anv/pipeline: Remove a redundant line

We set compute_sample_id based on multisample state two lines below.
This commit is contained in:
Jason Ekstrand 2015-10-20 16:02:00 -07:00
parent 72d99f8a40
commit c8572d0f9c

View file

@ -312,7 +312,6 @@ populate_wm_prog_key(const struct brw_device_info *devinfo,
/* We should probably pull this out of the shader, but it's fairly
* harmless to compute it and then let dead-code take care of it.
*/
key->compute_sample_id = true;
key->persample_shading = info->pMultisampleState->sampleShadingEnable;
if (key->persample_shading)
key->persample_2x = info->pMultisampleState->rasterSamples == 2;