mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-05 09:38:07 +02:00
ir3: Clarify what's happening in the interpolateAtOffset() math.
nir_builder lets us build much cleaner code than we had (assuming that we get a scalarizing after this). Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17322>
This commit is contained in:
parent
240a98297d
commit
c5eb7ef246
1 changed files with 16 additions and 36 deletions
|
|
@ -29,16 +29,6 @@
|
|||
* instructions.
|
||||
*/
|
||||
|
||||
static nir_ssa_def *
|
||||
load(nir_builder *b, unsigned ncomp, nir_intrinsic_op op)
|
||||
{
|
||||
nir_intrinsic_instr *load_size = nir_intrinsic_instr_create(b->shader, op);
|
||||
nir_ssa_dest_init(&load_size->instr, &load_size->dest, ncomp, 32, NULL);
|
||||
nir_builder_instr_insert(b, &load_size->instr);
|
||||
|
||||
return &load_size->dest.ssa;
|
||||
}
|
||||
|
||||
static nir_ssa_def *
|
||||
ir3_nir_lower_load_barycentric_at_offset_instr(nir_builder *b, nir_instr *instr,
|
||||
void *data)
|
||||
|
|
@ -52,38 +42,28 @@ ir3_nir_lower_load_barycentric_at_offset_instr(nir_builder *b, nir_instr *instr,
|
|||
/* note: at_offset is defined to be relative to the center of the pixel */
|
||||
nir_ssa_def *ij = nir_load_barycentric_pixel(b, 32, .interp_mode = interp_mode);
|
||||
|
||||
nir_ssa_def *s = load(b, 1, nir_intrinsic_load_persp_center_rhw_ir3);
|
||||
|
||||
s = nir_frcp(b, s);
|
||||
|
||||
/* scaled ij with s as 3rd component: */
|
||||
nir_ssa_def *sij =
|
||||
nir_vec3(b, nir_fmul(b, chan(ij, 0), s), nir_fmul(b, chan(ij, 1), s), s);
|
||||
|
||||
nir_ssa_def *foo = nir_fddx(b, sij);
|
||||
nir_ssa_def *bar = nir_fddy(b, sij);
|
||||
|
||||
/* Need helper invocations for our ddx/ddys to work. */
|
||||
if (b->shader->info.stage == MESA_SHADER_FRAGMENT)
|
||||
b->shader->info.fs.needs_quad_helper_invocations = true;
|
||||
|
||||
nir_ssa_def *x, *y, *z, *i, *j;
|
||||
nir_ssa_def *center_w = nir_frcp(b, nir_load_persp_center_rhw_ir3(b, 32));
|
||||
|
||||
x = nir_ffma(b, chan(off, 0), chan(foo, 0), chan(sij, 0));
|
||||
y = nir_ffma(b, chan(off, 0), chan(foo, 1), chan(sij, 1));
|
||||
z = nir_ffma(b, chan(off, 0), chan(foo, 2), chan(sij, 2));
|
||||
/* scaled ij -- ij comes in multiplied by by 1/center_w so multiply that back
|
||||
* out, plus add center_w as the 3rd component for taking the derivatives.
|
||||
*
|
||||
* We actually suspect that we should be using rhw here instead of center_w,
|
||||
* but no tests seem to distinguish between the two.
|
||||
*/
|
||||
nir_ssa_def *sij =
|
||||
nir_vec3(b, nir_fmul(b, chan(ij, 0), center_w), nir_fmul(b, chan(ij, 1), center_w), center_w);
|
||||
|
||||
x = nir_ffma(b, chan(off, 1), chan(bar, 0), x);
|
||||
y = nir_ffma(b, chan(off, 1), chan(bar, 1), y);
|
||||
z = nir_ffma(b, chan(off, 1), chan(bar, 2), z);
|
||||
/* Get the offset value from pixel center for ij, and also for w. */
|
||||
nir_ssa_def *pos = sij;
|
||||
pos = nir_ffma(b, chan(off, 0), nir_fddx(b, sij), pos);
|
||||
pos = nir_ffma(b, chan(off, 1), nir_fddy(b, sij), pos);
|
||||
|
||||
/* convert back into primitive space: */
|
||||
z = nir_frcp(b, z);
|
||||
i = nir_fmul(b, z, x);
|
||||
j = nir_fmul(b, z, y);
|
||||
|
||||
ij = nir_vec2(b, i, j);
|
||||
|
||||
return ij;
|
||||
/* convert back into screen space, dividing by the offset 1/w */
|
||||
return nir_fmul(b, nir_channels(b, pos, 0x3), nir_frcp(b, chan(pos, 2)));
|
||||
}
|
||||
|
||||
static bool
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue