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glsl: Drop ftransform() from GLSL 1.40 profile.
This is the one builtin function claimed to be dropped due to the ARB_compatibility split. Fixes piglit spec/GLSL-1.40/compiler/ftransform.vert Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -328,8 +328,6 @@ vec2 normalize(vec2 x);
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vec3 normalize(vec3 x);
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vec4 normalize(vec4 x);
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vec4 ftransform();
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float faceforward(float N, float I, float Nref);
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vec2 faceforward(vec2 N, vec2 I, vec2 Nref);
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vec3 faceforward(vec3 N, vec3 I, vec3 Nref);
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