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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-23 06:50:11 +01:00
Added _mesa_HashNextEntry() function to allow walking over all entries
in a hash table. Added _mesa_test_hash_functions() for unit testing. Updated comments, etc.
This commit is contained in:
parent
72e3664996
commit
c74ffb8266
2 changed files with 127 additions and 46 deletions
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@ -2,8 +2,8 @@
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* \file hash.c
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* Generic hash table.
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*
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* Used for display lists and texture objects. The hash functions are
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* thread-safe.
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* Used for display lists, texture objects, vertex/fragment programs,
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* buffer objects, etc. The hash functions are thread-safe.
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*
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* \note key=0 is illegal.
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*
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@ -12,9 +12,9 @@
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/*
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* Mesa 3-D graphics library
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* Version: 4.1
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* Version: 6.3
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*
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@ -39,7 +39,6 @@
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#include "imports.h"
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#include "glthread.h"
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#include "hash.h"
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#include "context.h"
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#define TABLE_SIZE 1023 /**< Size of lookup table/array */
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@ -67,13 +66,13 @@ struct _mesa_HashTable {
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};
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/**
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* Create a new hash table.
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*
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* \return pointer to a new, empty hash table.
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*/
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struct _mesa_HashTable *_mesa_NewHashTable(void)
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struct _mesa_HashTable *
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_mesa_NewHashTable(void)
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{
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struct _mesa_HashTable *table = CALLOC_STRUCT(_mesa_HashTable);
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if (table) {
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@ -86,16 +85,18 @@ struct _mesa_HashTable *_mesa_NewHashTable(void)
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/**
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* Delete a hash table.
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* Frees each entry on the hash table and then the hash table structure itself.
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* Note that the caller should have already traversed the table and deleted
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* the objects in the table (i.e. We don't free the entries' data pointer).
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*
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* \param table the hash table to delete.
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*
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* Frees each entry on the hash table and then the hash table structure itself.
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*/
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void _mesa_DeleteHashTable(struct _mesa_HashTable *table)
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void
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_mesa_DeleteHashTable(struct _mesa_HashTable *table)
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{
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GLuint i;
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assert(table);
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for (i=0;i<TABLE_SIZE;i++) {
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for (i = 0; i < TABLE_SIZE; i++) {
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struct HashEntry *entry = table->Table[i];
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while (entry) {
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struct HashEntry *next = entry->Next;
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@ -116,10 +117,9 @@ void _mesa_DeleteHashTable(struct _mesa_HashTable *table)
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* \param key the key.
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*
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* \return pointer to user's data or NULL if key not in table
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*
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* Walks through the hash entry until finding the matching key.
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*/
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void *_mesa_HashLookup(const struct _mesa_HashTable *table, GLuint key)
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void *
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_mesa_HashLookup(const struct _mesa_HashTable *table, GLuint key)
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{
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GLuint pos;
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const struct HashEntry *entry;
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@ -141,18 +141,15 @@ void *_mesa_HashLookup(const struct _mesa_HashTable *table, GLuint key)
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/**
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* Insert into the hash table.
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*
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* Insert a key/pointer pair into the hash table.
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* If an entry with this key already exists we'll replace the existing entry.
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*
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* \param table the hash table.
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* \param key the key (not zero).
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* \param data pointer to user data.
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*
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* While holding the hash table's lock, walk through the hash entry list replacing the data if a
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* matching key is found, or inserts a new table entry otherwise.
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*/
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void _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data)
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void
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_mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data)
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{
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/* search for existing entry with this key */
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GLuint pos;
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@ -199,7 +196,8 @@ void _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data)
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* While holding the hash table's lock, searches the entry with the matching
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* key and unlinks it.
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*/
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void _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key)
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void
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_mesa_HashRemove(struct _mesa_HashTable *table, GLuint key)
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{
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GLuint pos;
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struct HashEntry *entry, *prev;
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@ -247,7 +245,8 @@ void _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key)
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* While holding the lock, walks through all table positions until finding
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* the first entry of the first non-empty one.
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*/
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GLuint _mesa_HashFirstEntry(struct _mesa_HashTable *table)
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GLuint
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_mesa_HashFirstEntry(struct _mesa_HashTable *table)
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{
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GLuint pos;
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assert(table);
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@ -263,13 +262,61 @@ GLuint _mesa_HashFirstEntry(struct _mesa_HashTable *table)
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}
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/**
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* Given a hash table key, return the next key. This is used to walk
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* over all entries in the table. Note that the keys returned during
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* walking won't be in any particular order.
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* \return next hash key or 0 if end of table.
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*/
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GLuint
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_mesa_HashNextEntry(const struct _mesa_HashTable *table, GLuint key)
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{
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const struct HashEntry *entry;
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GLuint pos;
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assert(table);
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assert(key);
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/* Find the entry with given key */
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pos = key & (TABLE_SIZE - 1);
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entry = table->Table[pos];
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while (entry) {
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if (entry->Key == key) {
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break;
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}
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entry = entry->Next;
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}
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if (!entry) {
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/* the key was not found, we can't find next entry */
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return 0;
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}
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if (entry->Next) {
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/* return next in linked list */
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return entry->Next->Key;
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}
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else {
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/* look for next non-empty table slot */
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pos++;
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while (pos < TABLE_SIZE) {
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if (table->Table[pos]) {
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return table->Table[pos]->Key;
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}
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pos++;
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}
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return 0;
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}
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}
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/**
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* Dump contents of hash table for debugging.
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*
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* \param table the hash table.
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*/
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void _mesa_HashPrint(const struct _mesa_HashTable *table)
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void
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_mesa_HashPrint(const struct _mesa_HashTable *table)
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{
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GLuint i;
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assert(table);
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@ -297,7 +344,8 @@ void _mesa_HashPrint(const struct _mesa_HashTable *table)
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* the adjacent key. Otherwise do a full search for a free key block in the
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* allowable key range.
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*/
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GLuint _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys)
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GLuint
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_mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys)
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{
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GLuint maxKey = ~((GLuint) 0);
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_glthread_LOCK_MUTEX(table->Mutex);
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@ -333,28 +381,64 @@ GLuint _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys)
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}
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/**
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* Test walking over all the entries in a hash table.
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*/
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static void
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test_hash_walking(void)
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{
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struct _mesa_HashTable *t = _mesa_NewHashTable();
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const GLuint limit = 50000;
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GLuint i;
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#ifdef HASH_TEST_HARNESS
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int main(int argc, char *argv[])
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/* create some entries */
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for (i = 0; i < limit; i++) {
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GLuint dummy;
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GLuint k = (rand() % (limit * 10)) + 1;
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while (_mesa_HashLookup(t, k)) {
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/* id already in use, try another */
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k = (rand() % (limit * 10)) + 1;
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}
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_mesa_HashInsert(t, k, &dummy);
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}
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/* walk over all entries */
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{
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GLuint k = _mesa_HashFirstEntry(t);
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GLuint count = 0;
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while (k) {
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GLuint knext = _mesa_HashNextEntry(t, k);
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assert(knext != k);
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_mesa_HashRemove(t, k);
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count++;
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k = knext;
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}
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assert(count == limit);
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k = _mesa_HashFirstEntry(t);
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assert(k==0);
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}
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_mesa_DeleteHashTable(t);
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}
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void
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_mesa_test_hash_functions(void)
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{
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int a, b, c;
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struct HashTable *t;
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_mesa_printf("&a = %p\n", &a);
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_mesa_printf("&b = %p\n", &b);
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struct _mesa_HashTable *t;
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t = _mesa_NewHashTable();
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_mesa_HashInsert(t, 501, &a);
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_mesa_HashInsert(t, 10, &c);
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_mesa_HashInsert(t, 0xfffffff8, &b);
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_mesa_HashPrint(t);
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/*_mesa_HashPrint(t);*/
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_mesa_printf("Find 501: %p\n", _mesa_HashLookup(t,501));
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_mesa_printf("Find 1313: %p\n", _mesa_HashLookup(t,1313));
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_mesa_printf("Find block of 100: %d\n", _mesa_HashFindFreeKeyBlock(t, 100));
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assert(_mesa_HashLookup(t,501));
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assert(!_mesa_HashLookup(t,1313));
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assert(_mesa_HashFindFreeKeyBlock(t, 100));
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_mesa_DeleteHashTable(t);
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return 0;
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test_hash_walking();
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}
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#endif
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@ -5,9 +5,9 @@
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/*
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* Mesa 3-D graphics library
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* Version: 4.1
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* Version: 6.3
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*
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@ -35,13 +35,6 @@
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#include "glheader.h"
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/**
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* Opaque hash table type.
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*/
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struct HashTable;
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extern struct _mesa_HashTable *_mesa_NewHashTable(void);
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extern void _mesa_DeleteHashTable(struct _mesa_HashTable *table);
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@ -54,9 +47,13 @@ extern void _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key);
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extern GLuint _mesa_HashFirstEntry(struct _mesa_HashTable *table);
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extern GLuint _mesa_HashNextEntry(const struct _mesa_HashTable *table, GLuint key);
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extern void _mesa_HashPrint(const struct _mesa_HashTable *table);
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extern GLuint _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys);
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extern void _mesa_test_hash_functions(void);
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#endif
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