mesa: Enable NV_texture_barrier in GLES2+

The spec text is written against 3.2 but only requires framebuffer
objects and ES2.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19234>
This commit is contained in:
Adam Jackson 2022-10-17 17:35:25 -04:00 committed by Marge Bot
parent 98bcf650f1
commit c7da969f8f
2 changed files with 2 additions and 2 deletions

View file

@ -6,7 +6,7 @@
<OpenGLAPI>
<category name="GL_NV_texture_barrier" number="381">
<category name="GL_NV_texture_barrier" number="381" es2="2.0">
<function name="TextureBarrierNV" exec="dlist" />
</category>

View file

@ -421,7 +421,7 @@ EXT(NV_shader_atomic_float , NV_shader_atomic_float
EXT(NV_shader_atomic_int64 , NV_shader_atomic_int64 , GLL, GLC, x , x , 2014)
EXT(NV_shader_noperspective_interpolation , EXT_gpu_shader4 , x , x , x , 30, 2014)
EXT(NV_texgen_reflection , dummy_true , GLL, x , x , x , 1999)
EXT(NV_texture_barrier , NV_texture_barrier , GLL, GLC, x , x , 2009)
EXT(NV_texture_barrier , NV_texture_barrier , GLL, GLC, x , ES2, 2009)
EXT(NV_texture_env_combine4 , NV_texture_env_combine4 , GLL, x , x , x , 1999)
EXT(NV_texture_rectangle , NV_texture_rectangle , GLL, x , x , x , 2000)
EXT(NV_vdpau_interop , NV_vdpau_interop , GLL, GLC, x , x , 2010)