llvmpipe: check buffers in llvmpipe_is_resource_referenced.

Now that buffers can be used as textures or render targets
make sure they aren't skipped.

Fix suggested by Jose Fonseca.

v2: added a couple of assertions so we can actually guarantee
we check the resources and don't skip them. Also added some comments
that this is actually a lie due to the way the opengl buffer api works.
This commit is contained in:
Roland Scheidegger 2013-02-28 01:25:24 +01:00
parent 686f6c69bd
commit c8eb2d0e82
3 changed files with 24 additions and 8 deletions

View file

@ -214,6 +214,13 @@ llvmpipe_create_sampler_view(struct pipe_context *pipe,
const struct pipe_sampler_view *templ)
{
struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
/*
* XXX we REALLY want to see the correct bind flag here but the OpenGL
* state tracker can't guarantee that at least for texture buffer objects.
*/
#if 0
assert(texture->bind & PIPE_BIND_SAMPLER_VIEW);
#endif
if (view) {
*view = *templ;

View file

@ -65,13 +65,6 @@ lp_resource_copy(struct pipe_context *pipe,
unsigned depth = src_box->depth;
unsigned z;
/* Fallback for buffers. */
if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
src, src_level, src_box);
return;
}
llvmpipe_flush_resource(pipe,
dst, dst_level,
FALSE, /* read_only */
@ -86,6 +79,13 @@ lp_resource_copy(struct pipe_context *pipe,
FALSE, /* do_not_block */
"blit src");
/* Fallback for buffers. */
if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
src, src_level, src_box);
return;
}
/*
printf("surface copy from %u lvl %u to %u lvl %u: %u,%u,%u to %u,%u,%u %u x %u x %u\n",
src_tex->id, src_level, dst_tex->id, dst_level,

View file

@ -577,6 +577,7 @@ llvmpipe_create_surface(struct pipe_context *pipe,
struct pipe_surface *ps;
assert(surf_tmpl->u.tex.level <= pt->last_level);
assert(pt->bind & (PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET));
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
@ -755,7 +756,15 @@ llvmpipe_is_resource_referenced( struct pipe_context *pipe,
{
struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
if (presource->target == PIPE_BUFFER)
/*
* XXX checking only resources with the right bind flags
* is unsafe since with opengl state tracker we can end up
* with resources bound to places they weren't supposed to be
* (buffers bound as sampler views is one possibility here).
*/
if (!(presource->bind & (PIPE_BIND_DEPTH_STENCIL |
PIPE_BIND_RENDER_TARGET |
PIPE_BIND_SAMPLER_VIEW)))
return LP_UNREFERENCED;
return lp_setup_is_resource_referenced(llvmpipe->setup, presource);