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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-23 13:20:14 +01:00
radeonsi: remove last use of llvm.SI.resinfo
and move one function up to reuse the code.
This commit is contained in:
parent
ad18d7f040
commit
c6a3911e5d
1 changed files with 71 additions and 70 deletions
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@ -3989,76 +3989,6 @@ static void atomic_emit(
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LLVMBuildBitCast(builder, tmp, bld_base->base.elem_type, "");
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}
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static void resq_fetch_args(
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struct lp_build_tgsi_context * bld_base,
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struct lp_build_emit_data * emit_data)
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{
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struct si_shader_context *ctx = si_shader_context(bld_base);
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struct gallivm_state *gallivm = bld_base->base.gallivm;
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const struct tgsi_full_instruction *inst = emit_data->inst;
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const struct tgsi_full_src_register *reg = &inst->Src[0];
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emit_data->dst_type = ctx->v4i32;
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if (reg->Register.File == TGSI_FILE_BUFFER) {
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emit_data->args[0] = shader_buffer_fetch_rsrc(ctx, reg);
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emit_data->arg_count = 1;
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} else if (inst->Memory.Texture == TGSI_TEXTURE_BUFFER) {
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image_fetch_rsrc(bld_base, reg, false, inst->Memory.Texture,
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&emit_data->args[0]);
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emit_data->arg_count = 1;
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} else {
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emit_data->args[0] = bld_base->uint_bld.zero; /* mip level */
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image_fetch_rsrc(bld_base, reg, false, inst->Memory.Texture,
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&emit_data->args[1]);
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emit_data->args[2] = lp_build_const_int32(gallivm, 15); /* dmask */
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emit_data->args[3] = bld_base->uint_bld.zero; /* unorm */
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emit_data->args[4] = bld_base->uint_bld.zero; /* r128 */
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emit_data->args[5] = tgsi_is_array_image(inst->Memory.Texture) ?
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bld_base->uint_bld.one : bld_base->uint_bld.zero; /* da */
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emit_data->args[6] = bld_base->uint_bld.zero; /* glc */
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emit_data->args[7] = bld_base->uint_bld.zero; /* slc */
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emit_data->args[8] = bld_base->uint_bld.zero; /* tfe */
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emit_data->args[9] = bld_base->uint_bld.zero; /* lwe */
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emit_data->arg_count = 10;
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}
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}
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static void resq_emit(
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const struct lp_build_tgsi_action *action,
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struct lp_build_tgsi_context *bld_base,
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struct lp_build_emit_data *emit_data)
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{
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struct gallivm_state *gallivm = bld_base->base.gallivm;
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LLVMBuilderRef builder = gallivm->builder;
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const struct tgsi_full_instruction *inst = emit_data->inst;
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LLVMValueRef out;
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if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) {
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out = LLVMBuildExtractElement(builder, emit_data->args[0],
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lp_build_const_int32(gallivm, 2), "");
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} else if (inst->Memory.Texture == TGSI_TEXTURE_BUFFER) {
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out = get_buffer_size(bld_base, emit_data->args[0]);
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} else {
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out = lp_build_intrinsic(
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builder, "llvm.SI.getresinfo.i32", emit_data->dst_type,
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emit_data->args, emit_data->arg_count,
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LP_FUNC_ATTR_READNONE | LP_FUNC_ATTR_LEGACY);
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/* Divide the number of layers by 6 to get the number of cubes. */
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if (inst->Memory.Texture == TGSI_TEXTURE_CUBE_ARRAY) {
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LLVMValueRef imm2 = lp_build_const_int32(gallivm, 2);
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LLVMValueRef imm6 = lp_build_const_int32(gallivm, 6);
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LLVMValueRef z = LLVMBuildExtractElement(builder, out, imm2, "");
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z = LLVMBuildSDiv(builder, z, imm6, "");
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out = LLVMBuildInsertElement(builder, out, z, imm2, "");
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}
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}
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emit_data->output[emit_data->chan] = out;
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}
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static void set_tex_fetch_args(struct si_shader_context *ctx,
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struct lp_build_emit_data *emit_data,
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unsigned target,
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@ -4090,6 +4020,77 @@ static void set_tex_fetch_args(struct si_shader_context *ctx,
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memcpy(emit_data->args, &args, sizeof(args));
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}
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static void resq_fetch_args(
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struct lp_build_tgsi_context * bld_base,
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struct lp_build_emit_data * emit_data)
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{
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struct si_shader_context *ctx = si_shader_context(bld_base);
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const struct tgsi_full_instruction *inst = emit_data->inst;
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const struct tgsi_full_src_register *reg = &inst->Src[0];
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emit_data->dst_type = ctx->v4i32;
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if (reg->Register.File == TGSI_FILE_BUFFER) {
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emit_data->args[0] = shader_buffer_fetch_rsrc(ctx, reg);
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emit_data->arg_count = 1;
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} else if (inst->Memory.Texture == TGSI_TEXTURE_BUFFER) {
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image_fetch_rsrc(bld_base, reg, false, inst->Memory.Texture,
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&emit_data->args[0]);
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emit_data->arg_count = 1;
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} else {
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LLVMValueRef res_ptr;
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unsigned image_target;
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if (inst->Memory.Texture == TGSI_TEXTURE_3D)
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image_target = TGSI_TEXTURE_2D_ARRAY;
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else
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image_target = inst->Memory.Texture;
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image_fetch_rsrc(bld_base, reg, false, inst->Memory.Texture,
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&res_ptr);
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set_tex_fetch_args(ctx, emit_data, image_target,
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res_ptr, NULL, &bld_base->uint_bld.zero, 1,
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0xf);
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}
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}
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static void resq_emit(
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const struct lp_build_tgsi_action *action,
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struct lp_build_tgsi_context *bld_base,
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struct lp_build_emit_data *emit_data)
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{
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struct si_shader_context *ctx = si_shader_context(bld_base);
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struct gallivm_state *gallivm = bld_base->base.gallivm;
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LLVMBuilderRef builder = gallivm->builder;
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const struct tgsi_full_instruction *inst = emit_data->inst;
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LLVMValueRef out;
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if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) {
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out = LLVMBuildExtractElement(builder, emit_data->args[0],
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lp_build_const_int32(gallivm, 2), "");
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} else if (inst->Memory.Texture == TGSI_TEXTURE_BUFFER) {
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out = get_buffer_size(bld_base, emit_data->args[0]);
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} else {
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struct ac_image_args args;
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memcpy(&args, emit_data->args, sizeof(args)); /* ugly */
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args.opcode = ac_image_get_resinfo;
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out = ac_emit_image_opcode(&ctx->ac, &args);
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/* Divide the number of layers by 6 to get the number of cubes. */
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if (inst->Memory.Texture == TGSI_TEXTURE_CUBE_ARRAY) {
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LLVMValueRef imm2 = lp_build_const_int32(gallivm, 2);
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LLVMValueRef imm6 = lp_build_const_int32(gallivm, 6);
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LLVMValueRef z = LLVMBuildExtractElement(builder, out, imm2, "");
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z = LLVMBuildSDiv(builder, z, imm6, "");
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out = LLVMBuildInsertElement(builder, out, z, imm2, "");
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}
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}
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emit_data->output[emit_data->chan] = out;
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}
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static const struct lp_build_tgsi_action tex_action;
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enum desc_type {
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