mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-06 09:28:07 +02:00
panfrost: Fix shader texture count
Instead of using num_textures, determine the texture count from the last bit set in textures_used. Fixes ADDR_RANGE_FAULTs when draw_textured_quad writes only stencil. Cc: mesa-stable Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10422>
This commit is contained in:
parent
c220976fd0
commit
c7076e03e5
1 changed files with 1 additions and 1 deletions
|
|
@ -239,5 +239,5 @@ pan_shader_compile(const struct panfrost_device *dev,
|
|||
info->attribute_count += util_bitcount(s->info.images_used);
|
||||
info->writes_global = s->info.writes_memory;
|
||||
|
||||
info->sampler_count = info->texture_count = s->info.num_textures;
|
||||
info->sampler_count = info->texture_count = BITSET_LAST_BIT(s->info.textures_used);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue