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mesa: use FLUSH_VERTICES() in _mesa_drawbuffers()
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1 changed files with 1 additions and 1 deletions
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@ -443,7 +443,7 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers,
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}
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if (newState)
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ctx->NewState |= _NEW_BUFFERS;
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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}
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