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r300g: correct the pitch calculation for smaller mipmaps
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3f60130b87
commit
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2 changed files with 2 additions and 7 deletions
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@ -305,7 +305,7 @@ void r300_emit_fb_state(struct r300_context* r300,
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RADEON_GEM_DOMAIN_VRAM, 0);
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OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i),
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r300_translate_out_fmt(fb->cbufs[i]->format));
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r300_translate_out_fmt(surf->format));
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}
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if (fb->zsbuf) {
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@ -136,12 +136,7 @@ static void r300_setup_miptree(struct r300_texture* tex)
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tex->offset[i] = align(tex->size, 32);
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tex->size = tex->offset[i] + size;
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tex->layer_size[i] = layer_size;
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if (tex->is_npot) {
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tex->pitch[i] = stride / base->block.size;
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} else {
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tex->pitch[i] = base->width[i];
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}
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tex->pitch[i] = stride / base->block.size;
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debug_printf("r300: Texture miptree: Level %d "
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"(%dx%dx%d px, pitch %d bytes)\n",
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