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Moved _glapi_check_multithread() call into drivers, instead of in
_mesa_make_current(). This removes an ugly #if !defined(IN_DRI_DRIVER) from core Mesa.
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3 changed files with 14 additions and 10 deletions
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@ -2,7 +2,7 @@
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* Mesa 3-D graphics library
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* Version: 6.5
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*
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@ -1051,6 +1051,12 @@ OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type,
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ctx->height = height;
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osmesa_update_state( &ctx->mesa, 0 );
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/* Call this periodically to detect when the user has begun using
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* GL rendering from multiple threads.
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*/
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_glapi_check_multithread();
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_mesa_make_current( &ctx->mesa, ctx->gl_buffer, ctx->gl_buffer );
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if (ctx->userRowLength)
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@ -2,7 +2,7 @@
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* Mesa 3-D graphics library
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* Version: 6.5
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*
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@ -2067,6 +2067,11 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
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c->xm_buffer = drawBuffer;
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/* Call this periodically to detect when the user has begun using
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* GL rendering from multiple threads.
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*/
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_glapi_check_multithread();
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_mesa_make_current(&(c->mesa),
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&drawBuffer->mesa_buffer,
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&readBuffer->mesa_buffer);
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@ -1597,14 +1597,7 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
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}
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}
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#if !defined(IN_DRI_DRIVER)
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/* We call this function periodically (just here for now) in
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* order to detect when multithreading has begun. In a DRI driver, this
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* step is done by the driver loader (e.g., libGL).
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*/
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_glapi_check_multithread();
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#endif /* !defined(IN_DRI_DRIVER) */
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/* We used to call _glapi_check_multithread() here. Now do it in drivers */
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_glapi_set_context((void *) newCtx);
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ASSERT(_mesa_get_current_context() == newCtx);
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