radv: drop local MIN/MAX macros.

Use the ones in macros.h instead.

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2016-10-14 13:11:20 +10:00
parent 78bce52f9a
commit c6f1077e0d
4 changed files with 4 additions and 7 deletions

View file

@ -45,7 +45,7 @@ VkResult radv_CreateDescriptorSetLayout(
uint32_t max_binding = 0;
uint32_t immutable_sampler_count = 0;
for (uint32_t j = 0; j < pCreateInfo->bindingCount; j++) {
max_binding = MAX(max_binding, pCreateInfo->pBindings[j].binding);
max_binding = MAX2(max_binding, pCreateInfo->pBindings[j].binding);
if (pCreateInfo->pBindings[j].pImmutableSamplers)
immutable_sampler_count += pCreateInfo->pBindings[j].descriptorCount;
}

View file

@ -85,9 +85,6 @@ typedef uint32_t xcb_window_t;
#define radv_noreturn __attribute__((__noreturn__))
#define radv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
#define MIN(a, b) ((a) < (b) ? (a) : (b))
#define MAX(a, b) ((a) > (b) ? (a) : (b))
static inline uint32_t
align_u32(uint32_t v, uint32_t a)
{
@ -141,7 +138,7 @@ radv_minify(uint32_t n, uint32_t levels)
if (unlikely(n == 0))
return 0;
else
return MAX(n >> levels, 1);
return MAX2(n >> levels, 1);
}
static inline float
radv_clamp_f(float f, float min, float max)

View file

@ -823,7 +823,7 @@ x11_surface_create_swapchain(VkIcdSurfaceBase *icd_surface,
* 4) One to render to
*/
if (pCreateInfo->presentMode == VK_PRESENT_MODE_MAILBOX_KHR)
num_images = MAX(num_images, 4);
num_images = MAX2(num_images, 4);
size_t size = sizeof(*chain) + num_images * sizeof(chain->images[0]);
chain = radv_alloc2(&device->alloc, pAllocator, size, 8,

View file

@ -256,7 +256,7 @@ static int radv_compute_level(ADDR_HANDLE addrlib,
surf_level->dcc_fast_clear_size = AddrDccOut->dccFastClearSize;
surf_level->dcc_enabled = true;
surf->dcc_size = surf_level->dcc_offset + AddrDccOut->dccRamSize;
surf->dcc_alignment = MAX(surf->dcc_alignment, AddrDccOut->dccRamBaseAlign);
surf->dcc_alignment = MAX2(surf->dcc_alignment, AddrDccOut->dccRamBaseAlign);
}
}