From c6cb3b3b9393b5550d5ae0b88fac56a487bdc854 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Tue, 9 Apr 2024 14:14:52 +0200 Subject: [PATCH] radv/rt: remove dead code about intersection shaders in radv_pipeline_get_shader_key() Signed-off-by: Samuel Pitoiset Part-of: --- src/amd/vulkan/radv_pipeline.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 076a627ceb4..93add4ac136 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -163,10 +163,6 @@ radv_pipeline_get_shader_key(const struct radv_device *device, const VkPipelineS const VkPipelineRobustnessCreateInfoEXT *stage_robust_info = vk_find_struct_const(stage->pNext, PIPELINE_ROBUSTNESS_CREATE_INFO_EXT); - /* map any hit to intersection as these shaders get merged */ - if (s == MESA_SHADER_ANY_HIT) - s = MESA_SHADER_INTERSECTION; - enum radv_buffer_robustness storage_robustness = device->buffer_robustness; enum radv_buffer_robustness uniform_robustness = device->buffer_robustness; enum radv_buffer_robustness vertex_robustness = device->buffer_robustness;