r300g: correct the pitch calculation for smaller mipmaps

This commit is contained in:
Marek Olšák 2009-10-31 07:23:00 +01:00 committed by Joakim Sindholt
parent 3f60130b87
commit c9928ac3ee
2 changed files with 2 additions and 7 deletions

View file

@ -305,7 +305,7 @@ void r300_emit_fb_state(struct r300_context* r300,
RADEON_GEM_DOMAIN_VRAM, 0);
OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i),
r300_translate_out_fmt(fb->cbufs[i]->format));
r300_translate_out_fmt(surf->format));
}
if (fb->zsbuf) {

View file

@ -136,12 +136,7 @@ static void r300_setup_miptree(struct r300_texture* tex)
tex->offset[i] = align(tex->size, 32);
tex->size = tex->offset[i] + size;
tex->layer_size[i] = layer_size;
if (tex->is_npot) {
tex->pitch[i] = stride / base->block.size;
} else {
tex->pitch[i] = base->width[i];
}
tex->pitch[i] = stride / base->block.size;
debug_printf("r300: Texture miptree: Level %d "
"(%dx%dx%d px, pitch %d bytes)\n",