vk/image: Define anv_surface, refactor anv_image

This prepares for upcoming miptree support.

anv_surface is a proxy for color surfaces, depth surfaces, and stencil
surfaces.  Embed two instances of anv_surface into anv_image: the
primary surface (color or depth), and an optional stencil surface.
This commit is contained in:
Chad Versace 2015-06-26 18:48:34 -07:00
parent 127cb3f6c5
commit c6e76aed9d
4 changed files with 130 additions and 99 deletions

View file

@ -96,6 +96,9 @@ anv_image_choose_tile_mode(const struct anv_image_create_info *anv_info)
if (anv_info->force_tile_mode)
return anv_info->tile_mode;
if (anv_info->vk_info->format == VK_FORMAT_S8_UINT)
return WMAJOR;
switch (anv_info->vk_info->tiling) {
case VK_IMAGE_TILING_LINEAR:
return LINEAR;
@ -107,6 +110,43 @@ anv_image_choose_tile_mode(const struct anv_image_create_info *anv_info)
}
}
static void
anv_image_make_surface(const struct anv_image_create_info *create_info,
uint64_t *inout_image_size,
uint32_t *inout_image_alignment,
struct anv_surface *out_surface)
{
const VkExtent3D *restrict extent = &create_info->vk_info->extent;
const uint8_t tile_mode = anv_image_choose_tile_mode(create_info);
const struct anv_tile_info *tile_info =
&anv_tile_info_table[tile_mode];
const struct anv_format *format_info =
anv_format_for_vk_format(create_info->vk_info->format);
uint32_t stride = align_u32(extent->width * format_info->cpp,
tile_info->width);
uint32_t size = stride * align_u32(extent->height, tile_info->height);
uint32_t offset = align_u32(*inout_image_size,
tile_info->surface_alignment);
*inout_image_size = offset + size;
*inout_image_alignment = MAX(*inout_image_alignment,
tile_info->surface_alignment);
*out_surface = (struct anv_surface) {
.offset = offset,
.stride = stride,
.tile_mode = tile_mode,
/* FINISHME: Stop hardcoding miptree subimage alignment */
.h_align = 4,
.v_align = 4,
};
}
VkResult
anv_image_create(VkDevice _device,
const struct anv_image_create_info *create_info,
@ -115,6 +155,7 @@ anv_image_create(VkDevice _device,
struct anv_device *device = (struct anv_device *) _device;
const VkImageCreateInfo *pCreateInfo = create_info->vk_info;
const VkExtent3D *restrict extent = &pCreateInfo->extent;
struct anv_image *image;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO);
@ -127,8 +168,6 @@ anv_image_create(VkDevice _device,
anv_assert(pCreateInfo->extent.height > 0);
anv_assert(pCreateInfo->extent.depth == 1);
const uint32_t tile_mode = anv_image_choose_tile_mode(create_info);
/* TODO(chadv): How should we validate inputs? */
const uint8_t surf_type =
anv_surf_type_from_image_type[pCreateInfo->imageType];
@ -136,9 +175,6 @@ anv_image_create(VkDevice _device,
const struct anv_surf_type_limits *limits =
&anv_surf_type_limits[surf_type];
const struct anv_tile_info *tile_info =
&anv_tile_info_table[tile_mode];
if (extent->width > limits->width ||
extent->height > limits->height ||
extent->depth > limits->depth) {
@ -150,19 +186,21 @@ anv_image_create(VkDevice _device,
const struct anv_format *format_info =
anv_format_for_vk_format(pCreateInfo->format);
uint32_t image_stride = 0;
uint32_t image_size = 0;
uint32_t stencil_offset = 0;
uint32_t stencil_stride = 0;
image = anv_device_alloc(device, sizeof(*image), 8,
VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
if (!image)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
if (!format_info->has_stencil || format_info->depth_format) {
/* The format has a color or depth component. Calculate space for it. */
uint32_t aligned_height;
memset(image, 0, sizeof(*image));
image->type = pCreateInfo->imageType;
image->extent = pCreateInfo->extent;
image->format = pCreateInfo->format;
image->surf_type = surf_type;
image_stride = align_i32(extent->width * format_info->cpp,
tile_info->width);
aligned_height = align_i32(extent->height, tile_info->height);
image_size = image_stride * aligned_height;
if (likely(!format_info->has_stencil || format_info->depth_format)) {
/* The image's primary surface is a color or depth surface. */
anv_image_make_surface(create_info, &image->size, &image->alignment,
&image->primary_surface);
}
if (format_info->has_stencil) {
@ -171,51 +209,16 @@ anv_image_create(VkDevice _device,
* stencil reside in the same image. To satisfy Vulkan and the GPU, we
* place the depth and stencil buffers in the same bo.
*/
const struct anv_tile_info *w_info = &anv_tile_info_table[WMAJOR];
uint32_t aligned_height;
uint32_t stencil_size;
VkImageCreateInfo stencil_info = *pCreateInfo;
stencil_info.format = VK_FORMAT_S8_UINT;
stencil_offset = align_u32(image_size, w_info->surface_alignment);
stencil_stride = align_i32(extent->width, w_info->width);
aligned_height = align_i32(extent->height, w_info->height);
stencil_size = stencil_stride * aligned_height;
image_size = stencil_offset + stencil_size;
anv_image_make_surface(
&(struct anv_image_create_info) {
.vk_info = &stencil_info,
},
&image->size, &image->alignment, &image->stencil_surface);
}
struct anv_image *image = anv_device_alloc(device, sizeof(*image), 8,
VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
if (!image)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
/* To eliminate the risk of using unitialized struct members above, fill the
* image struct here at the function bottom instead of piecemeal throughout
* the function body.
*/
*image = (struct anv_image) {
.type = pCreateInfo->imageType,
.extent = pCreateInfo->extent,
.format = pCreateInfo->format,
.size = image_size,
.alignment = tile_info->surface_alignment,
.stride = image_stride,
.bo = NULL,
.offset = 0,
.stencil_offset = stencil_offset,
.stencil_stride = stencil_stride,
.tile_mode = tile_mode,
.surf_type = surf_type,
/* FINISHME: Stop hardcoding miptree image alignment */
.h_align = 4,
.v_align = 4,
.swap_chain = NULL,
};
*pImage = (VkImage) image;
return VK_SUCCESS;
@ -266,6 +269,7 @@ anv_image_view_init(struct anv_surface_view *view,
struct anv_cmd_buffer *cmd_buffer)
{
struct anv_image *image = (struct anv_image *) pCreateInfo->image;
struct anv_surface *surface = NULL;
const struct anv_format *format_info =
anv_format_for_vk_format(pCreateInfo->format);
@ -287,12 +291,15 @@ anv_image_view_init(struct anv_surface_view *view,
case VK_IMAGE_ASPECT_DEPTH:
case VK_IMAGE_ASPECT_COLOR:
view->offset = image->offset;
surface = &image->primary_surface;
break;
default:
unreachable("");
break;
}
view->offset = image->offset + surface->offset;
/* TODO: Miplevels */
view->extent = image->extent;
@ -309,9 +316,9 @@ anv_image_view_init(struct anv_surface_view *view,
.SurfaceType = anv_surf_type_from_image_view_type[pCreateInfo->viewType],
.SurfaceArray = false,
.SurfaceFormat = format_info->surface_format,
.SurfaceVerticalAlignment = anv_valign[image->v_align],
.SurfaceHorizontalAlignment = anv_halign[image->h_align],
.TileMode = image->tile_mode,
.SurfaceVerticalAlignment = anv_valign[surface->v_align],
.SurfaceHorizontalAlignment = anv_halign[surface->h_align],
.TileMode = surface->tile_mode,
.VerticalLineStride = 0,
.VerticalLineStrideOffset = 0,
.SamplerL2BypassModeDisable = true,
@ -322,7 +329,7 @@ anv_image_view_init(struct anv_surface_view *view,
.Height = image->extent.height - 1,
.Width = image->extent.width - 1,
.Depth = image->extent.depth - 1,
.SurfacePitch = image->stride - 1,
.SurfacePitch = surface->stride - 1,
.MinimumArrayElement = 0,
.NumberofMultisamples = MULTISAMPLECOUNT_1,
.XOffset = 0,
@ -383,6 +390,7 @@ anv_color_attachment_view_init(struct anv_surface_view *view,
struct anv_cmd_buffer *cmd_buffer)
{
struct anv_image *image = (struct anv_image *) pCreateInfo->image;
struct anv_surface *surface = &image->primary_surface;
const struct anv_format *format =
anv_format_for_vk_format(pCreateInfo->format);
@ -408,9 +416,9 @@ anv_color_attachment_view_init(struct anv_surface_view *view,
.SurfaceType = SURFTYPE_2D,
.SurfaceArray = false,
.SurfaceFormat = format->surface_format,
.SurfaceVerticalAlignment = anv_valign[image->v_align],
.SurfaceHorizontalAlignment = anv_halign[image->h_align],
.TileMode = image->tile_mode,
.SurfaceVerticalAlignment = anv_valign[surface->v_align],
.SurfaceHorizontalAlignment = anv_halign[surface->h_align],
.TileMode = surface->tile_mode,
.VerticalLineStride = 0,
.VerticalLineStrideOffset = 0,
.SamplerL2BypassModeDisable = true,
@ -421,7 +429,7 @@ anv_color_attachment_view_init(struct anv_surface_view *view,
.Height = image->extent.height - 1,
.Width = image->extent.width - 1,
.Depth = image->extent.depth - 1,
.SurfacePitch = image->stride - 1,
.SurfacePitch = surface->stride - 1,
.MinimumArrayElement = 0,
.NumberofMultisamples = MULTISAMPLECOUNT_1,
.XOffset = 0,
@ -476,6 +484,8 @@ anv_CreateDepthStencilView(VkDevice _device,
struct anv_device *device = (struct anv_device *) _device;
struct anv_depth_stencil_view *view;
struct anv_image *image = (struct anv_image *) pCreateInfo->image;
struct anv_surface *depth_surface = &image->primary_surface;
struct anv_surface *stencil_surface = &image->stencil_surface;
const struct anv_format *format =
anv_format_for_vk_format(image->format);
@ -494,13 +504,13 @@ anv_CreateDepthStencilView(VkDevice _device,
view->bo = image->bo;
view->depth_stride = image->stride;
view->depth_offset = image->offset;
view->depth_stride = depth_surface->stride;
view->depth_offset = image->offset + depth_surface->offset;
view->depth_format = format->depth_format;
view->depth_qpitch = 0; /* FINISHME: QPitch */
view->stencil_stride = image->stencil_stride;
view->stencil_offset = image->offset + image->stencil_offset;
view->stencil_stride = stencil_surface->stride;
view->stencil_offset = image->offset + stencil_surface->offset;
view->stencil_qpitch = 0; /* FINISHME: QPitch */
*pView = (VkDepthStencilView) view;

View file

@ -65,13 +65,19 @@ VkResult anv_CreateDmaBufImageINTEL(
goto fail_mem;
}
image->bo = &mem->bo;
image->offset = 0;
image->type = VK_IMAGE_TYPE_2D;
image->extent = pCreateInfo->extent;
image->tile_mode = XMAJOR;
image->stride = pCreateInfo->strideInBytes;
image->size = mem->bo.size;
*image = (struct anv_image) {
.bo = &mem->bo,
.offset = 0,
.type = VK_IMAGE_TYPE_2D,
.extent = pCreateInfo->extent,
.size = mem->bo.size,
.primary_surface = {
.offset = 0,
.stride = pCreateInfo->strideInBytes,
.tile_mode = XMAJOR,
},
};
assert(image->extent.width > 0);
assert(image->extent.height > 0);

View file

@ -784,17 +784,38 @@ struct anv_format {
const struct anv_format *
anv_format_for_vk_format(VkFormat format);
/**
* A proxy for the color surfaces, depth surfaces, and stencil surfaces.
*/
struct anv_surface {
/**
* Offset from VkImage's base address, as bound by vkBindImageMemory().
*/
uint32_t offset;
uint32_t stride; /**< RENDER_SURFACE_STATE.SurfacePitch */
/**
* \name Alignment of miptree images, in units of pixels.
*
* These fields contain the real alignment values, not the values to be
* given to the GPU. For example, if h_align is 4, then program the GPU
* with HALIGN_4.
* \{
*/
uint8_t h_align; /**< RENDER_SURFACE_STATE.SurfaceHorizontalAlignment */
uint8_t v_align; /**< RENDER_SURFACE_STATE.SurfaceVerticalAlignment */
/** \} */
uint8_t tile_mode; /**< RENDER_SURFACE_STATE.TileMode */
};
struct anv_image {
VkImageType type;
VkExtent3D extent;
VkFormat format;
uint32_t tile_mode;
VkDeviceSize size;
uint32_t alignment;
uint32_t stride;
uint32_t stencil_offset;
uint32_t stencil_stride;
/* Set when bound */
struct anv_bo *bo;
@ -802,23 +823,14 @@ struct anv_image {
struct anv_swap_chain *swap_chain;
/**
* \name Alignment of miptree images, in units of pixels.
*
* These fields contain the actual alignment values, not the values the
* hardware expects. For example, if h_align is 4, then program the hardware
* with HALIGN_4.
*
* \see RENDER_SURFACE_STATE.SurfaceHorizontalAlignment
* \see RENDER_SURFACE_STATE.SurfaceVerticalAlignment
* \{
*/
uint8_t h_align;
uint8_t v_align;
/** \} */
/** RENDER_SURFACE_STATE.SurfaceType */
uint8_t surf_type;
/** Primary surface is either color or depth. */
struct anv_surface primary_surface;
/** Stencil surface is optional. */
struct anv_surface stencil_surface;
};
struct anv_surface_view {

View file

@ -104,6 +104,7 @@ VkResult anv_CreateSwapChainWSI(
for (uint32_t i = 0; i < chain->count; i++) {
struct anv_image *image;
struct anv_surface *surface;
struct anv_device_memory *memory;
anv_image_create((VkDevice) device,
@ -130,6 +131,8 @@ VkResult anv_CreateSwapChainWSI(
}},
(VkImage *) &image);
surface = &image->primary_surface;
anv_AllocMemory((VkDevice) device,
&(VkMemoryAllocInfo) {
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
@ -143,7 +146,7 @@ VkResult anv_CreateSwapChainWSI(
(VkDeviceMemory) memory, 0);
ret = anv_gem_set_tiling(device, memory->bo.gem_handle,
image->stride, I915_TILING_X);
surface->stride, I915_TILING_X);
if (ret) {
result = vk_error(VK_ERROR_UNKNOWN);
goto fail;
@ -166,7 +169,7 @@ VkResult anv_CreateSwapChainWSI(
image->size,
pCreateInfo->imageExtent.width,
pCreateInfo->imageExtent.height,
image->stride,
surface->stride,
depth, bpp, fd);
chain->images[i].image = image;