st/mesa: need to pass srcLevel to st_texture_image_copy()

Fixes a regression in mipmap setup.
This commit is contained in:
Brian Paul 2010-05-04 17:25:33 -06:00
parent 87022efb4f
commit c6fdb950e9
3 changed files with 6 additions and 7 deletions

View file

@ -1778,7 +1778,7 @@ copy_image_data_to_texture(struct st_context *st,
*/
st_texture_image_copy(st->pipe,
stObj->pt, dstLevel, /* dest texture, level */
stImage->pt, /* src texture */
stImage->pt, stImage->level, /* src texture, level */
stImage->face);
pipe_resource_reference(&stImage->pt, NULL);

View file

@ -280,7 +280,7 @@ print_center_pixel(struct pipe_context *pipe, struct pipe_resource *src)
void
st_texture_image_copy(struct pipe_context *pipe,
struct pipe_resource *dst, GLuint dstLevel,
struct pipe_resource *src,
struct pipe_resource *src, GLuint srcLevel,
GLuint face)
{
struct pipe_screen *screen = pipe->screen;
@ -289,12 +289,11 @@ st_texture_image_copy(struct pipe_context *pipe,
GLuint depth = u_minify(dst->depth0, dstLevel);
struct pipe_surface *src_surface;
struct pipe_surface *dst_surface;
const GLuint srcLevel = 0;
GLuint i;
assert(src->width0 == width);
assert(src->height0 == height);
assert(src->depth0 == depth);
assert(u_minify(src->width0, srcLevel) == width);
assert(u_minify(src->height0, srcLevel) == height);
assert(u_minify(src->depth0, srcLevel) == depth);
/* Loop over 3D image slices */
for (i = 0; i < depth; i++) {

View file

@ -205,7 +205,7 @@ st_texture_image_data(struct st_context *st,
extern void
st_texture_image_copy(struct pipe_context *pipe,
struct pipe_resource *dst, GLuint dstLevel,
struct pipe_resource *src,
struct pipe_resource *src, GLuint srcLevel,
GLuint face);
extern void