mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-02 14:28:05 +02:00
Merge {i915,i965}/intel_context.h as intel/intel_context.h
This commit is contained in:
parent
1c718c0d78
commit
c99fa92ff8
10 changed files with 944 additions and 1340 deletions
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@ -1,862 +0,0 @@
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/**************************************************************************
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*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "glheader.h"
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#include "context.h"
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#include "matrix.h"
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#include "simple_list.h"
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#include "extensions.h"
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#include "framebuffer.h"
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#include "imports.h"
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#include "points.h"
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#include "swrast/swrast.h"
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#include "swrast_setup/swrast_setup.h"
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#include "tnl/tnl.h"
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#include "tnl/t_pipeline.h"
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#include "tnl/t_vertex.h"
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#include "drivers/common/driverfuncs.h"
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#include "intel_screen.h"
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#include "i830_dri.h"
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#include "intel_chipset.h"
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#include "intel_buffers.h"
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#include "intel_tex.h"
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#include "intel_span.h"
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#include "intel_tris.h"
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#include "intel_ioctl.h"
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#include "intel_batchbuffer.h"
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#include "intel_blit.h"
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#include "intel_pixel.h"
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#include "intel_regions.h"
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#include "intel_buffer_objects.h"
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#include "intel_fbo.h"
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#include "intel_decode.h"
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#include "intel_bufmgr_ttm.h"
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#include "drirenderbuffer.h"
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#include "vblank.h"
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#include "utils.h"
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#include "xmlpool.h" /* for symbolic values of enum-type options */
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#ifndef INTEL_DEBUG
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int INTEL_DEBUG = (0);
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#endif
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#define need_GL_ARB_multisample
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#define need_GL_ARB_point_parameters
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#define need_GL_ARB_texture_compression
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#define need_GL_ARB_vertex_buffer_object
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#define need_GL_ARB_vertex_program
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#define need_GL_ARB_window_pos
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#define need_GL_EXT_blend_color
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#define need_GL_EXT_blend_equation_separate
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#define need_GL_EXT_blend_func_separate
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#define need_GL_EXT_blend_minmax
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#define need_GL_EXT_cull_vertex
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#define need_GL_EXT_fog_coord
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#define need_GL_EXT_framebuffer_object
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#define need_GL_EXT_multi_draw_arrays
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#define need_GL_EXT_secondary_color
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#define need_GL_NV_vertex_program
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#include "extension_helper.h"
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#define DRIVER_DATE "20061102"
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_glthread_Mutex lockMutex;
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static GLboolean lockMutexInit = GL_FALSE;
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static const GLubyte *
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intelGetString(GLcontext * ctx, GLenum name)
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{
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const char *chipset;
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static char buffer[128];
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switch (name) {
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case GL_VENDOR:
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return (GLubyte *) "Tungsten Graphics, Inc";
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break;
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case GL_RENDERER:
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switch (intel_context(ctx)->intelScreen->deviceID) {
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case PCI_CHIP_845_G:
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chipset = "Intel(R) 845G";
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break;
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case PCI_CHIP_I830_M:
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chipset = "Intel(R) 830M";
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break;
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case PCI_CHIP_I855_GM:
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chipset = "Intel(R) 852GM/855GM";
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break;
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case PCI_CHIP_I865_G:
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chipset = "Intel(R) 865G";
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break;
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case PCI_CHIP_I915_G:
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chipset = "Intel(R) 915G";
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break;
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case PCI_CHIP_E7221_G:
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chipset = "Intel (R) E7221G (i915)";
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break;
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case PCI_CHIP_I915_GM:
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chipset = "Intel(R) 915GM";
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break;
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case PCI_CHIP_I945_G:
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chipset = "Intel(R) 945G";
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break;
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case PCI_CHIP_I945_GM:
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chipset = "Intel(R) 945GM";
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break;
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case PCI_CHIP_I945_GME:
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chipset = "Intel(R) 945GME";
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break;
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case PCI_CHIP_G33_G:
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chipset = "Intel(R) G33";
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break;
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case PCI_CHIP_Q35_G:
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chipset = "Intel(R) Q35";
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break;
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case PCI_CHIP_Q33_G:
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chipset = "Intel(R) Q33";
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break;
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default:
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chipset = "Unknown Intel Chipset";
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break;
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}
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(void) driGetRendererString(buffer, chipset, DRIVER_DATE, 0);
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return (GLubyte *) buffer;
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default:
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return NULL;
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}
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}
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/**
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* Extension strings exported by the intel driver.
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*/
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const struct dri_extension card_extensions[] = {
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{"GL_ARB_multisample", GL_ARB_multisample_functions},
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{"GL_ARB_multitexture", NULL},
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{"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
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{"GL_ARB_texture_border_clamp", NULL},
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{"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
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{"GL_ARB_texture_cube_map", NULL},
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{"GL_ARB_texture_env_add", NULL},
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{"GL_ARB_texture_env_combine", NULL},
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{"GL_ARB_texture_env_dot3", NULL},
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{"GL_ARB_texture_mirrored_repeat", NULL},
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{"GL_ARB_texture_rectangle", NULL},
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{"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
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{"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
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{"GL_ARB_window_pos", GL_ARB_window_pos_functions},
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{"GL_EXT_blend_color", GL_EXT_blend_color_functions},
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{"GL_EXT_blend_equation_separate",
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GL_EXT_blend_equation_separate_functions},
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{"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
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{"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
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{"GL_EXT_blend_subtract", NULL},
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{"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions},
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{"GL_EXT_fog_coord", GL_EXT_fog_coord_functions},
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{"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
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#if 1 /* XXX FBO temporary? */
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{"GL_EXT_packed_depth_stencil", NULL},
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#endif
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{"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
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{"GL_EXT_stencil_wrap", NULL},
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{"GL_EXT_texture_edge_clamp", NULL},
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{"GL_EXT_texture_env_combine", NULL},
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{"GL_EXT_texture_env_dot3", NULL},
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{"GL_EXT_texture_filter_anisotropic", NULL},
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{"GL_EXT_texture_lod_bias", NULL},
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{"GL_3DFX_texture_compression_FXT1", NULL},
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{"GL_APPLE_client_storage", NULL},
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{"GL_MESA_pack_invert", NULL},
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{"GL_MESA_ycbcr_texture", NULL},
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{"GL_NV_blend_square", NULL},
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{"GL_NV_vertex_program", GL_NV_vertex_program_functions},
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{"GL_NV_vertex_program1_1", NULL},
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{ "GL_SGIS_generate_mipmap", NULL },
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{NULL, NULL}
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};
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const struct dri_extension ttm_extensions[] = {
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{"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions},
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{"GL_ARB_pixel_buffer_object", NULL},
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{NULL, NULL}
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};
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extern const struct tnl_pipeline_stage _intel_render_stage;
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static const struct tnl_pipeline_stage *intel_pipeline[] = {
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&_tnl_vertex_transform_stage,
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&_tnl_vertex_cull_stage,
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&_tnl_normal_transform_stage,
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&_tnl_lighting_stage,
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&_tnl_fog_coordinate_stage,
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&_tnl_texgen_stage,
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&_tnl_texture_transform_stage,
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&_tnl_point_attenuation_stage,
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&_tnl_vertex_program_stage,
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#if 1
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&_intel_render_stage, /* ADD: unclipped rastersetup-to-dma */
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#endif
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&_tnl_render_stage,
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0,
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};
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static const struct dri_debug_control debug_control[] = {
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{"tex", DEBUG_TEXTURE},
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{"state", DEBUG_STATE},
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{"ioctl", DEBUG_IOCTL},
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{"blit", DEBUG_BLIT},
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{"mip", DEBUG_MIPTREE},
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{"fall", DEBUG_FALLBACKS},
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{"verb", DEBUG_VERBOSE},
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{"bat", DEBUG_BATCH},
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{"pix", DEBUG_PIXEL},
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{"buf", DEBUG_BUFMGR},
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{"reg", DEBUG_REGION},
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{"fbo", DEBUG_FBO},
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{"lock", DEBUG_LOCK},
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{"sync", DEBUG_SYNC},
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{NULL, 0}
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};
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static void
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intelInvalidateState(GLcontext * ctx, GLuint new_state)
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{
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_swrast_InvalidateState(ctx, new_state);
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_swsetup_InvalidateState(ctx, new_state);
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_vbo_InvalidateState(ctx, new_state);
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_tnl_InvalidateState(ctx, new_state);
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_tnl_invalidate_vertex_state(ctx, new_state);
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intel_context(ctx)->NewGLState |= new_state;
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}
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void
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intelFlush(GLcontext * ctx)
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{
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struct intel_context *intel = intel_context(ctx);
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if (intel->Fallback)
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_swrast_flush(ctx);
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INTEL_FIREVERTICES(intel);
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if (intel->batch->map != intel->batch->ptr)
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intel_batchbuffer_flush(intel->batch);
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/* XXX: Need to do an MI_FLUSH here.
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*/
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}
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void
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intelFinish(GLcontext * ctx)
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{
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struct intel_context *intel = intel_context(ctx);
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intelFlush(ctx);
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if (intel->batch->last_fence) {
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dri_fence_wait(intel->batch->last_fence);
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dri_fence_unreference(intel->batch->last_fence);
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intel->batch->last_fence = NULL;
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}
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}
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/** Driver-specific fence emit implementation for the fake memory manager. */
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static unsigned int
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intel_fence_emit(void *private)
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{
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struct intel_context *intel = (struct intel_context *)private;
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unsigned int fence;
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/* XXX: Need to emit a flush, if we haven't already (at least with the
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* current batchbuffer implementation, we have).
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*/
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fence = intelEmitIrqLocked(intel);
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return fence;
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}
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/** Driver-specific fence wait implementation for the fake memory manager. */
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static int
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intel_fence_wait(void *private, unsigned int cookie)
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{
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struct intel_context *intel = (struct intel_context *)private;
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intelWaitIrq(intel, cookie);
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return 0;
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}
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static GLboolean
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intel_init_bufmgr(struct intel_context *intel)
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{
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intelScreenPrivate *intelScreen = intel->intelScreen;
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GLboolean ttm_disable = getenv("INTEL_NO_TTM") != NULL;
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|
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/* If we've got a new enough DDX that's initializing TTM and giving us
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* object handles for the shared buffers, use that.
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*/
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intel->ttm = GL_FALSE;
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if (!ttm_disable &&
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intel->intelScreen->driScrnPriv->ddx_version.minor >= 9 &&
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intel->intelScreen->drmMinor >= 11 &&
|
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intel->intelScreen->front.bo_handle != -1)
|
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{
|
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intel->bufmgr = intel_bufmgr_ttm_init(intel->driFd,
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DRM_FENCE_TYPE_EXE,
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DRM_FENCE_TYPE_EXE |
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DRM_I915_FENCE_TYPE_RW,
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BATCH_SZ);
|
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if (intel->bufmgr != NULL)
|
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intel->ttm = GL_TRUE;
|
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}
|
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/* Otherwise, use the classic buffer manager. */
|
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if (intel->bufmgr == NULL) {
|
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if (ttm_disable) {
|
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fprintf(stderr, "TTM buffer manager disabled. Using classic.\n");
|
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} else {
|
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fprintf(stderr, "Failed to initialize TTM buffer manager. "
|
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"Falling back to classic.\n");
|
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}
|
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|
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if (intelScreen->tex.size == 0) {
|
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fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
|
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__func__, __LINE__);
|
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return GL_FALSE;
|
||||
}
|
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|
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intel->bufmgr = dri_bufmgr_fake_init(intelScreen->tex.offset,
|
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intelScreen->tex.map,
|
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intelScreen->tex.size,
|
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intel_fence_emit,
|
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intel_fence_wait,
|
||||
intel);
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
void
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intelInitDriverFunctions(struct dd_function_table *functions)
|
||||
{
|
||||
_mesa_init_driver_functions(functions);
|
||||
|
||||
functions->Flush = intelFlush;
|
||||
functions->Finish = intelFinish;
|
||||
functions->GetString = intelGetString;
|
||||
functions->UpdateState = intelInvalidateState;
|
||||
functions->CopyColorTable = _swrast_CopyColorTable;
|
||||
functions->CopyColorSubTable = _swrast_CopyColorSubTable;
|
||||
functions->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
|
||||
functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
|
||||
|
||||
intelInitTextureFuncs(functions);
|
||||
intelInitPixelFuncs(functions);
|
||||
intelInitStateFuncs(functions);
|
||||
intelInitBufferFuncs(functions);
|
||||
}
|
||||
|
||||
|
||||
GLboolean
|
||||
intelInitContext(struct intel_context *intel,
|
||||
const __GLcontextModes * mesaVis,
|
||||
__DRIcontextPrivate * driContextPriv,
|
||||
void *sharedContextPrivate,
|
||||
struct dd_function_table *functions)
|
||||
{
|
||||
GLcontext *ctx = &intel->ctx;
|
||||
GLcontext *shareCtx = (GLcontext *) sharedContextPrivate;
|
||||
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
|
||||
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
|
||||
struct drm_i915_sarea *saPriv = (struct drm_i915_sarea *)
|
||||
(((GLubyte *) sPriv->pSAREA) + intelScreen->sarea_priv_offset);
|
||||
int fthrottle_mode;
|
||||
|
||||
if (!_mesa_initialize_context(&intel->ctx,
|
||||
mesaVis, shareCtx,
|
||||
functions, (void *) intel))
|
||||
return GL_FALSE;
|
||||
|
||||
driContextPriv->driverPrivate = intel;
|
||||
intel->intelScreen = intelScreen;
|
||||
intel->driScreen = sPriv;
|
||||
intel->sarea = saPriv;
|
||||
|
||||
/* Dri stuff */
|
||||
intel->hHWContext = driContextPriv->hHWContext;
|
||||
intel->driFd = sPriv->fd;
|
||||
intel->driHwLock = sPriv->lock;
|
||||
|
||||
intel->width = intelScreen->width;
|
||||
intel->height = intelScreen->height;
|
||||
|
||||
if (intelScreen->deviceID == PCI_CHIP_I865_G)
|
||||
intel->maxBatchSize = 4096;
|
||||
else
|
||||
intel->maxBatchSize = BATCH_SZ;
|
||||
|
||||
if (!intel_init_bufmgr(intel))
|
||||
return GL_FALSE;
|
||||
|
||||
if (!lockMutexInit) {
|
||||
lockMutexInit = GL_TRUE;
|
||||
_glthread_INIT_MUTEX(lockMutex);
|
||||
}
|
||||
|
||||
driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache,
|
||||
intel->driScreen->myNum, "i915");
|
||||
|
||||
ctx->Const.MaxTextureMaxAnisotropy = 2.0;
|
||||
|
||||
/* This doesn't yet catch all non-conformant rendering, but it's a
|
||||
* start.
|
||||
*/
|
||||
if (getenv("INTEL_STRICT_CONFORMANCE")) {
|
||||
intel->strict_conformance = 1;
|
||||
}
|
||||
|
||||
ctx->Const.MinLineWidth = 1.0;
|
||||
ctx->Const.MinLineWidthAA = 1.0;
|
||||
ctx->Const.MaxLineWidth = 3.0;
|
||||
ctx->Const.MaxLineWidthAA = 3.0;
|
||||
ctx->Const.LineWidthGranularity = 1.0;
|
||||
|
||||
ctx->Const.MinPointSize = 1.0;
|
||||
ctx->Const.MinPointSizeAA = 1.0;
|
||||
ctx->Const.MaxPointSize = 255.0;
|
||||
ctx->Const.MaxPointSizeAA = 3.0;
|
||||
ctx->Const.PointSizeGranularity = 1.0;
|
||||
|
||||
/* reinitialize the context point state.
|
||||
* It depend on constants in __GLcontextRec::Const
|
||||
*/
|
||||
_mesa_init_point(ctx);
|
||||
|
||||
ctx->Const.MaxColorAttachments = 4; /* XXX FBO: review this */
|
||||
|
||||
/* Initialize the software rasterizer and helper modules. */
|
||||
_swrast_CreateContext(ctx);
|
||||
_vbo_CreateContext(ctx);
|
||||
_tnl_CreateContext(ctx);
|
||||
_swsetup_CreateContext(ctx);
|
||||
|
||||
/* Install the customized pipeline: */
|
||||
_tnl_destroy_pipeline(ctx);
|
||||
_tnl_install_pipeline(ctx, intel_pipeline);
|
||||
|
||||
/* Configure swrast to match hardware characteristics: */
|
||||
_swrast_allow_pixel_fog(ctx, GL_FALSE);
|
||||
_swrast_allow_vertex_fog(ctx, GL_TRUE);
|
||||
|
||||
intel->hw_stipple = 1;
|
||||
|
||||
/* XXX FBO: this doesn't seem to be used anywhere */
|
||||
switch (mesaVis->depthBits) {
|
||||
case 0: /* what to do in this case? */
|
||||
case 16:
|
||||
intel->polygon_offset_scale = 1.0;
|
||||
break;
|
||||
case 24:
|
||||
intel->polygon_offset_scale = 2.0; /* req'd to pass glean */
|
||||
break;
|
||||
default:
|
||||
assert(0);
|
||||
break;
|
||||
}
|
||||
|
||||
/* Initialize swrast, tnl driver tables: */
|
||||
intelInitSpanFuncs(ctx);
|
||||
intelInitTriFuncs(ctx);
|
||||
|
||||
|
||||
intel->RenderIndex = ~0;
|
||||
|
||||
fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode");
|
||||
intel->irqsEmitted = 0;
|
||||
|
||||
intel->do_irqs = (intel->intelScreen->irq_active &&
|
||||
fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS);
|
||||
|
||||
intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
|
||||
|
||||
_math_matrix_ctr(&intel->ViewportMatrix);
|
||||
|
||||
/* Disable imaging extension until convolution is working in
|
||||
* teximage paths:
|
||||
*/
|
||||
driInitExtensions(ctx, card_extensions,
|
||||
/* GL_TRUE, */
|
||||
GL_FALSE);
|
||||
|
||||
if (intel->ttm)
|
||||
driInitExtensions(ctx, ttm_extensions, GL_FALSE);
|
||||
|
||||
if (!sPriv->dri2.enabled)
|
||||
intel_recreate_static_regions(intel);
|
||||
|
||||
intel->batch = intel_batchbuffer_alloc(intel);
|
||||
intel->last_swap_fence = NULL;
|
||||
intel->first_swap_fence = NULL;
|
||||
|
||||
intel_bufferobj_init(intel);
|
||||
intel_fbo_init(intel);
|
||||
|
||||
if (intel->ctx.Mesa_DXTn) {
|
||||
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
|
||||
_mesa_enable_extension(ctx, "GL_S3_s3tc");
|
||||
}
|
||||
else if (driQueryOptionb(&intel->optionCache, "force_s3tc_enable")) {
|
||||
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
|
||||
}
|
||||
|
||||
intel->prim.primitive = ~0;
|
||||
|
||||
#if DO_DEBUG
|
||||
INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control);
|
||||
if (INTEL_DEBUG & DEBUG_BUFMGR)
|
||||
dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE);
|
||||
#endif
|
||||
|
||||
if (driQueryOptionb(&intel->optionCache, "no_rast")) {
|
||||
fprintf(stderr, "disabling 3D rasterization\n");
|
||||
FALLBACK(intel, INTEL_FALLBACK_USER, 1);
|
||||
}
|
||||
|
||||
/* Disable all hardware rendering (skip emitting batches and fences/waits
|
||||
* to the kernel)
|
||||
*/
|
||||
intel->no_hw = getenv("INTEL_NO_HW") != NULL;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
intelDestroyContext(__DRIcontextPrivate * driContextPriv)
|
||||
{
|
||||
struct intel_context *intel =
|
||||
(struct intel_context *) driContextPriv->driverPrivate;
|
||||
|
||||
assert(intel); /* should never be null */
|
||||
if (intel) {
|
||||
GLboolean release_texture_heaps;
|
||||
|
||||
INTEL_FIREVERTICES(intel);
|
||||
|
||||
intel->vtbl.destroy(intel);
|
||||
|
||||
release_texture_heaps = (intel->ctx.Shared->RefCount == 1);
|
||||
_swsetup_DestroyContext(&intel->ctx);
|
||||
_tnl_DestroyContext(&intel->ctx);
|
||||
_vbo_DestroyContext(&intel->ctx);
|
||||
|
||||
_swrast_DestroyContext(&intel->ctx);
|
||||
intel->Fallback = 0; /* don't call _swrast_Flush later */
|
||||
|
||||
intel_batchbuffer_free(intel->batch);
|
||||
|
||||
if (intel->last_swap_fence) {
|
||||
dri_fence_wait(intel->last_swap_fence);
|
||||
dri_fence_unreference(intel->last_swap_fence);
|
||||
intel->last_swap_fence = NULL;
|
||||
}
|
||||
if (intel->first_swap_fence) {
|
||||
dri_fence_wait(intel->first_swap_fence);
|
||||
dri_fence_unreference(intel->first_swap_fence);
|
||||
intel->first_swap_fence = NULL;
|
||||
}
|
||||
|
||||
if (release_texture_heaps) {
|
||||
/* This share group is about to go away, free our private
|
||||
* texture object data.
|
||||
*/
|
||||
if (INTEL_DEBUG & DEBUG_TEXTURE)
|
||||
fprintf(stderr, "do something to free texture heaps\n");
|
||||
}
|
||||
|
||||
/* free the Mesa context */
|
||||
_mesa_free_context_data(&intel->ctx);
|
||||
|
||||
dri_bufmgr_destroy(intel->bufmgr);
|
||||
}
|
||||
}
|
||||
|
||||
GLboolean
|
||||
intelUnbindContext(__DRIcontextPrivate * driContextPriv)
|
||||
{
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
GLboolean
|
||||
intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
|
||||
__DRIdrawablePrivate * driDrawPriv,
|
||||
__DRIdrawablePrivate * driReadPriv)
|
||||
{
|
||||
|
||||
if (driContextPriv) {
|
||||
struct intel_context *intel =
|
||||
(struct intel_context *) driContextPriv->driverPrivate;
|
||||
struct intel_framebuffer *intel_fb =
|
||||
(struct intel_framebuffer *) driDrawPriv->driverPrivate;
|
||||
GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate;
|
||||
|
||||
|
||||
/* XXX FBO temporary fix-ups! */
|
||||
/* if the renderbuffers don't have regions, init them from the context */
|
||||
if (!driContextPriv->driScreenPriv->dri2.enabled) {
|
||||
struct intel_renderbuffer *irbDepth
|
||||
= intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
|
||||
struct intel_renderbuffer *irbStencil
|
||||
= intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
|
||||
|
||||
if (intel_fb->color_rb[0]) {
|
||||
intel_renderbuffer_set_region(intel_fb->color_rb[0],
|
||||
intel->front_region);
|
||||
}
|
||||
if (intel_fb->color_rb[1]) {
|
||||
intel_renderbuffer_set_region(intel_fb->color_rb[1],
|
||||
intel->back_region);
|
||||
}
|
||||
if (intel_fb->color_rb[2]) {
|
||||
intel_renderbuffer_set_region(intel_fb->color_rb[2],
|
||||
intel->third_region);
|
||||
}
|
||||
if (irbDepth) {
|
||||
intel_renderbuffer_set_region(irbDepth, intel->depth_region);
|
||||
}
|
||||
if (irbStencil) {
|
||||
intel_renderbuffer_set_region(irbStencil, intel->depth_region);
|
||||
}
|
||||
}
|
||||
|
||||
/* set GLframebuffer size to match window, if needed */
|
||||
driUpdateFramebufferSize(&intel->ctx, driDrawPriv);
|
||||
|
||||
if (driReadPriv != driDrawPriv) {
|
||||
driUpdateFramebufferSize(&intel->ctx, driReadPriv);
|
||||
}
|
||||
|
||||
_mesa_make_current(&intel->ctx, &intel_fb->Base, readFb);
|
||||
|
||||
/* The drawbuffer won't always be updated by _mesa_make_current:
|
||||
*/
|
||||
if (intel->ctx.DrawBuffer == &intel_fb->Base) {
|
||||
|
||||
if (intel->driDrawable != driDrawPriv) {
|
||||
if (driDrawPriv->swap_interval == (unsigned)-1) {
|
||||
int i;
|
||||
|
||||
driDrawPriv->vblFlags = (intel->intelScreen->irq_active != 0)
|
||||
? driGetDefaultVBlankFlags(&intel->optionCache)
|
||||
: VBLANK_FLAG_NO_IRQ;
|
||||
|
||||
(*dri_interface->getUST) (&intel_fb->swap_ust);
|
||||
driDrawableInitVBlank(driDrawPriv);
|
||||
intel_fb->vbl_waited = driDrawPriv->vblSeq;
|
||||
|
||||
for (i = 0; i < (intel->intelScreen->third.handle ? 3 : 2); i++) {
|
||||
if (intel_fb->color_rb[i])
|
||||
intel_fb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq;
|
||||
}
|
||||
}
|
||||
intel->driDrawable = driDrawPriv;
|
||||
intelWindowMoved(intel);
|
||||
}
|
||||
|
||||
intel_draw_buffer(&intel->ctx, &intel_fb->Base);
|
||||
}
|
||||
}
|
||||
else {
|
||||
_mesa_make_current(NULL, NULL, NULL);
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
intelContendedLock(struct intel_context *intel, GLuint flags)
|
||||
{
|
||||
__DRIdrawablePrivate *dPriv = intel->driDrawable;
|
||||
__DRIscreenPrivate *sPriv = intel->driScreen;
|
||||
struct drm_i915_sarea *sarea = intel->sarea;
|
||||
int drawable_changed = 0;
|
||||
|
||||
drmGetLock(intel->driFd, intel->hHWContext, flags);
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_LOCK)
|
||||
_mesa_printf("%s - got contended lock\n", __progname);
|
||||
|
||||
/* If the window moved, may need to set a new cliprect now.
|
||||
*
|
||||
* NOTE: This releases and regains the hw lock, so all state
|
||||
* checking must be done *after* this call:
|
||||
*/
|
||||
if (dPriv) {
|
||||
if (sPriv->dri2.enabled)
|
||||
drawable_changed = __driParseEvents(sPriv, dPriv);
|
||||
else
|
||||
DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
|
||||
}
|
||||
|
||||
/* If the last consumer of the texture memory wasn't us, notify the fake
|
||||
* bufmgr and record the new owner. We should have the memory shared
|
||||
* between contexts of a single fake bufmgr, but this will at least make
|
||||
* things correct for now.
|
||||
*/
|
||||
if (!intel->ttm && sarea->texAge != intel->hHWContext) {
|
||||
sarea->texAge = intel->hHWContext;
|
||||
dri_bufmgr_fake_contended_lock_take(intel->bufmgr);
|
||||
if (INTEL_DEBUG & DEBUG_BATCH)
|
||||
intel_decode_context_reset();
|
||||
}
|
||||
|
||||
if (!sPriv->dri2.enabled) {
|
||||
if (sarea->width != intel->width ||
|
||||
sarea->height != intel->height) {
|
||||
int numClipRects = intel->numClipRects;
|
||||
|
||||
/*
|
||||
* FIXME: Really only need to do this when drawing to a
|
||||
* common back- or front buffer.
|
||||
*/
|
||||
|
||||
/*
|
||||
* This will essentially drop the outstanding batchbuffer on the floor.
|
||||
*/
|
||||
intel->numClipRects = 0;
|
||||
|
||||
if (intel->Fallback)
|
||||
_swrast_flush(&intel->ctx);
|
||||
|
||||
INTEL_FIREVERTICES(intel);
|
||||
|
||||
if (intel->batch->map != intel->batch->ptr)
|
||||
intel_batchbuffer_flush(intel->batch);
|
||||
|
||||
intel->numClipRects = numClipRects;
|
||||
|
||||
/* force window update */
|
||||
intel->lastStamp = 0;
|
||||
|
||||
intel->width = sarea->width;
|
||||
intel->height = sarea->height;
|
||||
}
|
||||
|
||||
/* Drawable changed?
|
||||
*/
|
||||
if (dPriv && intel->lastStamp != dPriv->lastStamp) {
|
||||
intelWindowMoved(intel);
|
||||
intel->lastStamp = dPriv->lastStamp;
|
||||
}
|
||||
} else if (drawable_changed) {
|
||||
intelWindowMoved(intel);
|
||||
intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Lock the hardware and validate our state.
|
||||
*/
|
||||
void LOCK_HARDWARE( struct intel_context *intel )
|
||||
{
|
||||
__DRIdrawablePrivate *dPriv = intel->driDrawable;
|
||||
char __ret=0;
|
||||
struct intel_framebuffer *intel_fb = NULL;
|
||||
struct intel_renderbuffer *intel_rb = NULL;
|
||||
_glthread_LOCK_MUTEX(lockMutex);
|
||||
assert(!intel->locked);
|
||||
|
||||
if (intel->driDrawable) {
|
||||
intel_fb = intel->driDrawable->driverPrivate;
|
||||
|
||||
if (intel_fb)
|
||||
intel_rb =
|
||||
intel_get_renderbuffer(&intel_fb->Base,
|
||||
intel_fb->Base._ColorDrawBufferIndexes[0]);
|
||||
}
|
||||
|
||||
if (intel_rb && dPriv->vblFlags &&
|
||||
!(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ) &&
|
||||
(intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) {
|
||||
drmVBlank vbl;
|
||||
|
||||
vbl.request.type = DRM_VBLANK_ABSOLUTE;
|
||||
|
||||
if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) {
|
||||
vbl.request.type |= DRM_VBLANK_SECONDARY;
|
||||
}
|
||||
|
||||
vbl.request.sequence = intel_rb->vbl_pending;
|
||||
drmWaitVBlank(intel->driFd, &vbl);
|
||||
intel_fb->vbl_waited = vbl.reply.sequence;
|
||||
}
|
||||
|
||||
DRM_CAS(intel->driHwLock, intel->hHWContext,
|
||||
(DRM_LOCK_HELD|intel->hHWContext), __ret);
|
||||
|
||||
intel->locked = 1;
|
||||
|
||||
if (__ret)
|
||||
intelContendedLock( intel, 0 );
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_LOCK)
|
||||
_mesa_printf("%s - locked\n", __progname);
|
||||
}
|
||||
|
||||
|
||||
/* Unlock the hardware using the global current context
|
||||
*/
|
||||
void UNLOCK_HARDWARE( struct intel_context *intel )
|
||||
{
|
||||
intel->locked = 0;
|
||||
|
||||
DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext);
|
||||
|
||||
_glthread_UNLOCK_MUTEX(lockMutex);
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_LOCK)
|
||||
_mesa_printf("%s - unlocked\n", __progname);
|
||||
|
||||
/**
|
||||
* Nothing should be left in batch outside of LOCK/UNLOCK which references
|
||||
* cliprects.
|
||||
*/
|
||||
assert(intel->batch->cliprect_mode != REFERENCES_CLIPRECTS);
|
||||
}
|
||||
|
||||
1
src/mesa/drivers/dri/i915/intel_context.c
Symbolic link
1
src/mesa/drivers/dri/i915/intel_context.c
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../intel/intel_context.c
|
||||
|
|
@ -41,6 +41,7 @@
|
|||
#include "intel_screen.h"
|
||||
#include "intel_batchbuffer.h"
|
||||
#include "intel_regions.h"
|
||||
#include "intel_buffers.h"
|
||||
|
||||
#include "brw_context.h"
|
||||
#include "brw_defines.h"
|
||||
|
|
|
|||
|
|
@ -295,6 +295,8 @@ static void upload_polygon_stipple_offset(struct brw_context *brw)
|
|||
BRW_CACHED_BATCH_STRUCT(brw, &bpso);
|
||||
}
|
||||
|
||||
#define _NEW_WINDOW_POS 0x40000000
|
||||
|
||||
const struct brw_tracked_state brw_polygon_stipple_offset = {
|
||||
.dirty = {
|
||||
.mesa = _NEW_WINDOW_POS,
|
||||
|
|
|
|||
|
|
@ -61,6 +61,7 @@
|
|||
#include "intel_decode.h"
|
||||
#include "intel_fbo.h"
|
||||
#include "intel_bufmgr_ttm.h"
|
||||
#include "intel_pixel.h"
|
||||
|
||||
#include "drirenderbuffer.h"
|
||||
#include "i915_drm.h"
|
||||
|
|
@ -235,7 +236,7 @@ const struct dri_extension arb_oc_extensions[] = {
|
|||
* Initializes potential list of extensions if ctx == NULL, or actually enables
|
||||
* extensions for a context.
|
||||
*/
|
||||
void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging)
|
||||
static void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging)
|
||||
{
|
||||
struct intel_context *intel = ctx?intel_context(ctx):NULL;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,453 +0,0 @@
|
|||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#ifndef INTELCONTEXT_INC
|
||||
#define INTELCONTEXT_INC
|
||||
|
||||
|
||||
|
||||
#include "mtypes.h"
|
||||
#include "drm.h"
|
||||
#include "texmem.h"
|
||||
#include "dri_bufmgr.h"
|
||||
|
||||
#include "intel_screen.h"
|
||||
#include "intel_tex_obj.h"
|
||||
#include "i915_drm.h"
|
||||
#include "tnl/t_vertex.h"
|
||||
|
||||
#define TAG(x) intel##x
|
||||
#include "tnl_dd/t_dd_vertex.h"
|
||||
#undef TAG
|
||||
|
||||
#define DV_PF_555 (1<<8)
|
||||
#define DV_PF_565 (2<<8)
|
||||
#define DV_PF_8888 (3<<8)
|
||||
|
||||
struct intel_region;
|
||||
struct intel_context;
|
||||
|
||||
typedef void (*intel_tri_func)(struct intel_context *, intelVertex *, intelVertex *,
|
||||
intelVertex *);
|
||||
typedef void (*intel_line_func)(struct intel_context *, intelVertex *, intelVertex *);
|
||||
typedef void (*intel_point_func)(struct intel_context *, intelVertex *);
|
||||
|
||||
#define INTEL_FALLBACK_DRAW_BUFFER 0x1
|
||||
#define INTEL_FALLBACK_READ_BUFFER 0x2
|
||||
#define INTEL_FALLBACK_USER 0x4
|
||||
#define INTEL_FALLBACK_RENDERMODE 0x8
|
||||
#define INTEL_FALLBACK_TEXTURE 0x10
|
||||
#define INTEL_FALLBACK_DEPTH_BUFFER 0x20
|
||||
#define INTEL_FALLBACK_STENCIL_BUFFER 0x40
|
||||
|
||||
extern void intelFallback( struct intel_context *intel, GLuint bit, GLboolean mode );
|
||||
#define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
|
||||
|
||||
#define INTEL_WRITE_PART 0x1
|
||||
#define INTEL_WRITE_FULL 0x2
|
||||
#define INTEL_READ 0x4
|
||||
|
||||
struct intel_context
|
||||
{
|
||||
GLcontext ctx; /* the parent class */
|
||||
|
||||
struct {
|
||||
void (*destroy)( struct intel_context *intel );
|
||||
void (*emit_state)( struct intel_context *intel );
|
||||
void (*emit_invarient_state)( struct intel_context *intel );
|
||||
void (*new_batch)( struct intel_context *intel );
|
||||
void (*note_fence)( struct intel_context *intel, GLuint fence );
|
||||
void (*note_unlock)( struct intel_context *intel );
|
||||
void (*update_texture_state)( struct intel_context *intel );
|
||||
|
||||
void (*render_start)( struct intel_context *intel );
|
||||
void (*set_draw_region)( struct intel_context *intel,
|
||||
struct intel_region *draw_region,
|
||||
struct intel_region *depth_region );
|
||||
|
||||
GLuint (*flush_cmd)( void );
|
||||
|
||||
void (*emit_flush)( struct intel_context *intel,
|
||||
GLuint unused );
|
||||
|
||||
void (*reduced_primitive_state)( struct intel_context *intel, GLenum rprim );
|
||||
|
||||
GLboolean (*check_vertex_size)( struct intel_context *intel, GLuint expected );
|
||||
|
||||
void (*invalidate_state)( struct intel_context *intel, GLuint new_state );
|
||||
|
||||
/* Metaops:
|
||||
*/
|
||||
void (*install_meta_state)( struct intel_context *intel );
|
||||
void (*leave_meta_state)( struct intel_context *intel );
|
||||
|
||||
void (*meta_draw_region)( struct intel_context *intel,
|
||||
struct intel_region *draw_region,
|
||||
struct intel_region *depth_region );
|
||||
|
||||
void (*meta_color_mask)( struct intel_context *intel,
|
||||
GLboolean );
|
||||
|
||||
void (*meta_stencil_replace)( struct intel_context *intel,
|
||||
GLuint mask,
|
||||
GLuint clear );
|
||||
|
||||
void (*meta_depth_replace)( struct intel_context *intel );
|
||||
|
||||
void (*meta_texture_blend_replace) (struct intel_context * intel);
|
||||
|
||||
void (*meta_no_stencil_write)( struct intel_context *intel );
|
||||
void (*meta_no_depth_write)( struct intel_context *intel );
|
||||
void (*meta_no_texture)( struct intel_context *intel );
|
||||
void (*meta_import_pixel_state) (struct intel_context * intel);
|
||||
void (*meta_frame_buffer_texture)( struct intel_context *intel,
|
||||
GLint xoff, GLint yoff );
|
||||
|
||||
void (*meta_draw_quad)(struct intel_context *intel,
|
||||
GLfloat x0, GLfloat x1,
|
||||
GLfloat y0, GLfloat y1,
|
||||
GLfloat z,
|
||||
GLuint color, /* ARGB32 */
|
||||
GLfloat s0, GLfloat s1,
|
||||
GLfloat t0, GLfloat t1);
|
||||
|
||||
void (*debug_batch)(struct intel_context *intel);
|
||||
} vtbl;
|
||||
|
||||
GLint refcount;
|
||||
GLuint Fallback;
|
||||
GLuint NewGLState;
|
||||
|
||||
dri_bufmgr *bufmgr;
|
||||
unsigned int maxBatchSize;
|
||||
|
||||
struct intel_region *front_region;
|
||||
struct intel_region *back_region;
|
||||
struct intel_region *third_region;
|
||||
struct intel_region *depth_region;
|
||||
|
||||
/**
|
||||
* This value indicates that the kernel memory manager is being used
|
||||
* instead of the fake client-side memory manager.
|
||||
*/
|
||||
GLboolean ttm;
|
||||
|
||||
dri_fence *first_swap_fence;
|
||||
dri_fence *last_swap_fence;
|
||||
|
||||
GLuint stats_wm;
|
||||
|
||||
struct intel_batchbuffer *batch;
|
||||
unsigned batch_id;
|
||||
|
||||
GLubyte clear_chan[4];
|
||||
GLuint ClearColor565;
|
||||
GLuint ClearColor8888;
|
||||
|
||||
GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
|
||||
|
||||
GLboolean hw_stencil;
|
||||
GLboolean hw_stipple;
|
||||
GLboolean depth_buffer_is_float;
|
||||
GLboolean no_rast;
|
||||
GLboolean locked;
|
||||
GLboolean strict_conformance;
|
||||
|
||||
/* State for intelvb.c and inteltris.c.
|
||||
*/
|
||||
GLenum render_primitive;
|
||||
GLenum reduced_primitive;
|
||||
|
||||
struct intel_region *draw_region;
|
||||
|
||||
/* These refer to the current draw (front vs. back) buffer:
|
||||
*/
|
||||
int drawX; /* origin of drawable in draw buffer */
|
||||
int drawY;
|
||||
GLuint numClipRects; /* cliprects for that buffer */
|
||||
drm_clip_rect_t *pClipRects;
|
||||
struct gl_texture_object *frame_buffer_texobj;
|
||||
drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
|
||||
|
||||
GLboolean scissor;
|
||||
drm_clip_rect_t draw_rect;
|
||||
drm_clip_rect_t scissor_rect;
|
||||
|
||||
drm_context_t hHWContext;
|
||||
drmLock *driHwLock;
|
||||
int driFd;
|
||||
|
||||
__DRIdrawablePrivate *driDrawable;
|
||||
__DRIdrawablePrivate *driReadDrawable;
|
||||
__DRIscreenPrivate *driScreen;
|
||||
intelScreenPrivate *intelScreen;
|
||||
volatile struct drm_i915_sarea *sarea;
|
||||
|
||||
GLuint lastStamp;
|
||||
|
||||
GLboolean no_hw;
|
||||
|
||||
/**
|
||||
* Configuration cache
|
||||
*/
|
||||
driOptionCache optionCache;
|
||||
|
||||
int64_t swap_ust;
|
||||
int64_t swap_missed_ust;
|
||||
|
||||
GLuint swap_count;
|
||||
GLuint swap_missed_count;
|
||||
};
|
||||
|
||||
/* These are functions now:
|
||||
*/
|
||||
void LOCK_HARDWARE( struct intel_context *intel );
|
||||
void UNLOCK_HARDWARE( struct intel_context *intel );
|
||||
|
||||
|
||||
#define SUBPIXEL_X 0.125
|
||||
#define SUBPIXEL_Y 0.125
|
||||
|
||||
#define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
|
||||
|
||||
/* ================================================================
|
||||
* Color packing:
|
||||
*/
|
||||
|
||||
#define INTEL_PACKCOLOR4444(r,g,b,a) \
|
||||
((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
|
||||
|
||||
#define INTEL_PACKCOLOR1555(r,g,b,a) \
|
||||
((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
|
||||
((a) ? 0x8000 : 0))
|
||||
|
||||
#define INTEL_PACKCOLOR565(r,g,b) \
|
||||
((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
|
||||
|
||||
#define INTEL_PACKCOLOR8888(r,g,b,a) \
|
||||
((a<<24) | (r<<16) | (g<<8) | b)
|
||||
|
||||
|
||||
#define INTEL_PACKCOLOR(format, r, g, b, a) \
|
||||
(format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
|
||||
(format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
|
||||
(format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
|
||||
0)))
|
||||
|
||||
|
||||
|
||||
/* ================================================================
|
||||
* From linux kernel i386 header files, copes with odd sizes better
|
||||
* than COPY_DWORDS would:
|
||||
*/
|
||||
#if defined(i386) || defined(__i386__)
|
||||
static inline void * __memcpy(void * to, const void * from, size_t n)
|
||||
{
|
||||
int d0, d1, d2;
|
||||
__asm__ __volatile__(
|
||||
"rep ; movsl\n\t"
|
||||
"testb $2,%b4\n\t"
|
||||
"je 1f\n\t"
|
||||
"movsw\n"
|
||||
"1:\ttestb $1,%b4\n\t"
|
||||
"je 2f\n\t"
|
||||
"movsb\n"
|
||||
"2:"
|
||||
: "=&c" (d0), "=&D" (d1), "=&S" (d2)
|
||||
:"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
|
||||
: "memory");
|
||||
return (to);
|
||||
}
|
||||
#else
|
||||
#define __memcpy(a,b,c) memcpy(a,b,c)
|
||||
#endif
|
||||
|
||||
|
||||
/* ================================================================
|
||||
* Debugging:
|
||||
*/
|
||||
extern int INTEL_DEBUG;
|
||||
|
||||
#define DEBUG_TEXTURE 0x1
|
||||
#define DEBUG_STATE 0x2
|
||||
#define DEBUG_IOCTL 0x4
|
||||
#define DEBUG_PRIMS 0x8
|
||||
#define DEBUG_VERTS 0x10
|
||||
#define DEBUG_FALLBACKS 0x20
|
||||
#define DEBUG_VERBOSE 0x40
|
||||
#define DEBUG_DRI 0x80
|
||||
#define DEBUG_DMA 0x100
|
||||
#define DEBUG_SANITY 0x200
|
||||
#define DEBUG_SYNC 0x400
|
||||
#define DEBUG_SLEEP 0x800
|
||||
#define DEBUG_PIXEL 0x1000
|
||||
#define DEBUG_STATS 0x2000
|
||||
#define DEBUG_TILE 0x4000
|
||||
#define DEBUG_SINGLE_THREAD 0x8000
|
||||
#define DEBUG_WM 0x10000
|
||||
#define DEBUG_URB 0x20000
|
||||
#define DEBUG_VS 0x40000
|
||||
#define DEBUG_BATCH 0x80000
|
||||
#define DEBUG_BUFMGR 0x100000
|
||||
#define DEBUG_BLIT 0x200000
|
||||
#define DEBUG_REGION 0x400000
|
||||
#define DEBUG_MIPTREE 0x800000
|
||||
#define DEBUG_FBO 0x1000000
|
||||
|
||||
#define DBG(...) do { \
|
||||
if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
|
||||
_mesa_printf(__VA_ARGS__); \
|
||||
} while(0)
|
||||
|
||||
/* ================================================================
|
||||
* intel_context.c:
|
||||
*/
|
||||
|
||||
extern GLboolean intelInitContext( struct intel_context *intel,
|
||||
const __GLcontextModes *mesaVis,
|
||||
__DRIcontextPrivate *driContextPriv,
|
||||
void *sharedContextPrivate,
|
||||
struct dd_function_table *functions );
|
||||
|
||||
extern void intelGetLock(struct intel_context *intel, GLuint flags);
|
||||
|
||||
extern void intelFinish( GLcontext *ctx );
|
||||
extern void intelFlush( GLcontext *ctx );
|
||||
|
||||
extern void intelInitDriverFunctions( struct dd_function_table *functions );
|
||||
|
||||
|
||||
/* ================================================================
|
||||
* intel_state.c:
|
||||
*/
|
||||
extern void intelInitStateFuncs( struct dd_function_table *functions );
|
||||
|
||||
#define COMPAREFUNC_ALWAYS 0
|
||||
#define COMPAREFUNC_NEVER 0x1
|
||||
#define COMPAREFUNC_LESS 0x2
|
||||
#define COMPAREFUNC_EQUAL 0x3
|
||||
#define COMPAREFUNC_LEQUAL 0x4
|
||||
#define COMPAREFUNC_GREATER 0x5
|
||||
#define COMPAREFUNC_NOTEQUAL 0x6
|
||||
#define COMPAREFUNC_GEQUAL 0x7
|
||||
|
||||
#define STENCILOP_KEEP 0
|
||||
#define STENCILOP_ZERO 0x1
|
||||
#define STENCILOP_REPLACE 0x2
|
||||
#define STENCILOP_INCRSAT 0x3
|
||||
#define STENCILOP_DECRSAT 0x4
|
||||
#define STENCILOP_INCR 0x5
|
||||
#define STENCILOP_DECR 0x6
|
||||
#define STENCILOP_INVERT 0x7
|
||||
|
||||
#define LOGICOP_CLEAR 0
|
||||
#define LOGICOP_NOR 0x1
|
||||
#define LOGICOP_AND_INV 0x2
|
||||
#define LOGICOP_COPY_INV 0x3
|
||||
#define LOGICOP_AND_RVRSE 0x4
|
||||
#define LOGICOP_INV 0x5
|
||||
#define LOGICOP_XOR 0x6
|
||||
#define LOGICOP_NAND 0x7
|
||||
#define LOGICOP_AND 0x8
|
||||
#define LOGICOP_EQUIV 0x9
|
||||
#define LOGICOP_NOOP 0xa
|
||||
#define LOGICOP_OR_INV 0xb
|
||||
#define LOGICOP_COPY 0xc
|
||||
#define LOGICOP_OR_RVRSE 0xd
|
||||
#define LOGICOP_OR 0xe
|
||||
#define LOGICOP_SET 0xf
|
||||
|
||||
#define BLENDFACT_ZERO 0x01
|
||||
#define BLENDFACT_ONE 0x02
|
||||
#define BLENDFACT_SRC_COLR 0x03
|
||||
#define BLENDFACT_INV_SRC_COLR 0x04
|
||||
#define BLENDFACT_SRC_ALPHA 0x05
|
||||
#define BLENDFACT_INV_SRC_ALPHA 0x06
|
||||
#define BLENDFACT_DST_ALPHA 0x07
|
||||
#define BLENDFACT_INV_DST_ALPHA 0x08
|
||||
#define BLENDFACT_DST_COLR 0x09
|
||||
#define BLENDFACT_INV_DST_COLR 0x0a
|
||||
#define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
|
||||
#define BLENDFACT_CONST_COLOR 0x0c
|
||||
#define BLENDFACT_INV_CONST_COLOR 0x0d
|
||||
#define BLENDFACT_CONST_ALPHA 0x0e
|
||||
#define BLENDFACT_INV_CONST_ALPHA 0x0f
|
||||
#define BLENDFACT_MASK 0x0f
|
||||
|
||||
extern int intel_translate_shadow_compare_func( GLenum func );
|
||||
extern int intel_translate_compare_func( GLenum func );
|
||||
extern int intel_translate_stencil_op( GLenum op );
|
||||
extern int intel_translate_blend_factor( GLenum factor );
|
||||
extern int intel_translate_logic_op( GLenum opcode );
|
||||
|
||||
|
||||
/* ================================================================
|
||||
* intel_buffers.c:
|
||||
*/
|
||||
void intelInitBufferFuncs( struct dd_function_table *functions );
|
||||
|
||||
struct intel_region *intel_readbuf_region( struct intel_context *intel );
|
||||
struct intel_region *intel_drawbuf_region( struct intel_context *intel );
|
||||
|
||||
extern void intelWindowMoved( struct intel_context *intel );
|
||||
|
||||
extern GLboolean intel_intersect_cliprects( drm_clip_rect_t *dest,
|
||||
const drm_clip_rect_t *a,
|
||||
const drm_clip_rect_t *b );
|
||||
|
||||
|
||||
/* ================================================================
|
||||
* intel_pixel_copy.c:
|
||||
*/
|
||||
void intelCopyPixels(GLcontext * ctx,
|
||||
GLint srcx, GLint srcy,
|
||||
GLsizei width, GLsizei height,
|
||||
GLint destx, GLint desty, GLenum type);
|
||||
|
||||
GLboolean intel_check_blit_fragment_ops(GLcontext * ctx);
|
||||
|
||||
void intelBitmap(GLcontext * ctx,
|
||||
GLint x, GLint y,
|
||||
GLsizei width, GLsizei height,
|
||||
const struct gl_pixelstore_attrib *unpack,
|
||||
const GLubyte * pixels);
|
||||
|
||||
void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging);
|
||||
#define _NEW_WINDOW_POS 0x40000000
|
||||
|
||||
|
||||
/*======================================================================
|
||||
* Inline conversion functions.
|
||||
* These are better-typed than the macros used previously:
|
||||
*/
|
||||
static inline struct intel_context *intel_context( GLcontext *ctx )
|
||||
{
|
||||
return (struct intel_context *)ctx;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
|
@ -39,6 +39,8 @@
|
|||
#include "intel_batchbuffer.h"
|
||||
#include "intel_blit.h"
|
||||
#include "intel_regions.h"
|
||||
#include "intel_buffers.h"
|
||||
#include "intel_pixel.h"
|
||||
|
||||
#define FILE_DEBUG_FLAG DEBUG_PIXEL
|
||||
|
||||
|
|
|
|||
862
src/mesa/drivers/dri/intel/intel_context.c
Normal file
862
src/mesa/drivers/dri/intel/intel_context.c
Normal file
|
|
@ -0,0 +1,862 @@
|
|||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
|
||||
#include "glheader.h"
|
||||
#include "context.h"
|
||||
#include "matrix.h"
|
||||
#include "simple_list.h"
|
||||
#include "extensions.h"
|
||||
#include "framebuffer.h"
|
||||
#include "imports.h"
|
||||
#include "points.h"
|
||||
|
||||
#include "swrast/swrast.h"
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
#include "tnl/tnl.h"
|
||||
|
||||
#include "tnl/t_pipeline.h"
|
||||
#include "tnl/t_vertex.h"
|
||||
|
||||
#include "drivers/common/driverfuncs.h"
|
||||
|
||||
#include "intel_screen.h"
|
||||
|
||||
#include "i830_dri.h"
|
||||
|
||||
#include "intel_chipset.h"
|
||||
#include "intel_buffers.h"
|
||||
#include "intel_tex.h"
|
||||
#include "intel_span.h"
|
||||
#include "intel_tris.h"
|
||||
#include "intel_ioctl.h"
|
||||
#include "intel_batchbuffer.h"
|
||||
#include "intel_blit.h"
|
||||
#include "intel_pixel.h"
|
||||
#include "intel_regions.h"
|
||||
#include "intel_buffer_objects.h"
|
||||
#include "intel_fbo.h"
|
||||
#include "intel_decode.h"
|
||||
#include "intel_bufmgr_ttm.h"
|
||||
|
||||
#include "drirenderbuffer.h"
|
||||
#include "vblank.h"
|
||||
#include "utils.h"
|
||||
#include "xmlpool.h" /* for symbolic values of enum-type options */
|
||||
#ifndef INTEL_DEBUG
|
||||
int INTEL_DEBUG = (0);
|
||||
#endif
|
||||
|
||||
#define need_GL_ARB_multisample
|
||||
#define need_GL_ARB_point_parameters
|
||||
#define need_GL_ARB_texture_compression
|
||||
#define need_GL_ARB_vertex_buffer_object
|
||||
#define need_GL_ARB_vertex_program
|
||||
#define need_GL_ARB_window_pos
|
||||
#define need_GL_EXT_blend_color
|
||||
#define need_GL_EXT_blend_equation_separate
|
||||
#define need_GL_EXT_blend_func_separate
|
||||
#define need_GL_EXT_blend_minmax
|
||||
#define need_GL_EXT_cull_vertex
|
||||
#define need_GL_EXT_fog_coord
|
||||
#define need_GL_EXT_framebuffer_object
|
||||
#define need_GL_EXT_multi_draw_arrays
|
||||
#define need_GL_EXT_secondary_color
|
||||
#define need_GL_NV_vertex_program
|
||||
#include "extension_helper.h"
|
||||
|
||||
|
||||
#define DRIVER_DATE "20061102"
|
||||
|
||||
_glthread_Mutex lockMutex;
|
||||
static GLboolean lockMutexInit = GL_FALSE;
|
||||
|
||||
|
||||
static const GLubyte *
|
||||
intelGetString(GLcontext * ctx, GLenum name)
|
||||
{
|
||||
const char *chipset;
|
||||
static char buffer[128];
|
||||
|
||||
switch (name) {
|
||||
case GL_VENDOR:
|
||||
return (GLubyte *) "Tungsten Graphics, Inc";
|
||||
break;
|
||||
|
||||
case GL_RENDERER:
|
||||
switch (intel_context(ctx)->intelScreen->deviceID) {
|
||||
case PCI_CHIP_845_G:
|
||||
chipset = "Intel(R) 845G";
|
||||
break;
|
||||
case PCI_CHIP_I830_M:
|
||||
chipset = "Intel(R) 830M";
|
||||
break;
|
||||
case PCI_CHIP_I855_GM:
|
||||
chipset = "Intel(R) 852GM/855GM";
|
||||
break;
|
||||
case PCI_CHIP_I865_G:
|
||||
chipset = "Intel(R) 865G";
|
||||
break;
|
||||
case PCI_CHIP_I915_G:
|
||||
chipset = "Intel(R) 915G";
|
||||
break;
|
||||
case PCI_CHIP_E7221_G:
|
||||
chipset = "Intel (R) E7221G (i915)";
|
||||
break;
|
||||
case PCI_CHIP_I915_GM:
|
||||
chipset = "Intel(R) 915GM";
|
||||
break;
|
||||
case PCI_CHIP_I945_G:
|
||||
chipset = "Intel(R) 945G";
|
||||
break;
|
||||
case PCI_CHIP_I945_GM:
|
||||
chipset = "Intel(R) 945GM";
|
||||
break;
|
||||
case PCI_CHIP_I945_GME:
|
||||
chipset = "Intel(R) 945GME";
|
||||
break;
|
||||
case PCI_CHIP_G33_G:
|
||||
chipset = "Intel(R) G33";
|
||||
break;
|
||||
case PCI_CHIP_Q35_G:
|
||||
chipset = "Intel(R) Q35";
|
||||
break;
|
||||
case PCI_CHIP_Q33_G:
|
||||
chipset = "Intel(R) Q33";
|
||||
break;
|
||||
default:
|
||||
chipset = "Unknown Intel Chipset";
|
||||
break;
|
||||
}
|
||||
|
||||
(void) driGetRendererString(buffer, chipset, DRIVER_DATE, 0);
|
||||
return (GLubyte *) buffer;
|
||||
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Extension strings exported by the intel driver.
|
||||
*/
|
||||
const struct dri_extension card_extensions[] = {
|
||||
{"GL_ARB_multisample", GL_ARB_multisample_functions},
|
||||
{"GL_ARB_multitexture", NULL},
|
||||
{"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
|
||||
{"GL_ARB_texture_border_clamp", NULL},
|
||||
{"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
|
||||
{"GL_ARB_texture_cube_map", NULL},
|
||||
{"GL_ARB_texture_env_add", NULL},
|
||||
{"GL_ARB_texture_env_combine", NULL},
|
||||
{"GL_ARB_texture_env_dot3", NULL},
|
||||
{"GL_ARB_texture_mirrored_repeat", NULL},
|
||||
{"GL_ARB_texture_rectangle", NULL},
|
||||
{"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
|
||||
{"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
|
||||
{"GL_ARB_window_pos", GL_ARB_window_pos_functions},
|
||||
{"GL_EXT_blend_color", GL_EXT_blend_color_functions},
|
||||
{"GL_EXT_blend_equation_separate",
|
||||
GL_EXT_blend_equation_separate_functions},
|
||||
{"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
|
||||
{"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
|
||||
{"GL_EXT_blend_subtract", NULL},
|
||||
{"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions},
|
||||
{"GL_EXT_fog_coord", GL_EXT_fog_coord_functions},
|
||||
{"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
|
||||
#if 1 /* XXX FBO temporary? */
|
||||
{"GL_EXT_packed_depth_stencil", NULL},
|
||||
#endif
|
||||
{"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
|
||||
{"GL_EXT_stencil_wrap", NULL},
|
||||
{"GL_EXT_texture_edge_clamp", NULL},
|
||||
{"GL_EXT_texture_env_combine", NULL},
|
||||
{"GL_EXT_texture_env_dot3", NULL},
|
||||
{"GL_EXT_texture_filter_anisotropic", NULL},
|
||||
{"GL_EXT_texture_lod_bias", NULL},
|
||||
{"GL_3DFX_texture_compression_FXT1", NULL},
|
||||
{"GL_APPLE_client_storage", NULL},
|
||||
{"GL_MESA_pack_invert", NULL},
|
||||
{"GL_MESA_ycbcr_texture", NULL},
|
||||
{"GL_NV_blend_square", NULL},
|
||||
{"GL_NV_vertex_program", GL_NV_vertex_program_functions},
|
||||
{"GL_NV_vertex_program1_1", NULL},
|
||||
{ "GL_SGIS_generate_mipmap", NULL },
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
const struct dri_extension ttm_extensions[] = {
|
||||
{"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions},
|
||||
{"GL_ARB_pixel_buffer_object", NULL},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
extern const struct tnl_pipeline_stage _intel_render_stage;
|
||||
|
||||
static const struct tnl_pipeline_stage *intel_pipeline[] = {
|
||||
&_tnl_vertex_transform_stage,
|
||||
&_tnl_vertex_cull_stage,
|
||||
&_tnl_normal_transform_stage,
|
||||
&_tnl_lighting_stage,
|
||||
&_tnl_fog_coordinate_stage,
|
||||
&_tnl_texgen_stage,
|
||||
&_tnl_texture_transform_stage,
|
||||
&_tnl_point_attenuation_stage,
|
||||
&_tnl_vertex_program_stage,
|
||||
#if 1
|
||||
&_intel_render_stage, /* ADD: unclipped rastersetup-to-dma */
|
||||
#endif
|
||||
&_tnl_render_stage,
|
||||
0,
|
||||
};
|
||||
|
||||
|
||||
static const struct dri_debug_control debug_control[] = {
|
||||
{"tex", DEBUG_TEXTURE},
|
||||
{"state", DEBUG_STATE},
|
||||
{"ioctl", DEBUG_IOCTL},
|
||||
{"blit", DEBUG_BLIT},
|
||||
{"mip", DEBUG_MIPTREE},
|
||||
{"fall", DEBUG_FALLBACKS},
|
||||
{"verb", DEBUG_VERBOSE},
|
||||
{"bat", DEBUG_BATCH},
|
||||
{"pix", DEBUG_PIXEL},
|
||||
{"buf", DEBUG_BUFMGR},
|
||||
{"reg", DEBUG_REGION},
|
||||
{"fbo", DEBUG_FBO},
|
||||
{"lock", DEBUG_LOCK},
|
||||
{"sync", DEBUG_SYNC},
|
||||
{NULL, 0}
|
||||
};
|
||||
|
||||
|
||||
static void
|
||||
intelInvalidateState(GLcontext * ctx, GLuint new_state)
|
||||
{
|
||||
_swrast_InvalidateState(ctx, new_state);
|
||||
_swsetup_InvalidateState(ctx, new_state);
|
||||
_vbo_InvalidateState(ctx, new_state);
|
||||
_tnl_InvalidateState(ctx, new_state);
|
||||
_tnl_invalidate_vertex_state(ctx, new_state);
|
||||
intel_context(ctx)->NewGLState |= new_state;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
intelFlush(GLcontext * ctx)
|
||||
{
|
||||
struct intel_context *intel = intel_context(ctx);
|
||||
|
||||
if (intel->Fallback)
|
||||
_swrast_flush(ctx);
|
||||
|
||||
INTEL_FIREVERTICES(intel);
|
||||
|
||||
if (intel->batch->map != intel->batch->ptr)
|
||||
intel_batchbuffer_flush(intel->batch);
|
||||
|
||||
/* XXX: Need to do an MI_FLUSH here.
|
||||
*/
|
||||
}
|
||||
|
||||
void
|
||||
intelFinish(GLcontext * ctx)
|
||||
{
|
||||
struct intel_context *intel = intel_context(ctx);
|
||||
intelFlush(ctx);
|
||||
if (intel->batch->last_fence) {
|
||||
dri_fence_wait(intel->batch->last_fence);
|
||||
dri_fence_unreference(intel->batch->last_fence);
|
||||
intel->batch->last_fence = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/** Driver-specific fence emit implementation for the fake memory manager. */
|
||||
static unsigned int
|
||||
intel_fence_emit(void *private)
|
||||
{
|
||||
struct intel_context *intel = (struct intel_context *)private;
|
||||
unsigned int fence;
|
||||
|
||||
/* XXX: Need to emit a flush, if we haven't already (at least with the
|
||||
* current batchbuffer implementation, we have).
|
||||
*/
|
||||
|
||||
fence = intelEmitIrqLocked(intel);
|
||||
|
||||
return fence;
|
||||
}
|
||||
|
||||
/** Driver-specific fence wait implementation for the fake memory manager. */
|
||||
static int
|
||||
intel_fence_wait(void *private, unsigned int cookie)
|
||||
{
|
||||
struct intel_context *intel = (struct intel_context *)private;
|
||||
|
||||
intelWaitIrq(intel, cookie);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static GLboolean
|
||||
intel_init_bufmgr(struct intel_context *intel)
|
||||
{
|
||||
intelScreenPrivate *intelScreen = intel->intelScreen;
|
||||
GLboolean ttm_disable = getenv("INTEL_NO_TTM") != NULL;
|
||||
|
||||
/* If we've got a new enough DDX that's initializing TTM and giving us
|
||||
* object handles for the shared buffers, use that.
|
||||
*/
|
||||
intel->ttm = GL_FALSE;
|
||||
if (!ttm_disable &&
|
||||
intel->intelScreen->driScrnPriv->ddx_version.minor >= 9 &&
|
||||
intel->intelScreen->drmMinor >= 11 &&
|
||||
intel->intelScreen->front.bo_handle != -1)
|
||||
{
|
||||
intel->bufmgr = intel_bufmgr_ttm_init(intel->driFd,
|
||||
DRM_FENCE_TYPE_EXE,
|
||||
DRM_FENCE_TYPE_EXE |
|
||||
DRM_I915_FENCE_TYPE_RW,
|
||||
BATCH_SZ);
|
||||
if (intel->bufmgr != NULL)
|
||||
intel->ttm = GL_TRUE;
|
||||
}
|
||||
/* Otherwise, use the classic buffer manager. */
|
||||
if (intel->bufmgr == NULL) {
|
||||
if (ttm_disable) {
|
||||
fprintf(stderr, "TTM buffer manager disabled. Using classic.\n");
|
||||
} else {
|
||||
fprintf(stderr, "Failed to initialize TTM buffer manager. "
|
||||
"Falling back to classic.\n");
|
||||
}
|
||||
|
||||
if (intelScreen->tex.size == 0) {
|
||||
fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
|
||||
__func__, __LINE__);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
intel->bufmgr = dri_bufmgr_fake_init(intelScreen->tex.offset,
|
||||
intelScreen->tex.map,
|
||||
intelScreen->tex.size,
|
||||
intel_fence_emit,
|
||||
intel_fence_wait,
|
||||
intel);
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
intelInitDriverFunctions(struct dd_function_table *functions)
|
||||
{
|
||||
_mesa_init_driver_functions(functions);
|
||||
|
||||
functions->Flush = intelFlush;
|
||||
functions->Finish = intelFinish;
|
||||
functions->GetString = intelGetString;
|
||||
functions->UpdateState = intelInvalidateState;
|
||||
functions->CopyColorTable = _swrast_CopyColorTable;
|
||||
functions->CopyColorSubTable = _swrast_CopyColorSubTable;
|
||||
functions->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
|
||||
functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
|
||||
|
||||
intelInitTextureFuncs(functions);
|
||||
intelInitPixelFuncs(functions);
|
||||
intelInitStateFuncs(functions);
|
||||
intelInitBufferFuncs(functions);
|
||||
}
|
||||
|
||||
|
||||
GLboolean
|
||||
intelInitContext(struct intel_context *intel,
|
||||
const __GLcontextModes * mesaVis,
|
||||
__DRIcontextPrivate * driContextPriv,
|
||||
void *sharedContextPrivate,
|
||||
struct dd_function_table *functions)
|
||||
{
|
||||
GLcontext *ctx = &intel->ctx;
|
||||
GLcontext *shareCtx = (GLcontext *) sharedContextPrivate;
|
||||
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
|
||||
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
|
||||
struct drm_i915_sarea *saPriv = (struct drm_i915_sarea *)
|
||||
(((GLubyte *) sPriv->pSAREA) + intelScreen->sarea_priv_offset);
|
||||
int fthrottle_mode;
|
||||
|
||||
if (!_mesa_initialize_context(&intel->ctx,
|
||||
mesaVis, shareCtx,
|
||||
functions, (void *) intel))
|
||||
return GL_FALSE;
|
||||
|
||||
driContextPriv->driverPrivate = intel;
|
||||
intel->intelScreen = intelScreen;
|
||||
intel->driScreen = sPriv;
|
||||
intel->sarea = saPriv;
|
||||
|
||||
/* Dri stuff */
|
||||
intel->hHWContext = driContextPriv->hHWContext;
|
||||
intel->driFd = sPriv->fd;
|
||||
intel->driHwLock = sPriv->lock;
|
||||
|
||||
intel->width = intelScreen->width;
|
||||
intel->height = intelScreen->height;
|
||||
|
||||
if (intelScreen->deviceID == PCI_CHIP_I865_G)
|
||||
intel->maxBatchSize = 4096;
|
||||
else
|
||||
intel->maxBatchSize = BATCH_SZ;
|
||||
|
||||
if (!intel_init_bufmgr(intel))
|
||||
return GL_FALSE;
|
||||
|
||||
if (!lockMutexInit) {
|
||||
lockMutexInit = GL_TRUE;
|
||||
_glthread_INIT_MUTEX(lockMutex);
|
||||
}
|
||||
|
||||
driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache,
|
||||
intel->driScreen->myNum, "i915");
|
||||
|
||||
ctx->Const.MaxTextureMaxAnisotropy = 2.0;
|
||||
|
||||
/* This doesn't yet catch all non-conformant rendering, but it's a
|
||||
* start.
|
||||
*/
|
||||
if (getenv("INTEL_STRICT_CONFORMANCE")) {
|
||||
intel->strict_conformance = 1;
|
||||
}
|
||||
|
||||
ctx->Const.MinLineWidth = 1.0;
|
||||
ctx->Const.MinLineWidthAA = 1.0;
|
||||
ctx->Const.MaxLineWidth = 3.0;
|
||||
ctx->Const.MaxLineWidthAA = 3.0;
|
||||
ctx->Const.LineWidthGranularity = 1.0;
|
||||
|
||||
ctx->Const.MinPointSize = 1.0;
|
||||
ctx->Const.MinPointSizeAA = 1.0;
|
||||
ctx->Const.MaxPointSize = 255.0;
|
||||
ctx->Const.MaxPointSizeAA = 3.0;
|
||||
ctx->Const.PointSizeGranularity = 1.0;
|
||||
|
||||
/* reinitialize the context point state.
|
||||
* It depend on constants in __GLcontextRec::Const
|
||||
*/
|
||||
_mesa_init_point(ctx);
|
||||
|
||||
ctx->Const.MaxColorAttachments = 4; /* XXX FBO: review this */
|
||||
|
||||
/* Initialize the software rasterizer and helper modules. */
|
||||
_swrast_CreateContext(ctx);
|
||||
_vbo_CreateContext(ctx);
|
||||
_tnl_CreateContext(ctx);
|
||||
_swsetup_CreateContext(ctx);
|
||||
|
||||
/* Install the customized pipeline: */
|
||||
_tnl_destroy_pipeline(ctx);
|
||||
_tnl_install_pipeline(ctx, intel_pipeline);
|
||||
|
||||
/* Configure swrast to match hardware characteristics: */
|
||||
_swrast_allow_pixel_fog(ctx, GL_FALSE);
|
||||
_swrast_allow_vertex_fog(ctx, GL_TRUE);
|
||||
|
||||
intel->hw_stipple = 1;
|
||||
|
||||
/* XXX FBO: this doesn't seem to be used anywhere */
|
||||
switch (mesaVis->depthBits) {
|
||||
case 0: /* what to do in this case? */
|
||||
case 16:
|
||||
intel->polygon_offset_scale = 1.0;
|
||||
break;
|
||||
case 24:
|
||||
intel->polygon_offset_scale = 2.0; /* req'd to pass glean */
|
||||
break;
|
||||
default:
|
||||
assert(0);
|
||||
break;
|
||||
}
|
||||
|
||||
/* Initialize swrast, tnl driver tables: */
|
||||
intelInitSpanFuncs(ctx);
|
||||
intelInitTriFuncs(ctx);
|
||||
|
||||
|
||||
intel->RenderIndex = ~0;
|
||||
|
||||
fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode");
|
||||
intel->irqsEmitted = 0;
|
||||
|
||||
intel->do_irqs = (intel->intelScreen->irq_active &&
|
||||
fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS);
|
||||
|
||||
intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
|
||||
|
||||
_math_matrix_ctr(&intel->ViewportMatrix);
|
||||
|
||||
/* Disable imaging extension until convolution is working in
|
||||
* teximage paths:
|
||||
*/
|
||||
driInitExtensions(ctx, card_extensions,
|
||||
/* GL_TRUE, */
|
||||
GL_FALSE);
|
||||
|
||||
if (intel->ttm)
|
||||
driInitExtensions(ctx, ttm_extensions, GL_FALSE);
|
||||
|
||||
if (!sPriv->dri2.enabled)
|
||||
intel_recreate_static_regions(intel);
|
||||
|
||||
intel->batch = intel_batchbuffer_alloc(intel);
|
||||
intel->last_swap_fence = NULL;
|
||||
intel->first_swap_fence = NULL;
|
||||
|
||||
intel_bufferobj_init(intel);
|
||||
intel_fbo_init(intel);
|
||||
|
||||
if (intel->ctx.Mesa_DXTn) {
|
||||
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
|
||||
_mesa_enable_extension(ctx, "GL_S3_s3tc");
|
||||
}
|
||||
else if (driQueryOptionb(&intel->optionCache, "force_s3tc_enable")) {
|
||||
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
|
||||
}
|
||||
|
||||
intel->prim.primitive = ~0;
|
||||
|
||||
#if DO_DEBUG
|
||||
INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control);
|
||||
if (INTEL_DEBUG & DEBUG_BUFMGR)
|
||||
dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE);
|
||||
#endif
|
||||
|
||||
if (driQueryOptionb(&intel->optionCache, "no_rast")) {
|
||||
fprintf(stderr, "disabling 3D rasterization\n");
|
||||
FALLBACK(intel, INTEL_FALLBACK_USER, 1);
|
||||
}
|
||||
|
||||
/* Disable all hardware rendering (skip emitting batches and fences/waits
|
||||
* to the kernel)
|
||||
*/
|
||||
intel->no_hw = getenv("INTEL_NO_HW") != NULL;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
intelDestroyContext(__DRIcontextPrivate * driContextPriv)
|
||||
{
|
||||
struct intel_context *intel =
|
||||
(struct intel_context *) driContextPriv->driverPrivate;
|
||||
|
||||
assert(intel); /* should never be null */
|
||||
if (intel) {
|
||||
GLboolean release_texture_heaps;
|
||||
|
||||
INTEL_FIREVERTICES(intel);
|
||||
|
||||
intel->vtbl.destroy(intel);
|
||||
|
||||
release_texture_heaps = (intel->ctx.Shared->RefCount == 1);
|
||||
_swsetup_DestroyContext(&intel->ctx);
|
||||
_tnl_DestroyContext(&intel->ctx);
|
||||
_vbo_DestroyContext(&intel->ctx);
|
||||
|
||||
_swrast_DestroyContext(&intel->ctx);
|
||||
intel->Fallback = 0; /* don't call _swrast_Flush later */
|
||||
|
||||
intel_batchbuffer_free(intel->batch);
|
||||
|
||||
if (intel->last_swap_fence) {
|
||||
dri_fence_wait(intel->last_swap_fence);
|
||||
dri_fence_unreference(intel->last_swap_fence);
|
||||
intel->last_swap_fence = NULL;
|
||||
}
|
||||
if (intel->first_swap_fence) {
|
||||
dri_fence_wait(intel->first_swap_fence);
|
||||
dri_fence_unreference(intel->first_swap_fence);
|
||||
intel->first_swap_fence = NULL;
|
||||
}
|
||||
|
||||
if (release_texture_heaps) {
|
||||
/* This share group is about to go away, free our private
|
||||
* texture object data.
|
||||
*/
|
||||
if (INTEL_DEBUG & DEBUG_TEXTURE)
|
||||
fprintf(stderr, "do something to free texture heaps\n");
|
||||
}
|
||||
|
||||
/* free the Mesa context */
|
||||
_mesa_free_context_data(&intel->ctx);
|
||||
|
||||
dri_bufmgr_destroy(intel->bufmgr);
|
||||
}
|
||||
}
|
||||
|
||||
GLboolean
|
||||
intelUnbindContext(__DRIcontextPrivate * driContextPriv)
|
||||
{
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
GLboolean
|
||||
intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
|
||||
__DRIdrawablePrivate * driDrawPriv,
|
||||
__DRIdrawablePrivate * driReadPriv)
|
||||
{
|
||||
|
||||
if (driContextPriv) {
|
||||
struct intel_context *intel =
|
||||
(struct intel_context *) driContextPriv->driverPrivate;
|
||||
struct intel_framebuffer *intel_fb =
|
||||
(struct intel_framebuffer *) driDrawPriv->driverPrivate;
|
||||
GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate;
|
||||
|
||||
|
||||
/* XXX FBO temporary fix-ups! */
|
||||
/* if the renderbuffers don't have regions, init them from the context */
|
||||
if (!driContextPriv->driScreenPriv->dri2.enabled) {
|
||||
struct intel_renderbuffer *irbDepth
|
||||
= intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
|
||||
struct intel_renderbuffer *irbStencil
|
||||
= intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
|
||||
|
||||
if (intel_fb->color_rb[0]) {
|
||||
intel_renderbuffer_set_region(intel_fb->color_rb[0],
|
||||
intel->front_region);
|
||||
}
|
||||
if (intel_fb->color_rb[1]) {
|
||||
intel_renderbuffer_set_region(intel_fb->color_rb[1],
|
||||
intel->back_region);
|
||||
}
|
||||
if (intel_fb->color_rb[2]) {
|
||||
intel_renderbuffer_set_region(intel_fb->color_rb[2],
|
||||
intel->third_region);
|
||||
}
|
||||
if (irbDepth) {
|
||||
intel_renderbuffer_set_region(irbDepth, intel->depth_region);
|
||||
}
|
||||
if (irbStencil) {
|
||||
intel_renderbuffer_set_region(irbStencil, intel->depth_region);
|
||||
}
|
||||
}
|
||||
|
||||
/* set GLframebuffer size to match window, if needed */
|
||||
driUpdateFramebufferSize(&intel->ctx, driDrawPriv);
|
||||
|
||||
if (driReadPriv != driDrawPriv) {
|
||||
driUpdateFramebufferSize(&intel->ctx, driReadPriv);
|
||||
}
|
||||
|
||||
_mesa_make_current(&intel->ctx, &intel_fb->Base, readFb);
|
||||
|
||||
/* The drawbuffer won't always be updated by _mesa_make_current:
|
||||
*/
|
||||
if (intel->ctx.DrawBuffer == &intel_fb->Base) {
|
||||
|
||||
if (intel->driDrawable != driDrawPriv) {
|
||||
if (driDrawPriv->swap_interval == (unsigned)-1) {
|
||||
int i;
|
||||
|
||||
driDrawPriv->vblFlags = (intel->intelScreen->irq_active != 0)
|
||||
? driGetDefaultVBlankFlags(&intel->optionCache)
|
||||
: VBLANK_FLAG_NO_IRQ;
|
||||
|
||||
(*dri_interface->getUST) (&intel_fb->swap_ust);
|
||||
driDrawableInitVBlank(driDrawPriv);
|
||||
intel_fb->vbl_waited = driDrawPriv->vblSeq;
|
||||
|
||||
for (i = 0; i < (intel->intelScreen->third.handle ? 3 : 2); i++) {
|
||||
if (intel_fb->color_rb[i])
|
||||
intel_fb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq;
|
||||
}
|
||||
}
|
||||
intel->driDrawable = driDrawPriv;
|
||||
intelWindowMoved(intel);
|
||||
}
|
||||
|
||||
intel_draw_buffer(&intel->ctx, &intel_fb->Base);
|
||||
}
|
||||
}
|
||||
else {
|
||||
_mesa_make_current(NULL, NULL, NULL);
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
intelContendedLock(struct intel_context *intel, GLuint flags)
|
||||
{
|
||||
__DRIdrawablePrivate *dPriv = intel->driDrawable;
|
||||
__DRIscreenPrivate *sPriv = intel->driScreen;
|
||||
struct drm_i915_sarea *sarea = intel->sarea;
|
||||
int drawable_changed = 0;
|
||||
|
||||
drmGetLock(intel->driFd, intel->hHWContext, flags);
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_LOCK)
|
||||
_mesa_printf("%s - got contended lock\n", __progname);
|
||||
|
||||
/* If the window moved, may need to set a new cliprect now.
|
||||
*
|
||||
* NOTE: This releases and regains the hw lock, so all state
|
||||
* checking must be done *after* this call:
|
||||
*/
|
||||
if (dPriv) {
|
||||
if (sPriv->dri2.enabled)
|
||||
drawable_changed = __driParseEvents(sPriv, dPriv);
|
||||
else
|
||||
DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
|
||||
}
|
||||
|
||||
/* If the last consumer of the texture memory wasn't us, notify the fake
|
||||
* bufmgr and record the new owner. We should have the memory shared
|
||||
* between contexts of a single fake bufmgr, but this will at least make
|
||||
* things correct for now.
|
||||
*/
|
||||
if (!intel->ttm && sarea->texAge != intel->hHWContext) {
|
||||
sarea->texAge = intel->hHWContext;
|
||||
dri_bufmgr_fake_contended_lock_take(intel->bufmgr);
|
||||
if (INTEL_DEBUG & DEBUG_BATCH)
|
||||
intel_decode_context_reset();
|
||||
}
|
||||
|
||||
if (!sPriv->dri2.enabled) {
|
||||
if (sarea->width != intel->width ||
|
||||
sarea->height != intel->height) {
|
||||
int numClipRects = intel->numClipRects;
|
||||
|
||||
/*
|
||||
* FIXME: Really only need to do this when drawing to a
|
||||
* common back- or front buffer.
|
||||
*/
|
||||
|
||||
/*
|
||||
* This will essentially drop the outstanding batchbuffer on the floor.
|
||||
*/
|
||||
intel->numClipRects = 0;
|
||||
|
||||
if (intel->Fallback)
|
||||
_swrast_flush(&intel->ctx);
|
||||
|
||||
INTEL_FIREVERTICES(intel);
|
||||
|
||||
if (intel->batch->map != intel->batch->ptr)
|
||||
intel_batchbuffer_flush(intel->batch);
|
||||
|
||||
intel->numClipRects = numClipRects;
|
||||
|
||||
/* force window update */
|
||||
intel->lastStamp = 0;
|
||||
|
||||
intel->width = sarea->width;
|
||||
intel->height = sarea->height;
|
||||
}
|
||||
|
||||
/* Drawable changed?
|
||||
*/
|
||||
if (dPriv && intel->lastStamp != dPriv->lastStamp) {
|
||||
intelWindowMoved(intel);
|
||||
intel->lastStamp = dPriv->lastStamp;
|
||||
}
|
||||
} else if (drawable_changed) {
|
||||
intelWindowMoved(intel);
|
||||
intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Lock the hardware and validate our state.
|
||||
*/
|
||||
void LOCK_HARDWARE( struct intel_context *intel )
|
||||
{
|
||||
__DRIdrawablePrivate *dPriv = intel->driDrawable;
|
||||
char __ret=0;
|
||||
struct intel_framebuffer *intel_fb = NULL;
|
||||
struct intel_renderbuffer *intel_rb = NULL;
|
||||
_glthread_LOCK_MUTEX(lockMutex);
|
||||
assert(!intel->locked);
|
||||
|
||||
if (intel->driDrawable) {
|
||||
intel_fb = intel->driDrawable->driverPrivate;
|
||||
|
||||
if (intel_fb)
|
||||
intel_rb =
|
||||
intel_get_renderbuffer(&intel_fb->Base,
|
||||
intel_fb->Base._ColorDrawBufferIndexes[0]);
|
||||
}
|
||||
|
||||
if (intel_rb && dPriv->vblFlags &&
|
||||
!(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ) &&
|
||||
(intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) {
|
||||
drmVBlank vbl;
|
||||
|
||||
vbl.request.type = DRM_VBLANK_ABSOLUTE;
|
||||
|
||||
if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) {
|
||||
vbl.request.type |= DRM_VBLANK_SECONDARY;
|
||||
}
|
||||
|
||||
vbl.request.sequence = intel_rb->vbl_pending;
|
||||
drmWaitVBlank(intel->driFd, &vbl);
|
||||
intel_fb->vbl_waited = vbl.reply.sequence;
|
||||
}
|
||||
|
||||
DRM_CAS(intel->driHwLock, intel->hHWContext,
|
||||
(DRM_LOCK_HELD|intel->hHWContext), __ret);
|
||||
|
||||
intel->locked = 1;
|
||||
|
||||
if (__ret)
|
||||
intelContendedLock( intel, 0 );
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_LOCK)
|
||||
_mesa_printf("%s - locked\n", __progname);
|
||||
}
|
||||
|
||||
|
||||
/* Unlock the hardware using the global current context
|
||||
*/
|
||||
void UNLOCK_HARDWARE( struct intel_context *intel )
|
||||
{
|
||||
intel->locked = 0;
|
||||
|
||||
DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext);
|
||||
|
||||
_glthread_UNLOCK_MUTEX(lockMutex);
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_LOCK)
|
||||
_mesa_printf("%s - unlocked\n", __progname);
|
||||
|
||||
/**
|
||||
* Nothing should be left in batch outside of LOCK/UNLOCK which references
|
||||
* cliprects.
|
||||
*/
|
||||
assert(intel->batch->cliprect_mode != REFERENCES_CLIPRECTS);
|
||||
}
|
||||
|
||||
|
|
@ -64,6 +64,7 @@ typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
|
|||
#define INTEL_FALLBACK_STENCIL_BUFFER 0x8
|
||||
#define INTEL_FALLBACK_USER 0x10
|
||||
#define INTEL_FALLBACK_RENDERMODE 0x20
|
||||
#define INTEL_FALLBACK_TEXTURE 0x40
|
||||
|
||||
extern void intelFallback(struct intel_context *intel, GLuint bit,
|
||||
GLboolean mode);
|
||||
|
|
@ -85,6 +86,9 @@ struct intel_context
|
|||
void (*destroy) (struct intel_context * intel);
|
||||
void (*emit_state) (struct intel_context * intel);
|
||||
void (*new_batch) (struct intel_context * intel);
|
||||
void (*emit_invarient_state) (struct intel_context * intel);
|
||||
void (*note_fence) (struct intel_context *intel, GLuint fence);
|
||||
void (*note_unlock) (struct intel_context *intel);
|
||||
void (*update_texture_state) (struct intel_context * intel);
|
||||
|
||||
void (*render_start) (struct intel_context * intel);
|
||||
|
|
@ -93,13 +97,16 @@ struct intel_context
|
|||
struct intel_region * draw_region,
|
||||
struct intel_region * depth_region);
|
||||
|
||||
GLuint(*flush_cmd) (void);
|
||||
GLuint (*flush_cmd) (void);
|
||||
void (*emit_flush) (struct intel_context *intel, GLuint unused);
|
||||
|
||||
void (*reduced_primitive_state) (struct intel_context * intel,
|
||||
GLenum rprim);
|
||||
|
||||
GLboolean(*check_vertex_size) (struct intel_context * intel,
|
||||
GLuint expected);
|
||||
GLboolean (*check_vertex_size) (struct intel_context * intel,
|
||||
GLuint expected);
|
||||
void (*invalidate_state) (struct intel_context *intel,
|
||||
GLuint new_state);
|
||||
|
||||
|
||||
/* Metaops:
|
||||
|
|
@ -133,6 +140,8 @@ struct intel_context
|
|||
void (*meta_no_texture) (struct intel_context * intel);
|
||||
|
||||
void (*meta_import_pixel_state) (struct intel_context * intel);
|
||||
void (*meta_frame_buffer_texture) (struct intel_context *intel,
|
||||
GLint xoff, GLint yoff);
|
||||
|
||||
GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
|
||||
dri_bo * buffer,
|
||||
|
|
@ -169,6 +178,7 @@ struct intel_context
|
|||
|
||||
struct intel_batchbuffer *batch;
|
||||
GLboolean no_batch_wrap;
|
||||
unsigned batch_id;
|
||||
|
||||
struct
|
||||
{
|
||||
|
|
@ -178,10 +188,12 @@ struct intel_context
|
|||
void (*flush) (struct intel_context *);
|
||||
} prim;
|
||||
|
||||
GLuint stats_wm;
|
||||
GLboolean locked;
|
||||
char *prevLockFile;
|
||||
int prevLockLine;
|
||||
|
||||
GLubyte clear_chan[4];
|
||||
GLuint ClearColor565;
|
||||
GLuint ClearColor8888;
|
||||
|
||||
|
|
@ -197,7 +209,10 @@ struct intel_context
|
|||
|
||||
GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
|
||||
|
||||
GLboolean hw_stencil;
|
||||
GLboolean hw_stipple;
|
||||
GLboolean depth_buffer_is_float;
|
||||
GLboolean no_rast;
|
||||
GLboolean strict_conformance;
|
||||
|
||||
/* State for intelvb.c and inteltris.c.
|
||||
|
|
@ -208,6 +223,7 @@ struct intel_context
|
|||
GLenum reduced_primitive;
|
||||
GLuint vertex_size;
|
||||
GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
|
||||
struct intel_region *draw_region;
|
||||
|
||||
/* Fallback rasterization functions
|
||||
*/
|
||||
|
|
@ -220,6 +236,7 @@ struct intel_context
|
|||
int drawX, drawY; /**< origin of drawing area within region */
|
||||
GLuint numClipRects; /**< cliprects for drawing */
|
||||
drm_clip_rect_t *pClipRects;
|
||||
struct gl_texture_object *frame_buffer_texobj;
|
||||
drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
|
||||
|
||||
int perf_boxes;
|
||||
|
|
@ -228,14 +245,19 @@ struct intel_context
|
|||
int do_irqs;
|
||||
GLuint irqsEmitted;
|
||||
|
||||
GLboolean scissor;
|
||||
drm_clip_rect_t draw_rect;
|
||||
drm_clip_rect_t scissor_rect;
|
||||
|
||||
drm_context_t hHWContext;
|
||||
drmLock *driHwLock;
|
||||
int driFd;
|
||||
|
||||
__DRIdrawablePrivate *driDrawable;
|
||||
__DRIdrawablePrivate *driReadDrawable;
|
||||
__DRIscreenPrivate *driScreen;
|
||||
intelScreenPrivate *intelScreen;
|
||||
struct drm_i915_sarea *sarea;
|
||||
volatile struct drm_i915_sarea *sarea;
|
||||
|
||||
GLuint lastStamp;
|
||||
|
||||
|
|
@ -249,6 +271,12 @@ struct intel_context
|
|||
/* Last seen width/height of the screen */
|
||||
int width;
|
||||
int height;
|
||||
|
||||
int64_t swap_ust;
|
||||
int64_t swap_missed_ust;
|
||||
|
||||
GLuint swap_count;
|
||||
GLuint swap_missed_count;
|
||||
};
|
||||
|
||||
/* These are functions now:
|
||||
|
|
@ -287,7 +315,11 @@ do { \
|
|||
#define INTEL_PACKCOLOR8888(r,g,b,a) \
|
||||
((a<<24) | (r<<16) | (g<<8) | b)
|
||||
|
||||
|
||||
#define INTEL_PACKCOLOR(format, r, g, b, a) \
|
||||
(format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
|
||||
(format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
|
||||
(format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
|
||||
0)))
|
||||
|
||||
/* ================================================================
|
||||
* From linux kernel i386 header files, copes with odd sizes better
|
||||
|
|
@ -295,19 +327,21 @@ do { \
|
|||
* XXX Put this in src/mesa/main/imports.h ???
|
||||
*/
|
||||
#if defined(i386) || defined(__i386__)
|
||||
static INLINE void *
|
||||
__memcpy(void *to, const void *from, size_t n)
|
||||
static inline void * __memcpy(void * to, const void * from, size_t n)
|
||||
{
|
||||
int d0, d1, d2;
|
||||
__asm__ __volatile__("rep ; movsl\n\t"
|
||||
"testb $2,%b4\n\t"
|
||||
"je 1f\n\t"
|
||||
"movsw\n"
|
||||
"1:\ttestb $1,%b4\n\t"
|
||||
"je 2f\n\t"
|
||||
"movsb\n" "2:":"=&c"(d0), "=&D"(d1), "=&S"(d2)
|
||||
:"0"(n / 4), "q"(n), "1"((long) to), "2"((long) from)
|
||||
:"memory");
|
||||
__asm__ __volatile__(
|
||||
"rep ; movsl\n\t"
|
||||
"testb $2,%b4\n\t"
|
||||
"je 1f\n\t"
|
||||
"movsw\n"
|
||||
"1:\ttestb $1,%b4\n\t"
|
||||
"je 2f\n\t"
|
||||
"movsb\n"
|
||||
"2:"
|
||||
: "=&c" (d0), "=&D" (d1), "=&S" (d2)
|
||||
:"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
|
||||
: "memory");
|
||||
return (to);
|
||||
}
|
||||
#else
|
||||
|
|
@ -315,16 +349,10 @@ __memcpy(void *to, const void *from, size_t n)
|
|||
#endif
|
||||
|
||||
|
||||
|
||||
/* ================================================================
|
||||
* Debugging:
|
||||
*/
|
||||
#define DO_DEBUG 1
|
||||
#if DO_DEBUG
|
||||
extern int INTEL_DEBUG;
|
||||
#else
|
||||
#define INTEL_DEBUG 0
|
||||
#endif
|
||||
|
||||
#define DEBUG_TEXTURE 0x1
|
||||
#define DEBUG_STATE 0x2
|
||||
|
|
@ -340,9 +368,23 @@ extern int INTEL_DEBUG;
|
|||
#define DEBUG_FBO 0x800
|
||||
#define DEBUG_LOCK 0x1000
|
||||
#define DEBUG_SYNC 0x2000
|
||||
#define DEBUG_PRIMS 0x4000
|
||||
#define DEBUG_VERTS 0x8000
|
||||
#define DEBUG_DRI 0x10000
|
||||
#define DEBUG_DMA 0x20000
|
||||
#define DEBUG_SANITY 0x40000
|
||||
#define DEBUG_SLEEP 0x80000
|
||||
#define DEBUG_STATS 0x100000
|
||||
#define DEBUG_TILE 0x200000
|
||||
#define DEBUG_SINGLE_THREAD 0x400000
|
||||
#define DEBUG_WM 0x800000
|
||||
#define DEBUG_URB 0x1000000
|
||||
#define DEBUG_VS 0x2000000
|
||||
|
||||
#define DBG(...) do { if (INTEL_DEBUG & FILE_DEBUG_FLAG) _mesa_printf(__VA_ARGS__); } while(0)
|
||||
|
||||
#define DBG(...) do { \
|
||||
if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
|
||||
_mesa_printf(__VA_ARGS__); \
|
||||
} while(0)
|
||||
|
||||
#define PCI_CHIP_845_G 0x2562
|
||||
#define PCI_CHIP_I830_M 0x3577
|
||||
|
|
@ -60,4 +60,10 @@ void intelCopyPixels(GLcontext * ctx,
|
|||
GLsizei width, GLsizei height,
|
||||
GLint destx, GLint desty, GLenum type);
|
||||
|
||||
void intelBitmap(GLcontext * ctx,
|
||||
GLint x, GLint y,
|
||||
GLsizei width, GLsizei height,
|
||||
const struct gl_pixelstore_attrib *unpack,
|
||||
const GLubyte * pixels);
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -41,6 +41,8 @@
|
|||
#include "intel_blit.h"
|
||||
#include "intel_regions.h"
|
||||
#include "intel_buffer_objects.h"
|
||||
#include "intel_buffers.h"
|
||||
#include "intel_pixel.h"
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue