r600g: set ENABLE_KILL in the shader state in the new design

This commit is contained in:
Bas Nieuwenhuizen 2010-09-25 16:11:40 +02:00 committed by Jerome Glisse
parent a852615946
commit c622174f73

View file

@ -173,6 +173,14 @@ static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shade
r600_pipe_state_add_reg(rstate, R600_GROUP_CONTEXT,
R_0288CC_SQ_PGM_CF_OFFSET_PS,
0x00000000, 0xFFFFFFFF, NULL);
if (rshader->uses_kill) {
/* only set some bits here, the other bits are set in the dsa state */
r600_pipe_state_add_reg(rstate, R600_GROUP_CONTEXT,
R_02880C_DB_SHADER_CONTROL,
S_02880C_KILL_ENABLE(1),
S_02880C_KILL_ENABLE(1), NULL);
}
}
static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader)