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glthread: fix glArrayElement handling
This must be marshalled synchronously or the attrib pointers' content
might change by the time we use them.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8068
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20748>
(cherry picked from commit ddc721e15c)
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2 changed files with 2 additions and 2 deletions
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@ -2929,7 +2929,7 @@
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"description": "glthread: fix glArrayElement handling",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null
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},
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@ -3189,7 +3189,7 @@
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<enum name="CLIENT_VERTEX_ARRAY_BIT" value="0x00000002"/>
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<enum name="CLIENT_ALL_ATTRIB_BITS" value="0xFFFFFFFF"/>
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<function name="ArrayElement" deprecated="3.1" exec="beginend">
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<function name="ArrayElement" deprecated="3.1" exec="beginend" marshal="sync">
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<param name="i" type="GLint"/>
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<glx handcode="true"/>
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</function>
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