mesa: add program_parameteri() helper

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Samuel Pitoiset 2017-07-18 12:20:12 +02:00
parent 667a6e8122
commit c95bf616a8

View file

@ -2141,17 +2141,10 @@ _mesa_ProgramBinary(GLuint program, GLenum binaryFormat,
}
void GLAPIENTRY
_mesa_ProgramParameteri(GLuint program, GLenum pname, GLint value)
static ALWAYS_INLINE void
program_parameteri(struct gl_context *ctx, struct gl_shader_program *shProg,
GLuint pname, GLint value, bool no_error)
{
struct gl_shader_program *shProg;
GET_CURRENT_CONTEXT(ctx);
shProg = _mesa_lookup_shader_program_err(ctx, program,
"glProgramParameteri");
if (!shProg)
return;
switch (pname) {
case GL_PROGRAM_BINARY_RETRIEVABLE_HINT:
/* This enum isn't part of the OES extension for OpenGL ES 2.0, but it
@ -2167,7 +2160,7 @@ _mesa_ProgramParameteri(GLuint program, GLenum pname, GLint value)
* "An INVALID_VALUE error is generated if the <value> argument to
* ProgramParameteri is not TRUE or FALSE."
*/
if (value != GL_TRUE && value != GL_FALSE) {
if (!no_error && value != GL_TRUE && value != GL_FALSE) {
goto invalid_value;
}
@ -2198,15 +2191,17 @@ _mesa_ProgramParameteri(GLuint program, GLenum pname, GLint value)
/* Spec imply that the behavior is the same as ARB_get_program_binary
* Chapter 7.3 Program Objects
*/
if (value != GL_TRUE && value != GL_FALSE) {
if (!no_error && value != GL_TRUE && value != GL_FALSE) {
goto invalid_value;
}
shProg->SeparateShader = value;
return;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameteri(pname=%s)",
_mesa_enum_to_string(pname));
if (!no_error) {
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameteri(pname=%s)",
_mesa_enum_to_string(pname));
}
return;
}
@ -2219,6 +2214,21 @@ invalid_value:
}
void GLAPIENTRY
_mesa_ProgramParameteri(GLuint program, GLenum pname, GLint value)
{
struct gl_shader_program *shProg;
GET_CURRENT_CONTEXT(ctx);
shProg = _mesa_lookup_shader_program_err(ctx, program,
"glProgramParameteri");
if (!shProg)
return;
program_parameteri(ctx, shProg, pname, value, false);
}
void
_mesa_use_program(struct gl_context *ctx, gl_shader_stage stage,
struct gl_shader_program *shProg, struct gl_program *prog,