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aco/waitcnt: always use uint32_t for event masks
This shouldn't fix anything, because event_vmem_bvh was never used here. Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Georg Lehmann <dadschoorse@gmail.com> Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41364>
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1 changed files with 5 additions and 5 deletions
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@ -134,7 +134,7 @@ struct wait_entry {
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struct target_info {
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wait_imm max_cnt;
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uint32_t events[wait_type_num] = {};
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uint16_t unordered_events;
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uint32_t unordered_events;
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target_info(enum amd_gfx_level gfx_level)
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{
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@ -188,7 +188,7 @@ enum barrier_info_kind {
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/* Used to keep track of wait imms that are yet to be emitted. */
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struct barrier_info {
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wait_imm imm[storage_count];
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uint16_t events[storage_count] = {}; /* use wait_event notion */
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uint32_t events[storage_count] = {}; /* use wait_event notion */
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sync_scope scope[storage_count] = {};
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uint8_t storage = 0;
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@ -453,7 +453,7 @@ setup_barrier(wait_ctx& ctx, wait_imm& imm, memory_sync_info sync, bool is_acqui
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barrier_info& src = ctx.bar[is_acquire ? barrier_info_acquire_dep : barrier_info_release_dep];
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wait_imm dst_imm;
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uint16_t dst_events = 0;
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uint32_t dst_events = 0;
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u_foreach_bit (i, sync.storage & src.storage) {
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/* LDS is private to the workgroup, but sync.scope might be device scope. */
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if (src.events[i] == event_lds && ctx.program->workgroup_size <= ctx.program->wave_size)
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@ -481,7 +481,7 @@ void
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finish_barrier_internal(wait_ctx& ctx, wait_imm& imm, depctr_wait& depctr, Instruction* instr,
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struct barrier_info* info, unsigned storage_idx)
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{
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uint16_t events = info->events[storage_idx];
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uint32_t events = info->events[storage_idx];
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bool vm_vsrc = false;
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if (info->scope[storage_idx] <= scope_workgroup) {
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@ -648,7 +648,7 @@ update_barrier_info_for_event(wait_ctx& ctx, uint8_t counters, wait_event event,
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while (storage_tmp) {
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unsigned i = u_bit_scan(&storage_tmp);
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wait_imm& bar = info.imm[i];
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uint16_t& bar_ev = info.events[i];
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uint32_t& bar_ev = info.events[i];
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if (storage & (1 << i)) {
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/* Reset counters to zero so that this instruction is waited on. */
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