i965 gen7: use SURFACE_STATE fields to select render level/layer

Rather than pointing the surface_state directly at a single
sub-image of the texture for rendering, we now point the
surface_state at the top level of the texture, and configure
the surface_state as needed based on this.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Jordan Justen 2013-04-19 01:13:31 -07:00
parent 6bfd897fc4
commit c754f7a8fd
2 changed files with 46 additions and 18 deletions

View file

@ -539,6 +539,8 @@
#define GEN7_SURFACE_MULTISAMPLECOUNT_8 (3 << 3)
#define GEN7_SURFACE_MSFMT_MSS (0 << 6)
#define GEN7_SURFACE_MSFMT_DEPTH_STENCIL (1 << 6)
#define GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT 18
#define GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT 7
/* Surface state DW5 */
#define BRW_SURFACE_X_OFFSET_SHIFT 25

View file

@ -23,6 +23,7 @@
#include "main/mtypes.h"
#include "main/blend.h"
#include "main/samplerobj.h"
#include "main/texformat.h"
#include "program/prog_parameter.h"
#include "intel_mipmap_tree.h"
@ -530,12 +531,15 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,
struct gl_context *ctx = &intel->ctx;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_region *region = irb->mt->region;
uint32_t tile_x, tile_y;
uint32_t format;
/* _NEW_BUFFERS */
gl_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
assert(!layered);
uint32_t surftype;
bool is_array = false;
int depth = MAX2(rb->Depth, 1);
int min_array_element;
GLenum gl_target = rb->TexImage ?
rb->TexImage->TexObject->Target : GL_TEXTURE_2D;
uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
8 * 4, 32, &brw->wm.surf_offset[unit]);
@ -551,7 +555,28 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,
__FUNCTION__, _mesa_get_format_name(rb_format));
}
surf[0] = BRW_SURFACE_2D << BRW_SURFACE_TYPE_SHIFT |
switch (gl_target) {
case GL_TEXTURE_CUBE_MAP_ARRAY:
case GL_TEXTURE_CUBE_MAP:
surftype = BRW_SURFACE_2D;
is_array = true;
depth *= 6;
break;
default:
surftype = translate_tex_target(gl_target);
is_array = _mesa_tex_target_is_array(gl_target);
break;
}
if (layered) {
min_array_element = 0;
} else if (irb->mt->num_samples > 1) {
min_array_element = irb->mt_layer / irb->mt->num_samples;
} else {
min_array_element = irb->mt_layer;
}
surf[0] = surftype << BRW_SURFACE_TYPE_SHIFT |
format << BRW_SURFACE_FORMAT_SHIFT |
(irb->mt->array_spacing_lod0 ? GEN7_SURFACE_ARYSPC_LOD0
: GEN7_SURFACE_ARYSPC_FULL) |
@ -562,24 +587,25 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,
if (irb->mt->align_w == 8)
surf[0] |= GEN7_SURFACE_HALIGN_8;
/* reloc */
surf[1] = intel_renderbuffer_get_tile_offsets(irb, &tile_x, &tile_y) +
region->bo->offset; /* reloc */
if (is_array) {
surf[0] |= GEN7_SURFACE_IS_ARRAY;
}
surf[1] = region->bo->offset;
assert(brw->has_surface_tile_offset);
/* Note that the low bits of these fields are missing, so
* there's the possibility of getting in trouble.
*/
assert(tile_x % 4 == 0);
assert(tile_y % 2 == 0);
surf[5] = SET_FIELD(tile_x / 4, BRW_SURFACE_X_OFFSET) |
SET_FIELD(tile_y / 2, BRW_SURFACE_Y_OFFSET);
surf[2] = SET_FIELD(rb->Width - 1, GEN7_SURFACE_WIDTH) |
SET_FIELD(rb->Height - 1, GEN7_SURFACE_HEIGHT);
surf[3] = region->pitch - 1;
surf[5] = irb->mt_level;
surf[4] = gen7_surface_msaa_bits(irb->mt->num_samples, irb->mt->msaa_layout);
surf[2] = SET_FIELD(irb->mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) |
SET_FIELD(irb->mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT);
surf[3] = ((depth - 1) << BRW_SURFACE_DEPTH_SHIFT) |
(region->pitch - 1);
surf[4] = gen7_surface_msaa_bits(irb->mt->num_samples, irb->mt->msaa_layout) |
min_array_element << GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT |
(depth - 1) << GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT;
if (irb->mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS) {
gen7_set_surface_mcs_info(brw, surf, brw->wm.surf_offset[unit],