0x4497 doesn't have NV30_TCL_PRIMITIVE_3D_NORMALIZE_ENABLE

This commit is contained in:
Ben Skeggs 2006-12-14 04:12:05 +00:00
parent 15c7e8896b
commit c95557f48b

View file

@ -293,8 +293,10 @@ static void nv30Enable(GLcontext *ctx, GLenum cap, GLboolean state)
// case GL_MAP2_VERTEX_4:
// case GL_MINMAX:
case GL_NORMALIZE:
BEGIN_RING_CACHE(NvSub3D, NV30_TCL_PRIMITIVE_3D_NORMALIZE_ENABLE, 1);
OUT_RING_CACHE(state);
if (nmesa->screen->card->type != NV_44) {
BEGIN_RING_CACHE(NvSub3D, NV30_TCL_PRIMITIVE_3D_NORMALIZE_ENABLE, 1);
OUT_RING_CACHE(state);
}
break;
// case GL_POINT_SMOOTH:
case GL_POLYGON_OFFSET_POINT: