Added _mesa_HashNextEntry() function to allow walking over all entries

in a hash table.
Added _mesa_test_hash_functions() for unit testing.
Updated comments, etc.
This commit is contained in:
Brian Paul 2005-01-24 00:20:23 +00:00
parent 72e3664996
commit c74ffb8266
2 changed files with 127 additions and 46 deletions

View file

@ -2,8 +2,8 @@
* \file hash.c * \file hash.c
* Generic hash table. * Generic hash table.
* *
* Used for display lists and texture objects. The hash functions are * Used for display lists, texture objects, vertex/fragment programs,
* thread-safe. * buffer objects, etc. The hash functions are thread-safe.
* *
* \note key=0 is illegal. * \note key=0 is illegal.
* *
@ -12,9 +12,9 @@
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
* Version: 4.1 * Version: 6.3
* *
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
* *
* Permission is hereby granted, free of charge, to any person obtaining a * Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"), * copy of this software and associated documentation files (the "Software"),
@ -39,7 +39,6 @@
#include "imports.h" #include "imports.h"
#include "glthread.h" #include "glthread.h"
#include "hash.h" #include "hash.h"
#include "context.h"
#define TABLE_SIZE 1023 /**< Size of lookup table/array */ #define TABLE_SIZE 1023 /**< Size of lookup table/array */
@ -67,13 +66,13 @@ struct _mesa_HashTable {
}; };
/** /**
* Create a new hash table. * Create a new hash table.
* *
* \return pointer to a new, empty hash table. * \return pointer to a new, empty hash table.
*/ */
struct _mesa_HashTable *_mesa_NewHashTable(void) struct _mesa_HashTable *
_mesa_NewHashTable(void)
{ {
struct _mesa_HashTable *table = CALLOC_STRUCT(_mesa_HashTable); struct _mesa_HashTable *table = CALLOC_STRUCT(_mesa_HashTable);
if (table) { if (table) {
@ -86,16 +85,18 @@ struct _mesa_HashTable *_mesa_NewHashTable(void)
/** /**
* Delete a hash table. * Delete a hash table.
*
* \param table the hash table to delete.
*
* Frees each entry on the hash table and then the hash table structure itself. * Frees each entry on the hash table and then the hash table structure itself.
* Note that the caller should have already traversed the table and deleted
* the objects in the table (i.e. We don't free the entries' data pointer).
*
* \param table the hash table to delete.
*/ */
void _mesa_DeleteHashTable(struct _mesa_HashTable *table) void
_mesa_DeleteHashTable(struct _mesa_HashTable *table)
{ {
GLuint i; GLuint i;
assert(table); assert(table);
for (i=0;i<TABLE_SIZE;i++) { for (i = 0; i < TABLE_SIZE; i++) {
struct HashEntry *entry = table->Table[i]; struct HashEntry *entry = table->Table[i];
while (entry) { while (entry) {
struct HashEntry *next = entry->Next; struct HashEntry *next = entry->Next;
@ -116,10 +117,9 @@ void _mesa_DeleteHashTable(struct _mesa_HashTable *table)
* \param key the key. * \param key the key.
* *
* \return pointer to user's data or NULL if key not in table * \return pointer to user's data or NULL if key not in table
*
* Walks through the hash entry until finding the matching key.
*/ */
void *_mesa_HashLookup(const struct _mesa_HashTable *table, GLuint key) void *
_mesa_HashLookup(const struct _mesa_HashTable *table, GLuint key)
{ {
GLuint pos; GLuint pos;
const struct HashEntry *entry; const struct HashEntry *entry;
@ -141,18 +141,15 @@ void *_mesa_HashLookup(const struct _mesa_HashTable *table, GLuint key)
/** /**
* Insert into the hash table. * Insert a key/pointer pair into the hash table.
*
* If an entry with this key already exists we'll replace the existing entry. * If an entry with this key already exists we'll replace the existing entry.
* *
* \param table the hash table. * \param table the hash table.
* \param key the key (not zero). * \param key the key (not zero).
* \param data pointer to user data. * \param data pointer to user data.
*
* While holding the hash table's lock, walk through the hash entry list replacing the data if a
* matching key is found, or inserts a new table entry otherwise.
*/ */
void _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data) void
_mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data)
{ {
/* search for existing entry with this key */ /* search for existing entry with this key */
GLuint pos; GLuint pos;
@ -199,7 +196,8 @@ void _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data)
* While holding the hash table's lock, searches the entry with the matching * While holding the hash table's lock, searches the entry with the matching
* key and unlinks it. * key and unlinks it.
*/ */
void _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key) void
_mesa_HashRemove(struct _mesa_HashTable *table, GLuint key)
{ {
GLuint pos; GLuint pos;
struct HashEntry *entry, *prev; struct HashEntry *entry, *prev;
@ -247,7 +245,8 @@ void _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key)
* While holding the lock, walks through all table positions until finding * While holding the lock, walks through all table positions until finding
* the first entry of the first non-empty one. * the first entry of the first non-empty one.
*/ */
GLuint _mesa_HashFirstEntry(struct _mesa_HashTable *table) GLuint
_mesa_HashFirstEntry(struct _mesa_HashTable *table)
{ {
GLuint pos; GLuint pos;
assert(table); assert(table);
@ -263,13 +262,61 @@ GLuint _mesa_HashFirstEntry(struct _mesa_HashTable *table)
} }
/**
* Given a hash table key, return the next key. This is used to walk
* over all entries in the table. Note that the keys returned during
* walking won't be in any particular order.
* \return next hash key or 0 if end of table.
*/
GLuint
_mesa_HashNextEntry(const struct _mesa_HashTable *table, GLuint key)
{
const struct HashEntry *entry;
GLuint pos;
assert(table);
assert(key);
/* Find the entry with given key */
pos = key & (TABLE_SIZE - 1);
entry = table->Table[pos];
while (entry) {
if (entry->Key == key) {
break;
}
entry = entry->Next;
}
if (!entry) {
/* the key was not found, we can't find next entry */
return 0;
}
if (entry->Next) {
/* return next in linked list */
return entry->Next->Key;
}
else {
/* look for next non-empty table slot */
pos++;
while (pos < TABLE_SIZE) {
if (table->Table[pos]) {
return table->Table[pos]->Key;
}
pos++;
}
return 0;
}
}
/** /**
* Dump contents of hash table for debugging. * Dump contents of hash table for debugging.
* *
* \param table the hash table. * \param table the hash table.
*/ */
void _mesa_HashPrint(const struct _mesa_HashTable *table) void
_mesa_HashPrint(const struct _mesa_HashTable *table)
{ {
GLuint i; GLuint i;
assert(table); assert(table);
@ -297,7 +344,8 @@ void _mesa_HashPrint(const struct _mesa_HashTable *table)
* the adjacent key. Otherwise do a full search for a free key block in the * the adjacent key. Otherwise do a full search for a free key block in the
* allowable key range. * allowable key range.
*/ */
GLuint _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys) GLuint
_mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys)
{ {
GLuint maxKey = ~((GLuint) 0); GLuint maxKey = ~((GLuint) 0);
_glthread_LOCK_MUTEX(table->Mutex); _glthread_LOCK_MUTEX(table->Mutex);
@ -333,28 +381,64 @@ GLuint _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys)
} }
/**
* Test walking over all the entries in a hash table.
*/
static void
test_hash_walking(void)
{
struct _mesa_HashTable *t = _mesa_NewHashTable();
const GLuint limit = 50000;
GLuint i;
#ifdef HASH_TEST_HARNESS /* create some entries */
int main(int argc, char *argv[]) for (i = 0; i < limit; i++) {
GLuint dummy;
GLuint k = (rand() % (limit * 10)) + 1;
while (_mesa_HashLookup(t, k)) {
/* id already in use, try another */
k = (rand() % (limit * 10)) + 1;
}
_mesa_HashInsert(t, k, &dummy);
}
/* walk over all entries */
{
GLuint k = _mesa_HashFirstEntry(t);
GLuint count = 0;
while (k) {
GLuint knext = _mesa_HashNextEntry(t, k);
assert(knext != k);
_mesa_HashRemove(t, k);
count++;
k = knext;
}
assert(count == limit);
k = _mesa_HashFirstEntry(t);
assert(k==0);
}
_mesa_DeleteHashTable(t);
}
void
_mesa_test_hash_functions(void)
{ {
int a, b, c; int a, b, c;
struct HashTable *t; struct _mesa_HashTable *t;
_mesa_printf("&a = %p\n", &a);
_mesa_printf("&b = %p\n", &b);
t = _mesa_NewHashTable(); t = _mesa_NewHashTable();
_mesa_HashInsert(t, 501, &a); _mesa_HashInsert(t, 501, &a);
_mesa_HashInsert(t, 10, &c); _mesa_HashInsert(t, 10, &c);
_mesa_HashInsert(t, 0xfffffff8, &b); _mesa_HashInsert(t, 0xfffffff8, &b);
_mesa_HashPrint(t); /*_mesa_HashPrint(t);*/
_mesa_printf("Find 501: %p\n", _mesa_HashLookup(t,501)); assert(_mesa_HashLookup(t,501));
_mesa_printf("Find 1313: %p\n", _mesa_HashLookup(t,1313)); assert(!_mesa_HashLookup(t,1313));
_mesa_printf("Find block of 100: %d\n", _mesa_HashFindFreeKeyBlock(t, 100)); assert(_mesa_HashFindFreeKeyBlock(t, 100));
_mesa_DeleteHashTable(t); _mesa_DeleteHashTable(t);
return 0; test_hash_walking();
} }
#endif

View file

@ -5,9 +5,9 @@
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
* Version: 4.1 * Version: 6.3
* *
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
* *
* Permission is hereby granted, free of charge, to any person obtaining a * Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"), * copy of this software and associated documentation files (the "Software"),
@ -35,13 +35,6 @@
#include "glheader.h" #include "glheader.h"
/**
* Opaque hash table type.
*/
struct HashTable;
extern struct _mesa_HashTable *_mesa_NewHashTable(void); extern struct _mesa_HashTable *_mesa_NewHashTable(void);
extern void _mesa_DeleteHashTable(struct _mesa_HashTable *table); extern void _mesa_DeleteHashTable(struct _mesa_HashTable *table);
@ -54,9 +47,13 @@ extern void _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key);
extern GLuint _mesa_HashFirstEntry(struct _mesa_HashTable *table); extern GLuint _mesa_HashFirstEntry(struct _mesa_HashTable *table);
extern GLuint _mesa_HashNextEntry(const struct _mesa_HashTable *table, GLuint key);
extern void _mesa_HashPrint(const struct _mesa_HashTable *table); extern void _mesa_HashPrint(const struct _mesa_HashTable *table);
extern GLuint _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys); extern GLuint _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys);
extern void _mesa_test_hash_functions(void);
#endif #endif