.v[1] = v[3]; tri.v[2] = v[2];
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stage->next->tri( stage->next, &tri );
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stage->next->tri(stage->next, &tri);
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tri.v[0] = v[5]; tri.v[1] = v[3]; tri.v[2] = v[4];
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stage->next->tri( stage->next, &tri );
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stage->next->tri(stage->next, &tri);
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tri.v[0] = v[6]; tri.v[1] = v[5]; tri.v[2] = v[4];
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stage->next->tri( stage->next, &tri );
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stage->next->tri(stage->next, &tri);
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tri.v[0] = v[7]; tri.v[1] = v[5]; tri.v[2] = v[6];
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stage->next->tri( stage->next, &tri );
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stage->next->tri(stage->next, &tri);
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}
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@ -708,7 +707,7 @@ aaline_flush(struct draw_stage *stage, unsigned flags)
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struct pipe_context *pipe = draw->pipe;
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stage->line = aaline_first_line;
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stage->next->flush( stage->next, flags );
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stage->next->flush(stage->next, flags);
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/* restore original frag shader, texture, sampler state */
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draw->suspend_flushing = TRUE;
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@ -736,7 +735,7 @@ aaline_flush(struct draw_stage *stage, unsigned flags)
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static void
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aaline_reset_stipple_counter(struct draw_stage *stage)
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{
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stage->next->reset_stipple_counter( stage->next );
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stage->next->reset_stipple_counter(stage->next);
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}
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@ -761,7 +760,7 @@ aaline_destroy(struct draw_stage *stage)
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pipe_sampler_view_reference(&aaline->sampler_view, NULL);
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}
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draw_free_temp_verts( stage );
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draw_free_temp_verts(stage);
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/* restore the old entry points */
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pipe->create_fs_state = aaline->driver_create_fs_state;
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@ -771,7 +770,7 @@ aaline_destroy(struct draw_stage *stage)
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pipe->bind_sampler_states = aaline->driver_bind_sampler_states;
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pipe->set_sampler_views = aaline->driver_set_sampler_views;
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FREE( stage );
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FREE(stage);
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}
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@ -792,7 +791,7 @@ draw_aaline_stage(struct draw_context *draw)
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aaline->stage.reset_stipple_counter = aaline_reset_stipple_counter;
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aaline->stage.destroy = aaline_destroy;
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if (!draw_alloc_temp_verts( &aaline->stage, 8 ))
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if (!draw_alloc_temp_verts(&aaline->stage, 8))
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goto fail;
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return aaline;
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@ -970,7 +969,7 @@ draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe)
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/*
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* Create / install AA line drawing / prim stage
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*/
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aaline = draw_aaline_stage( draw );
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aaline = draw_aaline_stage(draw);
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if (!aaline)
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goto fail;
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@ -996,16 +995,16 @@ draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe)
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pipe->bind_sampler_states = aaline_bind_sampler_states;
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pipe->set_sampler_views = aaline_set_sampler_views;
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/* Install once everything is known to be OK:
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*/
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draw->pipeline.aaline = &aaline->stage;
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return TRUE;
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fail:
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fail:
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if (aaline)
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aaline->stage.destroy( &aaline->stage );
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aaline->stage.destroy(&aaline->stage);
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return FALSE;
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}
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@ -1,5 +1,5 @@
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/**************************************************************************
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*
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*
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* Copyright 2007 VMware, Inc.
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* All Rights Reserved.
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*
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@ -10,11 +10,11 @@
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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@ -22,7 +22,7 @@
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*
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**************************************************************************/
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/* Authors: Keith Whitwell <keithw@vmware.com>
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@ -61,16 +61,16 @@ stipple_stage(struct draw_stage *stage)
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/**
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* Compute interpolated vertex attributes for 'dst' at position 't'
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* Compute interpolated vertex attributes for 'dst' at position 't'
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* between 'v0' and 'v1'.
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* XXX using linear interpolation for all attribs at this time.
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*/
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static void
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screen_interp( struct draw_context *draw,
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struct vertex_header *dst,
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float t,
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const struct vertex_header *v0,
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const struct vertex_header *v1 )
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screen_interp(struct draw_context *draw,
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struct vertex_header *dst,
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float t,
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const struct vertex_header *v0,
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const struct vertex_header *v1)
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{
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uint attr;
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uint num_outputs = draw_current_shader_outputs(draw);
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@ -95,16 +95,16 @@ emit_segment(struct draw_stage *stage, struct prim_header *header,
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struct prim_header newprim = *header;
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if (t0 > 0.0) {
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screen_interp( stage->draw, v0new, t0, header->v[0], header->v[1] );
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screen_interp(stage->draw, v0new, t0, header->v[0], header->v[1]);
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newprim.v[0] = v0new;
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}
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if (t1 < 1.0) {
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screen_interp( stage->draw, v1new, t1, header->v[0], header->v[1] );
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screen_interp(stage->draw, v1new, t1, header->v[0], header->v[1]);
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newprim.v[1] = v1new;
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}
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stage->next->line( stage->next, &newprim );
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stage->next->line(stage->next, &newprim);
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}
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@ -176,7 +176,7 @@ reset_stipple_counter(struct draw_stage *stage)
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{
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struct stipple_stage *stipple = stipple_stage(stage);
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stipple->counter = 0;
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stage->next->reset_stipple_counter( stage->next );
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stage->next->reset_stipple_counter(stage->next);
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}
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static void
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@ -197,8 +197,8 @@ stipple_reset_tri(struct draw_stage *stage, struct prim_header *header)
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static void
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stipple_first_line(struct draw_stage *stage,
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struct prim_header *header)
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stipple_first_line(struct draw_stage *stage,
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struct prim_header *header)
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{
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struct stipple_stage *stipple = stipple_stage(stage);
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struct draw_context *draw = stage->draw;
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@ -207,7 +207,7 @@ stipple_first_line(struct draw_stage *stage,
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stipple->factor = draw->rasterizer->line_stipple_factor + 1;
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stage->line = stipple_line;
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stage->line( stage, header );
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stage->line(stage, header);
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}
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@ -215,24 +215,23 @@ static void
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stipple_flush(struct draw_stage *stage, unsigned flags)
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{
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stage->line = stipple_first_line;
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stage->next->flush( stage->next, flags );
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stage->next->flush(stage->next, flags);
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}
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static void
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stipple_destroy( struct draw_stage *stage )
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static void
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stipple_destroy(struct draw_stage *stage)
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{
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draw_free_temp_verts( stage );
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FREE( stage );
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draw_free_temp_verts(stage);
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FREE(stage);
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}
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/**
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* Create line stippler stage
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*/
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struct draw_stage *draw_stipple_stage( struct draw_context *draw )
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struct draw_stage *
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draw_stipple_stage(struct draw_context *draw)
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{
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struct stipple_stage *stipple = CALLOC_STRUCT(stipple_stage);
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if (!stipple)
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@ -248,14 +247,14 @@ struct draw_stage *draw_stipple_stage( struct draw_context *draw )
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stipple->stage.flush = stipple_flush;
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stipple->stage.destroy = stipple_destroy;
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if (!draw_alloc_temp_verts( &stipple->stage, 2 ))
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if (!draw_alloc_temp_verts(&stipple->stage, 2))
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goto fail;
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return &stipple->stage;
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fail:
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if (stipple)
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stipple->stage.destroy( &stipple->stage );
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stipple->stage.destroy(&stipple->stage);
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return NULL;
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}
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