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nir_to_dxil: Add tagging raw SRVs in shader flags
Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13157>
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1 changed files with 4 additions and 4 deletions
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@ -873,6 +873,8 @@ emit_srv(struct ntd_context *ctx, nir_variable *var, unsigned count)
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util_dynarray_append(&ctx->srv_metadata_nodes, const struct dxil_mdnode *, srv_meta);
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add_resource(ctx, res_type, &layout);
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if (res_type == DXIL_RES_SRV_RAW)
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ctx->mod.raw_and_structured_buffers = true;
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if (!ctx->opts->vulkan_environment) {
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for (unsigned i = 0; i < count; ++i) {
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@ -946,6 +948,8 @@ emit_uav(struct ntd_context *ctx, unsigned binding, unsigned space, unsigned cou
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ctx->mod.feats.use_64uavs = 1;
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add_resource(ctx, res_kind == DXIL_RESOURCE_KIND_RAW_BUFFER ? DXIL_RES_UAV_RAW : DXIL_RES_UAV_TYPED, &layout);
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if (res_kind == DXIL_RESOURCE_KIND_RAW_BUFFER)
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ctx->mod.raw_and_structured_buffers = true;
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if (!ctx->opts->vulkan_environment) {
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for (unsigned i = 0; i < count; ++i) {
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@ -4592,7 +4596,6 @@ emit_module(struct ntd_context *ctx, const struct nir_to_dxil_options *opts)
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return false;
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} else {
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/* Handle read/write SSBOs as UAVs */
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int uav_count = 0;
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nir_foreach_variable_with_modes(var, ctx->shader, nir_var_mem_ssbo) {
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if ((var->data.access & ACCESS_NON_WRITEABLE) == 0) {
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unsigned count = 1;
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@ -4603,11 +4606,8 @@ emit_module(struct ntd_context *ctx, const struct nir_to_dxil_options *opts)
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DXIL_RESOURCE_KIND_RAW_BUFFER, var->name))
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return false;
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++uav_count;
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}
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}
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if (uav_count > 0)
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ctx->mod.raw_and_structured_buffers = true;
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}
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nir_foreach_variable_with_modes(var, ctx->shader, nir_var_uniform) {
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