mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-28 08:10:09 +01:00
svga: clamp device line width to at least 1 to fix HWv8 line stippling
The line stipple fallback code for virtual HW version 8 didn't work. With HW version 8, we were getting zero when querying the max line widths (AA and non-AA). This means we were setting the draw module's wide line threshold to zero. This caused the wide line stage to always get enabled. That caused the line stipple module to fall because the wide line stage was clobbering the rasterization state with a state object setting the line stipple pattern to 0xffff. Now the wide_lines variable in draw's validate_pipeline() will not be incorrectly set. Also improve debug output. BTW, also this fixes several other piglit tests: polygon-mode, primitive- restart-draw-mode, and line-flat-clip-color since they all use the draw module fallback. See VMware bug 1895811. Reviewed-by: Charmaine Lee <charmainel@vmware.com> (cherry picked from commitc2b92dada0) Squashed with: svga: adjust line subpixel position for HWv8 This fixes two regressions on HWv8: Piglit gl-1.0-ortho-pos Piglit/glean fbo This was caused by commitc2b92dada0"svga: clamp device line width to at least 1 to fix HWv8 line stippling" This also fixes two conform tests: Vertex Order and Polygon Face No Piglit/conform changes with HWv9 or later. VMware bug 1905053 Reviewed-by: Charmaine Lee <charmainel@vmware.com> (cherry picked from commit5b8d33acef)
This commit is contained in:
parent
49b5da785f
commit
c6e841667f
2 changed files with 5 additions and 5 deletions
|
|
@ -1090,18 +1090,18 @@ svga_screen_create(struct svga_winsys_screen *sws)
|
|||
get_bool_cap(sws, SVGA3D_DEVCAP_LINE_STIPPLE, FALSE);
|
||||
|
||||
svgascreen->maxLineWidth =
|
||||
get_float_cap(sws, SVGA3D_DEVCAP_MAX_LINE_WIDTH, 1.0f);
|
||||
MAX2(1.0, get_float_cap(sws, SVGA3D_DEVCAP_MAX_LINE_WIDTH, 1.0f));
|
||||
|
||||
svgascreen->maxLineWidthAA =
|
||||
get_float_cap(sws, SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH, 1.0f);
|
||||
MAX2(1.0, get_float_cap(sws, SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH, 1.0f));
|
||||
|
||||
if (0) {
|
||||
debug_printf("svga: haveProvokingVertex %u\n",
|
||||
svgascreen->haveProvokingVertex);
|
||||
debug_printf("svga: haveLineStip %u "
|
||||
"haveLineSmooth %u maxLineWidth %f\n",
|
||||
"haveLineSmooth %u maxLineWidth %.2f maxLineWidthAA %.2f\n",
|
||||
svgascreen->haveLineStipple, svgascreen->haveLineSmooth,
|
||||
svgascreen->maxLineWidth);
|
||||
svgascreen->maxLineWidth, svgascreen->maxLineWidthAA);
|
||||
debug_printf("svga: maxPointSize %g\n", svgascreen->maxPointSize);
|
||||
debug_printf("svga: msaa samples mask: 0x%x\n", svgascreen->ms_samples);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -535,7 +535,7 @@ emit_viewport( struct svga_context *svga,
|
|||
break;
|
||||
case PIPE_PRIM_LINES:
|
||||
adjust_x = -0.5;
|
||||
adjust_y = 0;
|
||||
adjust_y = -0.125;
|
||||
break;
|
||||
case PIPE_PRIM_TRIANGLES:
|
||||
adjust_x = -0.5;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue