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fixed bad texgen Q problem
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parent
a376e339a5
commit
c765d44650
1 changed files with 3 additions and 2 deletions
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@ -1,4 +1,4 @@
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/* $Id: t_vb_texgen.c,v 1.18 2003/03/04 16:34:04 brianp Exp $ */
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/* $Id: t_vb_texgen.c,v 1.19 2003/03/31 16:48:35 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -367,7 +367,7 @@ static void texgen( GLcontext *ctx,
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GLuint count = VB->Count;
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GLfloat (*f)[3] = store->tmp_f;
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GLfloat *m = store->tmp_m;
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GLuint holes = 0;
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GLuint holes = 0;
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if (texUnit->_GenFlags & TEXGEN_NEED_M) {
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@ -399,6 +399,7 @@ static void texgen( GLcontext *ctx,
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}
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if (holes) {
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if (holes & VEC_DIRTY_3) _mesa_vector4f_clean_elem(out, count, 3);
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if (holes & VEC_DIRTY_2) _mesa_vector4f_clean_elem(out, count, 2);
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if (holes & VEC_DIRTY_1) _mesa_vector4f_clean_elem(out, count, 1);
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if (holes & VEC_DIRTY_0) _mesa_vector4f_clean_elem(out, count, 0);
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