mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-25 02:10:11 +01:00
rasterizer/swr: move BucketMgr to SwrContext
This move gets us back to parity with global manager in that we can dump render context buckets now. Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
This commit is contained in:
parent
cda4c62893
commit
c5c05979f7
21 changed files with 290 additions and 261 deletions
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@ -48,7 +48,17 @@ extern THREAD UINT tlsThreadId;
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class BucketManager
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{
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public:
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BucketManager() {}
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uint32_t mCurrentFrame;
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std::vector<uint32_t> mBucketMap;
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bool mBucketsInitialized;
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std::string mBucketMgrName;
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BucketManager(std::string name) : mCurrentFrame(0), mBucketsInitialized(false), mBucketMgrName(name)
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{
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mBucketMap.clear();
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}
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~BucketManager();
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// removes all registered thread data
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@ -65,9 +65,6 @@ void WakeAllThreads(SWR_CONTEXT* pContext)
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/// @param pCreateInfo - pointer to creation info.
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HANDLE SwrCreateContext(SWR_CREATECONTEXT_INFO* pCreateInfo)
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{
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RDTSC_RESET();
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RDTSC_INIT(0);
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void* pContextMem = AlignedMalloc(sizeof(SWR_CONTEXT), KNOB_SIMD_WIDTH * 4);
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memset(pContextMem, 0, sizeof(SWR_CONTEXT));
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SWR_CONTEXT* pContext = new (pContextMem) SWR_CONTEXT();
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@ -157,6 +154,12 @@ HANDLE SwrCreateContext(SWR_CREATECONTEXT_INFO* pCreateInfo)
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ArchRast::CreateThreadContext(ArchRast::AR_THREAD::API);
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#endif
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#if defined(KNOB_ENABLE_RDTSC)
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pContext->pBucketMgr = new BucketManager(pCreateInfo->contextName);
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RDTSC_RESET(pContext->pBucketMgr);
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RDTSC_INIT(pContext->pBucketMgr, 0);
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#endif
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// Allocate scratch space for workers.
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///@note We could lazily allocate this but its rather small amount of memory.
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for (uint32_t i = 0; i < pContext->NumWorkerThreads; ++i)
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@ -205,7 +208,7 @@ HANDLE SwrCreateContext(SWR_CREATECONTEXT_INFO* pCreateInfo)
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// pass pointer to bucket manager back to caller
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#ifdef KNOB_ENABLE_RDTSC
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pCreateInfo->pBucketMgr = &gBucketMgr;
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pCreateInfo->pBucketMgr = pContext->pBucketMgr;
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#endif
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pCreateInfo->contextSaveSize = sizeof(API_STATE);
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@ -277,9 +280,9 @@ void QueueWork(SWR_CONTEXT* pContext)
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}
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else
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{
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RDTSC_BEGIN(APIDrawWakeAllThreads, pDC->drawId);
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RDTSC_BEGIN(pContext->pBucketMgr, APIDrawWakeAllThreads, pDC->drawId);
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WakeAllThreads(pContext);
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RDTSC_END(APIDrawWakeAllThreads, 1);
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RDTSC_END(pContext->pBucketMgr, APIDrawWakeAllThreads, 1);
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}
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// Set current draw context to NULL so that next state call forces a new draw context to be
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@ -300,7 +303,7 @@ INLINE void QueueDispatch(SWR_CONTEXT* pContext)
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DRAW_CONTEXT* GetDrawContext(SWR_CONTEXT* pContext, bool isSplitDraw = false)
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{
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RDTSC_BEGIN(APIGetDrawContext, 0);
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RDTSC_BEGIN(pContext->pBucketMgr, APIGetDrawContext, 0);
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// If current draw context is null then need to obtain a new draw context to use from ring.
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if (pContext->pCurDrawContext == nullptr)
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{
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@ -389,7 +392,7 @@ DRAW_CONTEXT* GetDrawContext(SWR_CONTEXT* pContext, bool isSplitDraw = false)
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SWR_ASSERT(isSplitDraw == false, "Split draw should only be used when obtaining a new DC");
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}
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RDTSC_END(APIGetDrawContext, 0);
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RDTSC_END(pContext->pBucketMgr, APIGetDrawContext, 0);
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return pContext->pCurDrawContext;
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}
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@ -441,6 +444,10 @@ void SwrDestroyContext(HANDLE hContext)
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#endif
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}
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#if defined(KNOB_ENABLE_RDTSC)
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delete pContext->pBucketMgr;
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#endif
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delete[] pContext->ppScratch;
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AlignedFree(pContext->pStats);
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@ -498,7 +505,7 @@ void SWR_API SwrSync(HANDLE hContext,
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SWR_CONTEXT* pContext = GetContext(hContext);
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DRAW_CONTEXT* pDC = GetDrawContext(pContext);
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RDTSC_BEGIN(APISync, 0);
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RDTSC_BEGIN(pContext->pBucketMgr, APISync, 0);
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pDC->FeWork.type = SYNC;
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pDC->FeWork.pfnWork = ProcessSync;
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@ -514,7 +521,7 @@ void SWR_API SwrSync(HANDLE hContext,
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// enqueue
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QueueDraw(pContext);
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RDTSC_END(APISync, 1);
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RDTSC_END(pContext->pBucketMgr, APISync, 1);
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}
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void SwrStallBE(HANDLE hContext)
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@ -529,28 +536,28 @@ void SwrWaitForIdle(HANDLE hContext)
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{
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SWR_CONTEXT* pContext = GetContext(hContext);
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RDTSC_BEGIN(APIWaitForIdle, 0);
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RDTSC_BEGIN(pContext->pBucketMgr, APIWaitForIdle, 0);
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while (!pContext->dcRing.IsEmpty())
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{
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_mm_pause();
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}
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RDTSC_END(APIWaitForIdle, 1);
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RDTSC_END(pContext->pBucketMgr, APIWaitForIdle, 1);
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}
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void SwrWaitForIdleFE(HANDLE hContext)
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{
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SWR_CONTEXT* pContext = GetContext(hContext);
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RDTSC_BEGIN(APIWaitForIdle, 0);
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RDTSC_BEGIN(pContext->pBucketMgr, APIWaitForIdle, 0);
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while (pContext->drawsOutstandingFE > 0)
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{
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_mm_pause();
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}
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RDTSC_END(APIWaitForIdle, 1);
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RDTSC_END(pContext->pBucketMgr, APIWaitForIdle, 1);
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}
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void SwrSetVertexBuffers(HANDLE hContext,
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@ -1172,7 +1179,7 @@ void DrawInstanced(HANDLE hContext,
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SWR_CONTEXT* pContext = GetContext(hContext);
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DRAW_CONTEXT* pDC = GetDrawContext(pContext);
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RDTSC_BEGIN(APIDraw, pDC->drawId);
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RDTSC_BEGIN(pContext->pBucketMgr, APIDraw, pDC->drawId);
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uint32_t maxVertsPerDraw = MaxVertsPerDraw(pDC, numVertices, topology);
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uint32_t primsPerDraw = GetNumPrims(topology, maxVertsPerDraw);
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@ -1243,7 +1250,7 @@ void DrawInstanced(HANDLE hContext,
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pDC = GetDrawContext(pContext);
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pDC->pState->state.rastState.cullMode = oldCullMode;
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RDTSC_END(APIDraw, numVertices * numInstances);
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RDTSC_END(pContext->pBucketMgr, APIDraw, numVertices * numInstances);
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}
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//////////////////////////////////////////////////////////////////////////
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@ -1307,7 +1314,7 @@ void DrawIndexedInstance(HANDLE hContext,
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DRAW_CONTEXT* pDC = GetDrawContext(pContext);
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API_STATE* pState = &pDC->pState->state;
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RDTSC_BEGIN(APIDrawIndexed, pDC->drawId);
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RDTSC_BEGIN(pContext->pBucketMgr, APIDrawIndexed, pDC->drawId);
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uint32_t maxIndicesPerDraw = MaxVertsPerDraw(pDC, numIndices, topology);
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uint32_t primsPerDraw = GetNumPrims(topology, maxIndicesPerDraw);
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@ -1403,7 +1410,7 @@ void DrawIndexedInstance(HANDLE hContext,
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pDC = GetDrawContext(pContext);
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pDC->pState->state.rastState.cullMode = oldCullMode;
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RDTSC_END(APIDrawIndexed, numIndices * numInstances);
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RDTSC_END(pContext->pBucketMgr, APIDrawIndexed, numIndices * numInstances);
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}
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//////////////////////////////////////////////////////////////////////////
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@ -1529,7 +1536,7 @@ void SwrDispatch(HANDLE hContext,
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SWR_CONTEXT* pContext = GetContext(hContext);
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DRAW_CONTEXT* pDC = GetDrawContext(pContext);
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RDTSC_BEGIN(APIDispatch, pDC->drawId);
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RDTSC_BEGIN(pContext->pBucketMgr, APIDispatch, pDC->drawId);
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AR_API_EVENT(
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DispatchEvent(pDC->drawId, threadGroupCountX, threadGroupCountY, threadGroupCountZ));
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pDC->isCompute = true; // This is a compute context.
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@ -1546,7 +1553,9 @@ void SwrDispatch(HANDLE hContext,
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pDC->pDispatch->initialize(totalThreadGroups, pTaskData, &ProcessComputeBE);
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QueueDispatch(pContext);
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RDTSC_END(APIDispatch, threadGroupCountX * threadGroupCountY * threadGroupCountZ);
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RDTSC_END(pContext->pBucketMgr,
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APIDispatch,
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threadGroupCountX * threadGroupCountY * threadGroupCountZ);
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}
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// Deswizzles, converts and stores current contents of the hot tiles to surface
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@ -1564,7 +1573,7 @@ void SWR_API SwrStoreTiles(HANDLE hContext,
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SWR_CONTEXT* pContext = GetContext(hContext);
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DRAW_CONTEXT* pDC = GetDrawContext(pContext);
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RDTSC_BEGIN(APIStoreTiles, pDC->drawId);
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RDTSC_BEGIN(pContext->pBucketMgr, APIStoreTiles, pDC->drawId);
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pDC->FeWork.type = STORETILES;
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pDC->FeWork.pfnWork = ProcessStoreTiles;
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@ -1578,7 +1587,7 @@ void SWR_API SwrStoreTiles(HANDLE hContext,
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AR_API_EVENT(SwrStoreTilesEvent(pDC->drawId));
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RDTSC_END(APIStoreTiles, 1);
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RDTSC_END(pContext->pBucketMgr, APIStoreTiles, 1);
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}
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//////////////////////////////////////////////////////////////////////////
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@ -1606,7 +1615,7 @@ void SWR_API SwrClearRenderTarget(HANDLE hContext,
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SWR_CONTEXT* pContext = GetContext(hContext);
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DRAW_CONTEXT* pDC = GetDrawContext(pContext);
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RDTSC_BEGIN(APIClearRenderTarget, pDC->drawId);
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RDTSC_BEGIN(pContext->pBucketMgr, APIClearRenderTarget, pDC->drawId);
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pDC->FeWork.type = CLEAR;
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pDC->FeWork.pfnWork = ProcessClear;
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@ -1624,7 +1633,7 @@ void SWR_API SwrClearRenderTarget(HANDLE hContext,
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// enqueue draw
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QueueDraw(pContext);
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RDTSC_END(APIClearRenderTarget, 1);
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RDTSC_END(pContext->pBucketMgr, APIClearRenderTarget, 1);
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}
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//////////////////////////////////////////////////////////////////////////
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@ -1697,7 +1706,7 @@ void SWR_API SwrEndFrame(HANDLE hContext)
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DRAW_CONTEXT* pDC = GetDrawContext(pContext);
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(void)pDC; // var used
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RDTSC_ENDFRAME();
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RDTSC_ENDFRAME(pContext->pBucketMgr);
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AR_API_EVENT(FrameEndEvent(pContext->frameCount, pDC->drawId));
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pContext->frameCount++;
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@ -277,6 +277,8 @@ struct SWR_CREATECONTEXT_INFO
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// Input: if set to non-zero value, overrides KNOB value for maximum
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// number of draws in flight
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uint32_t MAX_DRAWS_IN_FLIGHT;
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std::string contextName;
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};
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//////////////////////////////////////////////////////////////////////////
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@ -52,7 +52,7 @@ void ProcessComputeBE(DRAW_CONTEXT* pDC,
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{
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SWR_CONTEXT* pContext = pDC->pContext;
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RDTSC_BEGIN(BEDispatch, pDC->drawId);
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RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEDispatch, pDC->drawId);
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const COMPUTE_DESC* pTaskData = (COMPUTE_DESC*)pDC->pDispatch->GetTasksData();
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SWR_ASSERT(pTaskData != nullptr);
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@ -90,7 +90,7 @@ void ProcessComputeBE(DRAW_CONTEXT* pDC,
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UPDATE_STAT_BE(CsInvocations, state.totalThreadsInGroup);
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AR_EVENT(CSStats((HANDLE)&csContext.stats));
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RDTSC_END(BEDispatch, 1);
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RDTSC_END(pDC->pContext->pBucketMgr, BEDispatch, 1);
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}
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//////////////////////////////////////////////////////////////////////////
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@ -119,7 +119,7 @@ void ProcessStoreTileBE(DRAW_CONTEXT* pDC,
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SWR_CONTEXT* pContext = pDC->pContext;
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HANDLE hWorkerPrivateData = pContext->threadPool.pThreadData[workerId].pWorkerPrivateData;
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RDTSC_BEGIN(BEStoreTiles, pDC->drawId);
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RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEStoreTiles, pDC->drawId);
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SWR_FORMAT srcFormat;
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switch (attachment)
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@ -194,7 +194,7 @@ void ProcessStoreTileBE(DRAW_CONTEXT* pDC,
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}
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}
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}
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RDTSC_END(BEStoreTiles, 1);
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RDTSC_END(pDC->pContext->pBucketMgr, BEStoreTiles, 1);
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}
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void ProcessStoreTilesBE(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile, void* pData)
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@ -247,9 +247,9 @@ void BackendNullPS(DRAW_CONTEXT* pDC,
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SWR_TRIANGLE_DESC& work,
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RenderOutputBuffers& renderBuffers)
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{
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RDTSC_BEGIN(BENullBackend, pDC->drawId);
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RDTSC_BEGIN(pDC->pContext->pBucketMgr, BENullBackend, pDC->drawId);
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///@todo: handle center multisample pattern
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RDTSC_BEGIN(BESetup, pDC->drawId);
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RDTSC_BEGIN(pDC->pContext->pBucketMgr, BESetup, pDC->drawId);
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const API_STATE& state = GetApiState(pDC);
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@ -262,7 +262,7 @@ void BackendNullPS(DRAW_CONTEXT* pDC,
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SWR_PS_CONTEXT psContext;
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// skip SetupPixelShaderContext(&psContext, ...); // not needed here
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RDTSC_END(BESetup, 0);
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RDTSC_END(pDC->pContext->pBucketMgr, BESetup, 0);
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simdscalar vYSamplePosUL = _simd_add_ps(vULOffsetsY, _simd_set1_ps(static_cast<float>(y)));
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@ -305,7 +305,7 @@ void BackendNullPS(DRAW_CONTEXT* pDC,
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coverageMask &= CalcDepthBoundsAcceptMask(z, minz, maxz);
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}
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RDTSC_BEGIN(BEBarycentric, pDC->drawId);
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RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEBarycentric, pDC->drawId);
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// calculate per sample positions
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psContext.vX.sample = _simd_add_ps(vXSamplePosUL, samplePos.vX(sample));
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@ -321,7 +321,7 @@ void BackendNullPS(DRAW_CONTEXT* pDC,
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psContext.vJ.sample);
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psContext.vZ = state.pfnQuantizeDepth(psContext.vZ);
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RDTSC_END(BEBarycentric, 0);
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RDTSC_END(pDC->pContext->pBucketMgr, BEBarycentric, 0);
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// interpolate user clip distance if available
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if (state.backendState.clipDistanceMask)
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@ -335,7 +335,7 @@ void BackendNullPS(DRAW_CONTEXT* pDC,
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simdscalar vCoverageMask = _simd_vmask_ps(coverageMask);
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simdscalar stencilPassMask = vCoverageMask;
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RDTSC_BEGIN(BEEarlyDepthTest, pDC->drawId);
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RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEEarlyDepthTest, pDC->drawId);
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simdscalar depthPassMask = DepthStencilTest(&state,
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work.triFlags.frontFacing,
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work.triFlags.viewportIndex,
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@ -356,7 +356,7 @@ void BackendNullPS(DRAW_CONTEXT* pDC,
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vCoverageMask,
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pStencilSample,
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stencilPassMask);
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RDTSC_END(BEEarlyDepthTest, 0);
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RDTSC_END(pDC->pContext->pBucketMgr, BEEarlyDepthTest, 0);
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uint32_t statMask = _simd_movemask_ps(depthPassMask);
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uint32_t statCount = _mm_popcnt_u32(statMask);
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@ -378,7 +378,7 @@ void BackendNullPS(DRAW_CONTEXT* pDC,
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vYSamplePosUL = _simd_add_ps(vYSamplePosUL, dy);
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}
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RDTSC_END(BENullBackend, 0);
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RDTSC_END(pDC->pContext->pBucketMgr, BENullBackend, 0);
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}
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PFN_CLEAR_TILES gClearTilesTable[NUM_SWR_FORMATS] = {};
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@ -168,7 +168,7 @@ void ProcessClearBE(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile, vo
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SWR_ASSERT(pClear->attachmentMask != 0); // shouldn't be here without a reason.
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RDTSC_BEGIN(BEClear, pDC->drawId);
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RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEClear, pDC->drawId);
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if (pClear->attachmentMask & SWR_ATTACHMENT_MASK_COLOR)
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{
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@ -226,13 +226,13 @@ void ProcessClearBE(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile, vo
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pHotTile->state = HOTTILE_CLEAR;
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}
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RDTSC_END(BEClear, 1);
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RDTSC_END(pDC->pContext->pBucketMgr, BEClear, 1);
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}
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else
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{
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// Legacy clear
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CLEAR_DESC* pClear = (CLEAR_DESC*)pUserData;
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RDTSC_BEGIN(BEClear, pDC->drawId);
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RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEClear, pDC->drawId);
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if (pClear->attachmentMask & SWR_ATTACHMENT_MASK_COLOR)
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{
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@ -292,7 +292,7 @@ void ProcessClearBE(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile, vo
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pClear->rect);
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}
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|
||||
RDTSC_END(BEClear, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEClear, 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -755,7 +755,7 @@ struct PixelRateZTestLoop
|
|||
_simd_vmask_ps(CalcDepthBoundsAcceptMask(z, minz, maxz)));
|
||||
}
|
||||
|
||||
RDTSC_BEGIN(BEBarycentric, pDC->drawId);
|
||||
RDTSC_BEGIN(psContext.pBucketManager, BEBarycentric, pDC->drawId);
|
||||
|
||||
// calculate per sample positions
|
||||
psContext.vX.sample = _simd_add_ps(psContext.vX.UL, samplePos.vX(sample));
|
||||
|
|
@ -778,7 +778,7 @@ struct PixelRateZTestLoop
|
|||
vZ[sample] = state.pfnQuantizeDepth(vZ[sample]);
|
||||
}
|
||||
|
||||
RDTSC_END(BEBarycentric, 0);
|
||||
RDTSC_END(psContext.pBucketManager, BEBarycentric, 0);
|
||||
|
||||
///@todo: perspective correct vs non-perspective correct clipping?
|
||||
// if clip distances are enabled, we need to interpolate for each sample
|
||||
|
|
@ -795,7 +795,7 @@ struct PixelRateZTestLoop
|
|||
|
||||
// ZTest for this sample
|
||||
///@todo Need to uncomment out this bucket.
|
||||
// RDTSC_BEGIN(BEDepthBucket, pDC->drawId);
|
||||
// RDTSC_BEGIN(psContext.pBucketManager, BEDepthBucket, pDC->drawId);
|
||||
depthPassMask[sample] = vCoverageMask[sample];
|
||||
stencilPassMask[sample] = vCoverageMask[sample];
|
||||
depthPassMask[sample] = DepthStencilTest(&state,
|
||||
|
|
@ -806,7 +806,7 @@ struct PixelRateZTestLoop
|
|||
vCoverageMask[sample],
|
||||
pStencilSample,
|
||||
&stencilPassMask[sample]);
|
||||
// RDTSC_END(BEDepthBucket, 0);
|
||||
// RDTSC_END(psContext.pBucketManager, BEDepthBucket, 0);
|
||||
|
||||
// early-exit if no pixels passed depth or earlyZ is forced on
|
||||
if (psState.forceEarlyZ || !_simd_movemask_ps(depthPassMask[sample]))
|
||||
|
|
@ -1007,8 +1007,8 @@ void BackendPixelRate(DRAW_CONTEXT* pDC,
|
|||
/// backend
|
||||
|
||||
|
||||
RDTSC_BEGIN(BEPixelRateBackend, pDC->drawId);
|
||||
RDTSC_BEGIN(BESetup, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEPixelRateBackend, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BESetup, pDC->drawId);
|
||||
|
||||
const API_STATE& state = GetApiState(pDC);
|
||||
|
||||
|
|
@ -1029,7 +1029,7 @@ void BackendPixelRate(DRAW_CONTEXT* pDC,
|
|||
state.colorHottileEnable,
|
||||
renderBuffers);
|
||||
|
||||
RDTSC_END(BESetup, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BESetup, 0);
|
||||
|
||||
PixelRateZTestLoop<T> PixelRateZTest(pDC,
|
||||
workerId,
|
||||
|
|
@ -1075,14 +1075,14 @@ void BackendPixelRate(DRAW_CONTEXT* pDC,
|
|||
pCoverageMask, psContext.inputMask, state.blendState.sampleMask);
|
||||
}
|
||||
|
||||
RDTSC_BEGIN(BEBarycentric, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEBarycentric, pDC->drawId);
|
||||
|
||||
CalcPixelBarycentrics(coeffs, psContext);
|
||||
|
||||
CalcCentroid<T, false>(
|
||||
&psContext, samplePos, coeffs, work.coverageMask, state.blendState.sampleMask);
|
||||
|
||||
RDTSC_END(BEBarycentric, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEBarycentric, 0);
|
||||
|
||||
if (T::bForcedSampleCount)
|
||||
{
|
||||
|
|
@ -1109,12 +1109,12 @@ void BackendPixelRate(DRAW_CONTEXT* pDC,
|
|||
|
||||
if (state.psState.usesSourceDepth)
|
||||
{
|
||||
RDTSC_BEGIN(BEBarycentric, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEBarycentric, pDC->drawId);
|
||||
// interpolate and quantize z
|
||||
psContext.vZ = vplaneps(
|
||||
coeffs.vZa, coeffs.vZb, coeffs.vZc, psContext.vI.center, psContext.vJ.center);
|
||||
psContext.vZ = state.pfnQuantizeDepth(psContext.vZ);
|
||||
RDTSC_END(BEBarycentric, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEBarycentric, 0);
|
||||
}
|
||||
|
||||
// pixels that are currently active
|
||||
|
|
@ -1122,10 +1122,10 @@ void BackendPixelRate(DRAW_CONTEXT* pDC,
|
|||
psContext.oMask = T::MultisampleT::FullSampleMask();
|
||||
|
||||
// execute pixel shader
|
||||
RDTSC_BEGIN(BEPixelShader, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEPixelShader, pDC->drawId);
|
||||
state.psState.pfnPixelShader(GetPrivateState(pDC), pWorkerData, &psContext);
|
||||
UPDATE_STAT_BE(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(activeLanes)));
|
||||
RDTSC_END(BEPixelShader, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEPixelShader, 0);
|
||||
|
||||
// update stats
|
||||
UPDATE_STAT_BE(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(activeLanes)));
|
||||
|
|
@ -1159,7 +1159,7 @@ void BackendPixelRate(DRAW_CONTEXT* pDC,
|
|||
for (uint32_t sample = 0; sample < GetNumOMSamples<T>(state.blendState.sampleCount);
|
||||
sample++)
|
||||
{
|
||||
RDTSC_BEGIN(BEOutputMerger, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEOutputMerger, pDC->drawId);
|
||||
// center pattern does a single coverage/depth/stencil test, standard pattern tests
|
||||
// all samples
|
||||
uint32_t coverageSampleNum = (T::bIsCenterPattern) ? 0 : sample;
|
||||
|
|
@ -1175,7 +1175,7 @@ void BackendPixelRate(DRAW_CONTEXT* pDC,
|
|||
if (!_simd_movemask_ps(depthMask))
|
||||
{
|
||||
// stencil should already have been written in early/lateZ tests
|
||||
RDTSC_END(BEOutputMerger, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEOutputMerger, 0);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
|
@ -1210,10 +1210,10 @@ void BackendPixelRate(DRAW_CONTEXT* pDC,
|
|||
pStencilSample,
|
||||
PixelRateZTest.stencilPassMask[coverageSampleNum]);
|
||||
}
|
||||
RDTSC_END(BEOutputMerger, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEOutputMerger, 0);
|
||||
}
|
||||
Endtile:
|
||||
RDTSC_BEGIN(BEEndTile, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEEndTile, pDC->drawId);
|
||||
|
||||
for (uint32_t sample = 0; sample < T::MultisampleT::numCoverageSamples; sample++)
|
||||
{
|
||||
|
|
@ -1242,7 +1242,7 @@ void BackendPixelRate(DRAW_CONTEXT* pDC,
|
|||
pStencilBuffer +=
|
||||
(KNOB_SIMD_WIDTH * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp) / 8;
|
||||
|
||||
RDTSC_END(BEEndTile, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEEndTile, 0);
|
||||
|
||||
psContext.vX.UL = _simd_add_ps(psContext.vX.UL, dx);
|
||||
psContext.vX.center = _simd_add_ps(psContext.vX.center, dx);
|
||||
|
|
@ -1252,7 +1252,7 @@ void BackendPixelRate(DRAW_CONTEXT* pDC,
|
|||
psContext.vY.center = _simd_add_ps(psContext.vY.center, dy);
|
||||
}
|
||||
|
||||
RDTSC_END(BEPixelRateBackend, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEPixelRateBackend, 0);
|
||||
}
|
||||
|
||||
template <uint32_t sampleCountT = SWR_MULTISAMPLE_1X,
|
||||
|
|
|
|||
|
|
@ -45,8 +45,8 @@ void BackendSampleRate(DRAW_CONTEXT* pDC,
|
|||
SWR_TRIANGLE_DESC& work,
|
||||
RenderOutputBuffers& renderBuffers)
|
||||
{
|
||||
RDTSC_BEGIN(BESampleRateBackend, pDC->drawId);
|
||||
RDTSC_BEGIN(BESetup, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BESampleRateBackend, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BESetup, pDC->drawId);
|
||||
|
||||
void* pWorkerData = pDC->pContext->threadPool.pThreadData[workerId].pWorkerPrivateData;
|
||||
const API_STATE& state = GetApiState(pDC);
|
||||
|
|
@ -65,7 +65,7 @@ void BackendSampleRate(DRAW_CONTEXT* pDC,
|
|||
state.colorHottileEnable,
|
||||
renderBuffers);
|
||||
|
||||
RDTSC_END(BESetup, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BESetup, 0);
|
||||
|
||||
psContext.vY.UL = _simd_add_ps(vULOffsetsY, _simd_set1_ps(static_cast<float>(y)));
|
||||
psContext.vY.center = _simd_add_ps(vCenterOffsetsY, _simd_set1_ps(static_cast<float>(y)));
|
||||
|
|
@ -95,14 +95,14 @@ void BackendSampleRate(DRAW_CONTEXT* pDC,
|
|||
pCoverageMask, psContext.inputMask, state.blendState.sampleMask);
|
||||
}
|
||||
|
||||
RDTSC_BEGIN(BEBarycentric, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEBarycentric, pDC->drawId);
|
||||
|
||||
CalcPixelBarycentrics(coeffs, psContext);
|
||||
|
||||
CalcCentroid<T, false>(
|
||||
&psContext, samplePos, coeffs, work.coverageMask, state.blendState.sampleMask);
|
||||
|
||||
RDTSC_END(BEBarycentric, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEBarycentric, 0);
|
||||
|
||||
for (uint32_t sample = 0; sample < T::MultisampleT::numSamples; sample++)
|
||||
{
|
||||
|
|
@ -128,7 +128,7 @@ void BackendSampleRate(DRAW_CONTEXT* pDC,
|
|||
coverageMask &= CalcDepthBoundsAcceptMask(z, minz, maxz);
|
||||
}
|
||||
|
||||
RDTSC_BEGIN(BEBarycentric, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEBarycentric, pDC->drawId);
|
||||
|
||||
// calculate per sample positions
|
||||
psContext.vX.sample = _simd_add_ps(psContext.vX.UL, samplePos.vX(sample));
|
||||
|
|
@ -144,7 +144,7 @@ void BackendSampleRate(DRAW_CONTEXT* pDC,
|
|||
psContext.vJ.sample);
|
||||
psContext.vZ = state.pfnQuantizeDepth(psContext.vZ);
|
||||
|
||||
RDTSC_END(BEBarycentric, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEBarycentric, 0);
|
||||
|
||||
// interpolate user clip distance if available
|
||||
if (state.backendState.clipDistanceMask)
|
||||
|
|
@ -162,7 +162,7 @@ void BackendSampleRate(DRAW_CONTEXT* pDC,
|
|||
// Early-Z?
|
||||
if (T::bCanEarlyZ)
|
||||
{
|
||||
RDTSC_BEGIN(BEEarlyDepthTest, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEEarlyDepthTest, pDC->drawId);
|
||||
depthPassMask = DepthStencilTest(&state,
|
||||
work.triFlags.frontFacing,
|
||||
work.triFlags.viewportIndex,
|
||||
|
|
@ -174,7 +174,7 @@ void BackendSampleRate(DRAW_CONTEXT* pDC,
|
|||
AR_EVENT(EarlyDepthStencilInfoSampleRate(_simd_movemask_ps(depthPassMask),
|
||||
_simd_movemask_ps(stencilPassMask),
|
||||
_simd_movemask_ps(vCoverageMask)));
|
||||
RDTSC_END(BEEarlyDepthTest, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEEarlyDepthTest, 0);
|
||||
|
||||
// early-exit if no samples passed depth or earlyZ is forced on.
|
||||
if (state.psState.forceEarlyZ || !_simd_movemask_ps(depthPassMask))
|
||||
|
|
@ -201,9 +201,9 @@ void BackendSampleRate(DRAW_CONTEXT* pDC,
|
|||
psContext.activeMask = _simd_castps_si(vCoverageMask);
|
||||
|
||||
// execute pixel shader
|
||||
RDTSC_BEGIN(BEPixelShader, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEPixelShader, pDC->drawId);
|
||||
state.psState.pfnPixelShader(GetPrivateState(pDC), pWorkerData, &psContext);
|
||||
RDTSC_END(BEPixelShader, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEPixelShader, 0);
|
||||
|
||||
// update stats
|
||||
UPDATE_STAT_BE(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(vCoverageMask)));
|
||||
|
|
@ -214,7 +214,7 @@ void BackendSampleRate(DRAW_CONTEXT* pDC,
|
|||
// late-Z
|
||||
if (!T::bCanEarlyZ)
|
||||
{
|
||||
RDTSC_BEGIN(BELateDepthTest, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BELateDepthTest, pDC->drawId);
|
||||
depthPassMask = DepthStencilTest(&state,
|
||||
work.triFlags.frontFacing,
|
||||
work.triFlags.viewportIndex,
|
||||
|
|
@ -226,7 +226,7 @@ void BackendSampleRate(DRAW_CONTEXT* pDC,
|
|||
AR_EVENT(LateDepthStencilInfoSampleRate(_simd_movemask_ps(depthPassMask),
|
||||
_simd_movemask_ps(stencilPassMask),
|
||||
_simd_movemask_ps(vCoverageMask)));
|
||||
RDTSC_END(BELateDepthTest, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BELateDepthTest, 0);
|
||||
|
||||
if (!_simd_movemask_ps(depthPassMask))
|
||||
{
|
||||
|
|
@ -251,7 +251,7 @@ void BackendSampleRate(DRAW_CONTEXT* pDC,
|
|||
UPDATE_STAT_BE(DepthPassCount, statCount);
|
||||
|
||||
// output merger
|
||||
RDTSC_BEGIN(BEOutputMerger, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEOutputMerger, pDC->drawId);
|
||||
|
||||
OutputMerger8x2(pDC,
|
||||
psContext,
|
||||
|
|
@ -278,7 +278,7 @@ void BackendSampleRate(DRAW_CONTEXT* pDC,
|
|||
pStencilSample,
|
||||
stencilPassMask);
|
||||
}
|
||||
RDTSC_END(BEOutputMerger, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEOutputMerger, 0);
|
||||
}
|
||||
work.coverageMask[sample] >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM);
|
||||
}
|
||||
|
|
@ -286,7 +286,7 @@ void BackendSampleRate(DRAW_CONTEXT* pDC,
|
|||
Endtile:
|
||||
ATTR_UNUSED;
|
||||
|
||||
RDTSC_BEGIN(BEEndTile, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEEndTile, pDC->drawId);
|
||||
|
||||
if (T::InputCoverage == SWR_INPUT_COVERAGE_INNER_CONSERVATIVE)
|
||||
{
|
||||
|
|
@ -309,7 +309,7 @@ void BackendSampleRate(DRAW_CONTEXT* pDC,
|
|||
pStencilBuffer +=
|
||||
(KNOB_SIMD_WIDTH * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp) / 8;
|
||||
|
||||
RDTSC_END(BEEndTile, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEEndTile, 0);
|
||||
|
||||
psContext.vX.UL = _simd_add_ps(psContext.vX.UL, dx);
|
||||
psContext.vX.center = _simd_add_ps(psContext.vX.center, dx);
|
||||
|
|
@ -319,7 +319,7 @@ void BackendSampleRate(DRAW_CONTEXT* pDC,
|
|||
psContext.vY.center = _simd_add_ps(psContext.vY.center, dy);
|
||||
}
|
||||
|
||||
RDTSC_END(BESampleRateBackend, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BESampleRateBackend, 0);
|
||||
}
|
||||
|
||||
// Recursive template used to auto-nest conditionals. Converts dynamic enum function
|
||||
|
|
|
|||
|
|
@ -45,8 +45,8 @@ void BackendSingleSample(DRAW_CONTEXT* pDC,
|
|||
SWR_TRIANGLE_DESC& work,
|
||||
RenderOutputBuffers& renderBuffers)
|
||||
{
|
||||
RDTSC_BEGIN(BESingleSampleBackend, pDC->drawId);
|
||||
RDTSC_BEGIN(BESetup, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BESingleSampleBackend, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BESetup, pDC->drawId);
|
||||
|
||||
void* pWorkerData = pDC->pContext->threadPool.pThreadData[workerId].pWorkerPrivateData;
|
||||
|
||||
|
|
@ -66,7 +66,7 @@ void BackendSingleSample(DRAW_CONTEXT* pDC,
|
|||
state.colorHottileEnable,
|
||||
renderBuffers);
|
||||
|
||||
RDTSC_END(BESetup, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BESetup, 1);
|
||||
|
||||
psContext.vY.UL = _simd_add_ps(vULOffsetsY, _simd_set1_ps(static_cast<float>(y)));
|
||||
psContext.vY.center = _simd_add_ps(vCenterOffsetsY, _simd_set1_ps(static_cast<float>(y)));
|
||||
|
|
@ -114,7 +114,7 @@ void BackendSingleSample(DRAW_CONTEXT* pDC,
|
|||
pCoverageMask, psContext.inputMask, state.blendState.sampleMask);
|
||||
}
|
||||
|
||||
RDTSC_BEGIN(BEBarycentric, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEBarycentric, pDC->drawId);
|
||||
|
||||
CalcPixelBarycentrics(coeffs, psContext);
|
||||
|
||||
|
|
@ -126,7 +126,7 @@ void BackendSingleSample(DRAW_CONTEXT* pDC,
|
|||
coeffs.vZa, coeffs.vZb, coeffs.vZc, psContext.vI.center, psContext.vJ.center);
|
||||
psContext.vZ = state.pfnQuantizeDepth(psContext.vZ);
|
||||
|
||||
RDTSC_END(BEBarycentric, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEBarycentric, 1);
|
||||
|
||||
// interpolate user clip distance if available
|
||||
if (state.backendState.clipDistanceMask)
|
||||
|
|
@ -144,7 +144,7 @@ void BackendSingleSample(DRAW_CONTEXT* pDC,
|
|||
// Early-Z?
|
||||
if (T::bCanEarlyZ)
|
||||
{
|
||||
RDTSC_BEGIN(BEEarlyDepthTest, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEEarlyDepthTest, pDC->drawId);
|
||||
depthPassMask = DepthStencilTest(&state,
|
||||
work.triFlags.frontFacing,
|
||||
work.triFlags.viewportIndex,
|
||||
|
|
@ -156,7 +156,7 @@ void BackendSingleSample(DRAW_CONTEXT* pDC,
|
|||
AR_EVENT(EarlyDepthStencilInfoSingleSample(_simd_movemask_ps(depthPassMask),
|
||||
_simd_movemask_ps(stencilPassMask),
|
||||
_simd_movemask_ps(vCoverageMask)));
|
||||
RDTSC_END(BEEarlyDepthTest, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEEarlyDepthTest, 0);
|
||||
|
||||
// early-exit if no pixels passed depth or earlyZ is forced on
|
||||
if (state.psState.forceEarlyZ || !_simd_movemask_ps(depthPassMask))
|
||||
|
|
@ -182,9 +182,9 @@ void BackendSingleSample(DRAW_CONTEXT* pDC,
|
|||
psContext.activeMask = _simd_castps_si(vCoverageMask);
|
||||
|
||||
// execute pixel shader
|
||||
RDTSC_BEGIN(BEPixelShader, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEPixelShader, pDC->drawId);
|
||||
state.psState.pfnPixelShader(GetPrivateState(pDC), pWorkerData, &psContext);
|
||||
RDTSC_END(BEPixelShader, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEPixelShader, 0);
|
||||
|
||||
// update stats
|
||||
UPDATE_STAT_BE(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(vCoverageMask)));
|
||||
|
|
@ -195,7 +195,7 @@ void BackendSingleSample(DRAW_CONTEXT* pDC,
|
|||
// late-Z
|
||||
if (!T::bCanEarlyZ)
|
||||
{
|
||||
RDTSC_BEGIN(BELateDepthTest, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BELateDepthTest, pDC->drawId);
|
||||
depthPassMask = DepthStencilTest(&state,
|
||||
work.triFlags.frontFacing,
|
||||
work.triFlags.viewportIndex,
|
||||
|
|
@ -207,7 +207,7 @@ void BackendSingleSample(DRAW_CONTEXT* pDC,
|
|||
AR_EVENT(LateDepthStencilInfoSingleSample(_simd_movemask_ps(depthPassMask),
|
||||
_simd_movemask_ps(stencilPassMask),
|
||||
_simd_movemask_ps(vCoverageMask)));
|
||||
RDTSC_END(BELateDepthTest, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BELateDepthTest, 0);
|
||||
|
||||
if (!_simd_movemask_ps(depthPassMask))
|
||||
{
|
||||
|
|
@ -236,7 +236,7 @@ void BackendSingleSample(DRAW_CONTEXT* pDC,
|
|||
UPDATE_STAT_BE(DepthPassCount, statCount);
|
||||
|
||||
// output merger
|
||||
RDTSC_BEGIN(BEOutputMerger, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEOutputMerger, pDC->drawId);
|
||||
|
||||
OutputMerger8x2(pDC,
|
||||
psContext,
|
||||
|
|
@ -263,11 +263,11 @@ void BackendSingleSample(DRAW_CONTEXT* pDC,
|
|||
pStencilBuffer,
|
||||
stencilPassMask);
|
||||
}
|
||||
RDTSC_END(BEOutputMerger, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEOutputMerger, 0);
|
||||
}
|
||||
|
||||
Endtile:
|
||||
RDTSC_BEGIN(BEEndTile, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEEndTile, pDC->drawId);
|
||||
|
||||
work.coverageMask[0] >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM);
|
||||
if (T::InputCoverage == SWR_INPUT_COVERAGE_INNER_CONSERVATIVE)
|
||||
|
|
@ -291,7 +291,7 @@ void BackendSingleSample(DRAW_CONTEXT* pDC,
|
|||
pStencilBuffer +=
|
||||
(KNOB_SIMD_WIDTH * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp) / 8;
|
||||
|
||||
RDTSC_END(BEEndTile, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEEndTile, 0);
|
||||
|
||||
psContext.vX.UL = _simd_add_ps(psContext.vX.UL, dx);
|
||||
psContext.vX.center = _simd_add_ps(psContext.vX.center, dx);
|
||||
|
|
@ -301,7 +301,7 @@ void BackendSingleSample(DRAW_CONTEXT* pDC,
|
|||
psContext.vY.center = _simd_add_ps(psContext.vY.center, dy);
|
||||
}
|
||||
|
||||
RDTSC_END(BESingleSampleBackend, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BESingleSampleBackend, 0);
|
||||
}
|
||||
|
||||
// Recursive template used to auto-nest conditionals. Converts dynamic enum function
|
||||
|
|
|
|||
|
|
@ -373,7 +373,10 @@ uint32_t SIMDCALL EarlyRasterizer(SIMDBBOX_T<SIMD_T>& er_bbox,
|
|||
Integer<SIMD_T> vNegB1 = SIMD_T::mullo_epi32(vBi[1], SIMD_T::set1_epi32(-1));
|
||||
Integer<SIMD_T> vNegB2 = SIMD_T::mullo_epi32(vBi[2], SIMD_T::set1_epi32(-1));
|
||||
|
||||
RDTSC_EVENT(FEEarlyRastEnter, _mm_popcnt_u32(oneTileMask & triMask), 0);
|
||||
RDTSC_EVENT(pDC->pContext->pBucketMgr,
|
||||
FEEarlyRastEnter,
|
||||
_mm_popcnt_u32(oneTileMask & triMask),
|
||||
0);
|
||||
|
||||
Integer<SIMD_T> vShiftCntrl = EarlyRastHelper<SIMD_T>::InitShiftCntrl();
|
||||
Integer<SIMD_T> vCwTris = SIMD_T::set1_epi32(cwTrisMask);
|
||||
|
|
@ -639,7 +642,10 @@ uint32_t SIMDCALL EarlyRasterizer(SIMDBBOX_T<SIMD_T>& er_bbox,
|
|||
|
||||
if (triMask ^ oldTriMask)
|
||||
{
|
||||
RDTSC_EVENT(FEEarlyRastExit, _mm_popcnt_u32(triMask & oneTileMask), 0);
|
||||
RDTSC_EVENT(pDC->pContext->pBucketMgr,
|
||||
FEEarlyRastExit,
|
||||
_mm_popcnt_u32(triMask & oneTileMask),
|
||||
0);
|
||||
}
|
||||
return triMask;
|
||||
}
|
||||
|
|
@ -668,7 +674,7 @@ void SIMDCALL BinTrianglesImpl(DRAW_CONTEXT* pDC,
|
|||
{
|
||||
const uint32_t* aRTAI = reinterpret_cast<const uint32_t*>(&rtIdx);
|
||||
|
||||
RDTSC_BEGIN(FEBinTriangles, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FEBinTriangles, pDC->drawId);
|
||||
|
||||
const API_STATE& state = GetApiState(pDC);
|
||||
const SWR_RASTSTATE& rastState = state.rastState;
|
||||
|
|
@ -806,7 +812,10 @@ void SIMDCALL BinTrianglesImpl(DRAW_CONTEXT* pDC,
|
|||
|
||||
if (origTriMask ^ triMask)
|
||||
{
|
||||
RDTSC_EVENT(FECullZeroAreaAndBackface, _mm_popcnt_u32(origTriMask ^ triMask), 0);
|
||||
RDTSC_EVENT(pDC->pContext->pBucketMgr,
|
||||
FECullZeroAreaAndBackface,
|
||||
_mm_popcnt_u32(origTriMask ^ triMask),
|
||||
0);
|
||||
}
|
||||
|
||||
AR_EVENT(CullInfoEvent(pDC->drawId, cullZeroAreaMask, cullTris, origTriMask));
|
||||
|
|
@ -917,7 +926,10 @@ void SIMDCALL BinTrianglesImpl(DRAW_CONTEXT* pDC,
|
|||
|
||||
if (origTriMask ^ triMask)
|
||||
{
|
||||
RDTSC_EVENT(FECullBetweenCenters, _mm_popcnt_u32(origTriMask ^ triMask), 0);
|
||||
RDTSC_EVENT(pDC->pContext->pBucketMgr,
|
||||
FECullBetweenCenters,
|
||||
_mm_popcnt_u32(origTriMask ^ triMask),
|
||||
0);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1017,7 +1029,7 @@ void SIMDCALL BinTrianglesImpl(DRAW_CONTEXT* pDC,
|
|||
|
||||
if (!triMask)
|
||||
{
|
||||
RDTSC_END(FEBinTriangles, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEBinTriangles, 1);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
@ -1029,7 +1041,7 @@ endBinTriangles:
|
|||
|
||||
if (!triMask)
|
||||
{
|
||||
RDTSC_END(FEBinTriangles, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEBinTriangles, 1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -1065,7 +1077,7 @@ endBinTriangles:
|
|||
BinPostSetupLinesImpl<SIMD_T, SIMD_WIDTH>(
|
||||
pDC, pa, workerId, line, recipW, triMask, primID, viewportIdx, rtIdx);
|
||||
|
||||
RDTSC_END(FEBinTriangles, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEBinTriangles, 1);
|
||||
return;
|
||||
}
|
||||
else if (rastState.fillMode == SWR_FILLMODE_POINT)
|
||||
|
|
@ -1078,7 +1090,7 @@ endBinTriangles:
|
|||
BinPostSetupPointsImpl<SIMD_T, SIMD_WIDTH>(
|
||||
pDC, pa, workerId, &tri[2], triMask, primID, viewportIdx, rtIdx);
|
||||
|
||||
RDTSC_END(FEBinTriangles, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEBinTriangles, 1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -1194,7 +1206,7 @@ endBinTriangles:
|
|||
triMask &= ~(1 << triIndex);
|
||||
}
|
||||
|
||||
RDTSC_END(FEBinTriangles, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEBinTriangles, 1);
|
||||
}
|
||||
|
||||
template <typename CT>
|
||||
|
|
@ -1274,7 +1286,7 @@ void BinPostSetupPointsImpl(DRAW_CONTEXT* pDC,
|
|||
Integer<SIMD_T> const& viewportIdx,
|
||||
Integer<SIMD_T> const& rtIdx)
|
||||
{
|
||||
RDTSC_BEGIN(FEBinPoints, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FEBinPoints, pDC->drawId);
|
||||
|
||||
Vec4<SIMD_T>& primVerts = prim[0];
|
||||
|
||||
|
|
@ -1572,7 +1584,7 @@ void BinPostSetupPointsImpl(DRAW_CONTEXT* pDC,
|
|||
}
|
||||
}
|
||||
|
||||
RDTSC_END(FEBinPoints, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEBinPoints, 1);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
|
@ -1674,7 +1686,7 @@ void BinPostSetupLinesImpl(DRAW_CONTEXT* pDC,
|
|||
{
|
||||
const uint32_t* aRTAI = reinterpret_cast<const uint32_t*>(&rtIdx);
|
||||
|
||||
RDTSC_BEGIN(FEBinLines, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FEBinLines, pDC->drawId);
|
||||
|
||||
const API_STATE& state = GetApiState(pDC);
|
||||
const SWR_RASTSTATE& rastState = state.rastState;
|
||||
|
|
@ -1867,7 +1879,7 @@ void BinPostSetupLinesImpl(DRAW_CONTEXT* pDC,
|
|||
|
||||
endBinLines:
|
||||
|
||||
RDTSC_END(FEBinLines, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEBinLines, 1);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
|||
|
|
@ -185,10 +185,10 @@ void ClipRectangles(DRAW_CONTEXT* pDC,
|
|||
simdscalari const& viewportIdx,
|
||||
simdscalari const& rtIdx)
|
||||
{
|
||||
RDTSC_BEGIN(FEClipRectangles, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FEClipRectangles, pDC->drawId);
|
||||
Clipper<SIMD256, 3> clipper(workerId, pDC);
|
||||
clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx, rtIdx);
|
||||
RDTSC_END(FEClipRectangles, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEClipRectangles, 1);
|
||||
}
|
||||
|
||||
void ClipTriangles(DRAW_CONTEXT* pDC,
|
||||
|
|
@ -200,10 +200,10 @@ void ClipTriangles(DRAW_CONTEXT* pDC,
|
|||
simdscalari const& viewportIdx,
|
||||
simdscalari const& rtIdx)
|
||||
{
|
||||
RDTSC_BEGIN(FEClipTriangles, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FEClipTriangles, pDC->drawId);
|
||||
Clipper<SIMD256, 3> clipper(workerId, pDC);
|
||||
clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx, rtIdx);
|
||||
RDTSC_END(FEClipTriangles, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEClipTriangles, 1);
|
||||
}
|
||||
|
||||
void ClipLines(DRAW_CONTEXT* pDC,
|
||||
|
|
@ -215,10 +215,10 @@ void ClipLines(DRAW_CONTEXT* pDC,
|
|||
simdscalari const& viewportIdx,
|
||||
simdscalari const& rtIdx)
|
||||
{
|
||||
RDTSC_BEGIN(FEClipLines, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FEClipLines, pDC->drawId);
|
||||
Clipper<SIMD256, 2> clipper(workerId, pDC);
|
||||
clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx, rtIdx);
|
||||
RDTSC_END(FEClipLines, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEClipLines, 1);
|
||||
}
|
||||
|
||||
void ClipPoints(DRAW_CONTEXT* pDC,
|
||||
|
|
@ -230,10 +230,10 @@ void ClipPoints(DRAW_CONTEXT* pDC,
|
|||
simdscalari const& viewportIdx,
|
||||
simdscalari const& rtIdx)
|
||||
{
|
||||
RDTSC_BEGIN(FEClipPoints, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FEClipPoints, pDC->drawId);
|
||||
Clipper<SIMD256, 1> clipper(workerId, pDC);
|
||||
clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx, rtIdx);
|
||||
RDTSC_END(FEClipPoints, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEClipPoints, 1);
|
||||
}
|
||||
|
||||
#if USE_SIMD16_FRONTEND
|
||||
|
|
@ -246,7 +246,7 @@ void SIMDCALL ClipRectangles_simd16(DRAW_CONTEXT* pDC,
|
|||
simd16scalari const& viewportIdx,
|
||||
simd16scalari const& rtIdx)
|
||||
{
|
||||
RDTSC_BEGIN(FEClipRectangles, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FEClipRectangles, pDC->drawId);
|
||||
|
||||
enum
|
||||
{
|
||||
|
|
@ -258,7 +258,7 @@ void SIMDCALL ClipRectangles_simd16(DRAW_CONTEXT* pDC,
|
|||
pa.useAlternateOffset = false;
|
||||
clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx, rtIdx);
|
||||
|
||||
RDTSC_END(FEClipRectangles, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEClipRectangles, 1);
|
||||
}
|
||||
|
||||
void SIMDCALL ClipTriangles_simd16(DRAW_CONTEXT* pDC,
|
||||
|
|
@ -270,7 +270,7 @@ void SIMDCALL ClipTriangles_simd16(DRAW_CONTEXT* pDC,
|
|||
simd16scalari const& viewportIdx,
|
||||
simd16scalari const& rtIdx)
|
||||
{
|
||||
RDTSC_BEGIN(FEClipTriangles, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FEClipTriangles, pDC->drawId);
|
||||
|
||||
enum
|
||||
{
|
||||
|
|
@ -282,7 +282,7 @@ void SIMDCALL ClipTriangles_simd16(DRAW_CONTEXT* pDC,
|
|||
pa.useAlternateOffset = false;
|
||||
clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx, rtIdx);
|
||||
|
||||
RDTSC_END(FEClipTriangles, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEClipTriangles, 1);
|
||||
}
|
||||
|
||||
void SIMDCALL ClipLines_simd16(DRAW_CONTEXT* pDC,
|
||||
|
|
@ -294,7 +294,7 @@ void SIMDCALL ClipLines_simd16(DRAW_CONTEXT* pDC,
|
|||
simd16scalari const& viewportIdx,
|
||||
simd16scalari const& rtIdx)
|
||||
{
|
||||
RDTSC_BEGIN(FEClipLines, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FEClipLines, pDC->drawId);
|
||||
|
||||
enum
|
||||
{
|
||||
|
|
@ -306,7 +306,7 @@ void SIMDCALL ClipLines_simd16(DRAW_CONTEXT* pDC,
|
|||
pa.useAlternateOffset = false;
|
||||
clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx, rtIdx);
|
||||
|
||||
RDTSC_END(FEClipLines, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEClipLines, 1);
|
||||
}
|
||||
|
||||
void SIMDCALL ClipPoints_simd16(DRAW_CONTEXT* pDC,
|
||||
|
|
@ -318,7 +318,7 @@ void SIMDCALL ClipPoints_simd16(DRAW_CONTEXT* pDC,
|
|||
simd16scalari const& viewportIdx,
|
||||
simd16scalari const& rtIdx)
|
||||
{
|
||||
RDTSC_BEGIN(FEClipPoints, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FEClipPoints, pDC->drawId);
|
||||
|
||||
enum
|
||||
{
|
||||
|
|
@ -330,7 +330,7 @@ void SIMDCALL ClipPoints_simd16(DRAW_CONTEXT* pDC,
|
|||
pa.useAlternateOffset = false;
|
||||
clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx, rtIdx);
|
||||
|
||||
RDTSC_END(FEClipPoints, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEClipPoints, 1);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -781,7 +781,7 @@ public:
|
|||
|
||||
if (clipMask)
|
||||
{
|
||||
RDTSC_BEGIN(FEGuardbandClip, pa.pDC->drawId);
|
||||
RDTSC_BEGIN(pa.pDC->pContext->pBucketMgr, FEGuardbandClip, pa.pDC->drawId);
|
||||
// we have to clip tris, execute the clipper, which will also
|
||||
// call the binner
|
||||
ClipSimd(prim,
|
||||
|
|
@ -791,7 +791,7 @@ public:
|
|||
primId,
|
||||
viewportIdx,
|
||||
rtIdx);
|
||||
RDTSC_END(FEGuardbandClip, 1);
|
||||
RDTSC_END(pa.pDC->pContext->pBucketMgr, FEGuardbandClip, 1);
|
||||
}
|
||||
else if (validMask)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -40,6 +40,7 @@
|
|||
#include "core/fifo.hpp"
|
||||
#include "core/knobs.h"
|
||||
#include "common/intrin.h"
|
||||
#include "common/rdtsc_buckets.h"
|
||||
#include "core/threads.h"
|
||||
#include "ringbuffer.h"
|
||||
#include "archrast/archrast.h"
|
||||
|
|
@ -523,14 +524,14 @@ struct SWR_CONTEXT
|
|||
HotTileMgr* pHotTileMgr;
|
||||
|
||||
// Callback functions, passed in at create context time
|
||||
PFN_LOAD_TILE pfnLoadTile;
|
||||
PFN_STORE_TILE pfnStoreTile;
|
||||
PFN_TRANSLATE_GFXPTR_FOR_READ pfnTranslateGfxptrForRead;
|
||||
PFN_TRANSLATE_GFXPTR_FOR_WRITE pfnTranslateGfxptrForWrite;
|
||||
PFN_MAKE_GFXPTR pfnMakeGfxPtr;
|
||||
PFN_UPDATE_SO_WRITE_OFFSET pfnUpdateSoWriteOffset;
|
||||
PFN_UPDATE_STATS pfnUpdateStats;
|
||||
PFN_UPDATE_STATS_FE pfnUpdateStatsFE;
|
||||
PFN_LOAD_TILE pfnLoadTile;
|
||||
PFN_STORE_TILE pfnStoreTile;
|
||||
PFN_TRANSLATE_GFXPTR_FOR_READ pfnTranslateGfxptrForRead;
|
||||
PFN_TRANSLATE_GFXPTR_FOR_WRITE pfnTranslateGfxptrForWrite;
|
||||
PFN_MAKE_GFXPTR pfnMakeGfxPtr;
|
||||
PFN_UPDATE_SO_WRITE_OFFSET pfnUpdateSoWriteOffset;
|
||||
PFN_UPDATE_STATS pfnUpdateStats;
|
||||
PFN_UPDATE_STATS_FE pfnUpdateStatsFE;
|
||||
|
||||
|
||||
// Global Stats
|
||||
|
|
@ -550,6 +551,8 @@ struct SWR_CONTEXT
|
|||
|
||||
// ArchRast thread contexts.
|
||||
HANDLE* pArContext;
|
||||
|
||||
BucketManager *pBucketMgr;
|
||||
};
|
||||
|
||||
#define UPDATE_STAT_BE(name, count) \
|
||||
|
|
@ -568,11 +571,11 @@ struct SWR_CONTEXT
|
|||
#define AR_API_CTX pDC->pContext->pArContext[pContext->NumWorkerThreads]
|
||||
|
||||
#ifdef KNOB_ENABLE_RDTSC
|
||||
#define RDTSC_BEGIN(type, drawid) RDTSC_START(type)
|
||||
#define RDTSC_END(type, count) RDTSC_STOP(type, count, 0)
|
||||
#define RDTSC_BEGIN(pBucketMgr, type, drawid) RDTSC_START(pBucketMgr, type)
|
||||
#define RDTSC_END(pBucketMgr, type, count) RDTSC_STOP(pBucketMgr, type, count, 0)
|
||||
#else
|
||||
#define RDTSC_BEGIN(type, count)
|
||||
#define RDTSC_END(type, count)
|
||||
#define RDTSC_BEGIN(pBucketMgr, type, drawid)
|
||||
#define RDTSC_END(pBucketMgr, type, count)
|
||||
#endif
|
||||
|
||||
#ifdef KNOB_ENABLE_AR
|
||||
|
|
|
|||
|
|
@ -135,7 +135,7 @@ void ProcessClear(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t workerId, v
|
|||
/// @todo This should go away when we switch this to use compute threading.
|
||||
void ProcessStoreTiles(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t workerId, void* pUserData)
|
||||
{
|
||||
RDTSC_BEGIN(FEProcessStoreTiles, pDC->drawId);
|
||||
RDTSC_BEGIN(pContext->pBucketMgr, FEProcessStoreTiles, pDC->drawId);
|
||||
MacroTileMgr* pTileMgr = pDC->pTileMgr;
|
||||
STORE_TILES_DESC* pDesc = (STORE_TILES_DESC*)pUserData;
|
||||
|
||||
|
|
@ -160,7 +160,7 @@ void ProcessStoreTiles(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t worker
|
|||
}
|
||||
}
|
||||
|
||||
RDTSC_END(FEProcessStoreTiles, 0);
|
||||
RDTSC_END(pContext->pBucketMgr, FEProcessStoreTiles, 0);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
|
@ -175,7 +175,7 @@ void ProcessDiscardInvalidateTiles(SWR_CONTEXT* pContext,
|
|||
uint32_t workerId,
|
||||
void* pUserData)
|
||||
{
|
||||
RDTSC_BEGIN(FEProcessInvalidateTiles, pDC->drawId);
|
||||
RDTSC_BEGIN(pContext->pBucketMgr, FEProcessInvalidateTiles, pDC->drawId);
|
||||
DISCARD_INVALIDATE_TILES_DESC* pDesc = (DISCARD_INVALIDATE_TILES_DESC*)pUserData;
|
||||
MacroTileMgr* pTileMgr = pDC->pTileMgr;
|
||||
|
||||
|
|
@ -214,7 +214,7 @@ void ProcessDiscardInvalidateTiles(SWR_CONTEXT* pContext,
|
|||
}
|
||||
}
|
||||
|
||||
RDTSC_END(FEProcessInvalidateTiles, 0);
|
||||
RDTSC_END(pContext->pBucketMgr, FEProcessInvalidateTiles, 0);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
|
@ -518,7 +518,7 @@ static INLINE simd16scalari GenerateMask16(uint32_t numItemsRemaining)
|
|||
static void StreamOut(
|
||||
DRAW_CONTEXT* pDC, PA_STATE& pa, uint32_t workerId, uint32_t* pPrimData, uint32_t streamIndex)
|
||||
{
|
||||
RDTSC_BEGIN(FEStreamout, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FEStreamout, pDC->drawId);
|
||||
|
||||
const API_STATE& state = GetApiState(pDC);
|
||||
const SWR_STREAMOUT_STATE& soState = state.soState;
|
||||
|
|
@ -598,7 +598,7 @@ static void StreamOut(
|
|||
UPDATE_STAT_FE(SoPrimStorageNeeded[streamIndex], soContext.numPrimStorageNeeded);
|
||||
UPDATE_STAT_FE(SoNumPrimsWritten[streamIndex], soContext.numPrimsWritten);
|
||||
|
||||
RDTSC_END(FEStreamout, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEStreamout, 1);
|
||||
}
|
||||
|
||||
#if USE_SIMD16_FRONTEND
|
||||
|
|
@ -834,7 +834,7 @@ static void GeometryShaderStage(DRAW_CONTEXT* pDC,
|
|||
#endif
|
||||
simdscalari const& primID)
|
||||
{
|
||||
RDTSC_BEGIN(FEGeometryShader, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FEGeometryShader, pDC->drawId);
|
||||
|
||||
void* pWorkerData = pDC->pContext->threadPool.pThreadData[workerId].pWorkerPrivateData;
|
||||
|
||||
|
|
@ -1178,7 +1178,7 @@ static void GeometryShaderStage(DRAW_CONTEXT* pDC,
|
|||
UPDATE_STAT_FE(GsInvocations, numInputPrims * pState->instanceCount);
|
||||
UPDATE_STAT_FE(GsPrimitives, totalPrimsGenerated);
|
||||
AR_EVENT(GSPrimInfo(numInputPrims, totalPrimsGenerated, numVertsPerPrim * numInputPrims));
|
||||
RDTSC_END(FEGeometryShader, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEGeometryShader, 1);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
|
@ -1372,9 +1372,9 @@ static void TessellationStages(DRAW_CONTEXT* pDC,
|
|||
hsContext.mask = GenerateMask(numPrims);
|
||||
|
||||
// Run the HS
|
||||
RDTSC_BEGIN(FEHullShader, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FEHullShader, pDC->drawId);
|
||||
state.pfnHsFunc(GetPrivateState(pDC), pWorkerData, &hsContext);
|
||||
RDTSC_END(FEHullShader, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEHullShader, 0);
|
||||
|
||||
UPDATE_STAT_FE(HsInvocations, numPrims);
|
||||
AR_EVENT(HSStats((HANDLE)&hsContext.stats));
|
||||
|
|
@ -1385,10 +1385,10 @@ static void TessellationStages(DRAW_CONTEXT* pDC,
|
|||
{
|
||||
// Run Tessellator
|
||||
SWR_TS_TESSELLATED_DATA tsData = {0};
|
||||
RDTSC_BEGIN(FETessellation, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FETessellation, pDC->drawId);
|
||||
TSTessellate(tsCtx, hsContext.pCPout[p].tessFactors, tsData);
|
||||
AR_EVENT(TessPrimCount(1));
|
||||
RDTSC_END(FETessellation, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FETessellation, 0);
|
||||
|
||||
if (tsData.NumPrimitives == 0)
|
||||
{
|
||||
|
|
@ -1441,9 +1441,9 @@ static void TessellationStages(DRAW_CONTEXT* pDC,
|
|||
{
|
||||
dsContext.mask = GenerateMask(tsData.NumDomainPoints - dsInvocations);
|
||||
|
||||
RDTSC_BEGIN(FEDomainShader, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FEDomainShader, pDC->drawId);
|
||||
state.pfnDsFunc(GetPrivateState(pDC), pWorkerData, &dsContext);
|
||||
RDTSC_END(FEDomainShader, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEDomainShader, 0);
|
||||
|
||||
AR_EVENT(DSStats((HANDLE)&dsContext.stats));
|
||||
|
||||
|
|
@ -1524,14 +1524,14 @@ static void TessellationStages(DRAW_CONTEXT* pDC,
|
|||
#else
|
||||
simdvector prim[3]; // Only deal with triangles, lines, or points
|
||||
#endif
|
||||
RDTSC_BEGIN(FEPAAssemble, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FEPAAssemble, pDC->drawId);
|
||||
bool assemble =
|
||||
#if USE_SIMD16_FRONTEND
|
||||
tessPa.Assemble(VERTEX_POSITION_SLOT, prim_simd16);
|
||||
#else
|
||||
tessPa.Assemble(VERTEX_POSITION_SLOT, prim);
|
||||
#endif
|
||||
RDTSC_END(FEPAAssemble, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, FEPAAssemble, 1);
|
||||
SWR_ASSERT(assemble);
|
||||
|
||||
SWR_ASSERT(pfnClipFunc);
|
||||
|
|
@ -1663,7 +1663,7 @@ void ProcessDraw(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t workerId, vo
|
|||
}
|
||||
#endif
|
||||
|
||||
RDTSC_BEGIN(FEProcessDraw, pDC->drawId);
|
||||
RDTSC_BEGIN(pContext->pBucketMgr, FEProcessDraw, pDC->drawId);
|
||||
|
||||
void* pWorkerData = pContext->threadPool.pThreadData[workerId].pWorkerPrivateData;
|
||||
|
||||
|
|
@ -1895,7 +1895,7 @@ void ProcessDraw(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t workerId, vo
|
|||
#endif
|
||||
}
|
||||
// 1. Execute FS/VS for a single SIMD.
|
||||
RDTSC_BEGIN(FEFetchShader, pDC->drawId);
|
||||
RDTSC_BEGIN(pContext->pBucketMgr, FEFetchShader, pDC->drawId);
|
||||
#if USE_SIMD16_SHADERS
|
||||
state.pfnFetchFunc(GetPrivateState(pDC), pWorkerData, fetchInfo_lo, vin);
|
||||
#else
|
||||
|
|
@ -1906,7 +1906,7 @@ void ProcessDraw(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t workerId, vo
|
|||
state.pfnFetchFunc(GetPrivateState(pDC), pWorkerData, fetchInfo_hi, vin_hi);
|
||||
}
|
||||
#endif
|
||||
RDTSC_END(FEFetchShader, 0);
|
||||
RDTSC_END(pContext->pBucketMgr, FEFetchShader, 0);
|
||||
|
||||
// forward fetch generated vertex IDs to the vertex shader
|
||||
#if USE_SIMD16_SHADERS
|
||||
|
|
@ -1950,7 +1950,7 @@ void ProcessDraw(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t workerId, vo
|
|||
if (!KNOB_TOSS_FETCH)
|
||||
#endif
|
||||
{
|
||||
RDTSC_BEGIN(FEVertexShader, pDC->drawId);
|
||||
RDTSC_BEGIN(pContext->pBucketMgr, FEVertexShader, pDC->drawId);
|
||||
#if USE_SIMD16_VS
|
||||
state.pfnVertexFunc(GetPrivateState(pDC), pWorkerData, &vsContext_lo);
|
||||
AR_EVENT(VSStats((HANDLE)&vsContext_lo.stats));
|
||||
|
|
@ -1964,7 +1964,7 @@ void ProcessDraw(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t workerId, vo
|
|||
AR_EVENT(VSStats((HANDLE)&vsContext_hi.stats));
|
||||
}
|
||||
#endif
|
||||
RDTSC_END(FEVertexShader, 0);
|
||||
RDTSC_END(pContext->pBucketMgr, FEVertexShader, 0);
|
||||
|
||||
UPDATE_STAT_FE(VsInvocations, GetNumInvocations(i, endVertex));
|
||||
}
|
||||
|
|
@ -1975,9 +1975,9 @@ void ProcessDraw(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t workerId, vo
|
|||
{
|
||||
simd16vector prim_simd16[MAX_NUM_VERTS_PER_PRIM];
|
||||
|
||||
RDTSC_START(FEPAAssemble);
|
||||
RDTSC_START(pContext->pBucketMgr, FEPAAssemble);
|
||||
bool assemble = pa.Assemble(VERTEX_POSITION_SLOT, prim_simd16);
|
||||
RDTSC_STOP(FEPAAssemble, 1, 0);
|
||||
RDTSC_STOP(pContext->pBucketMgr, FEPAAssemble, 1, 0);
|
||||
|
||||
#if KNOB_ENABLE_TOSS_POINTS
|
||||
if (!KNOB_TOSS_FETCH)
|
||||
|
|
@ -2190,9 +2190,9 @@ void ProcessDraw(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t workerId, vo
|
|||
if (i < endVertex)
|
||||
{
|
||||
// 1. Execute FS/VS for a single SIMD.
|
||||
RDTSC_BEGIN(FEFetchShader, pDC->drawId);
|
||||
RDTSC_BEGIN(pContext->pBucketMgr, FEFetchShader, pDC->drawId);
|
||||
state.pfnFetchFunc(GetPrivateState(pDC), pWorkerData, fetchInfo, vout);
|
||||
RDTSC_END(FEFetchShader, 0);
|
||||
RDTSC_END(pContext->pBucketMgr, FEFetchShader, 0);
|
||||
|
||||
// forward fetch generated vertex IDs to the vertex shader
|
||||
vsContext.VertexID = fetchInfo.VertexID;
|
||||
|
|
@ -2212,9 +2212,9 @@ void ProcessDraw(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t workerId, vo
|
|||
if (!KNOB_TOSS_FETCH)
|
||||
#endif
|
||||
{
|
||||
RDTSC_BEGIN(FEVertexShader, pDC->drawId);
|
||||
RDTSC_BEGIN(pContext->pBucketMgr, FEVertexShader, pDC->drawId);
|
||||
state.pfnVertexFunc(GetPrivateState(pDC), pWorkerData, &vsContext);
|
||||
RDTSC_END(FEVertexShader, 0);
|
||||
RDTSC_END(pContext->pBucketMgr, FEVertexShader, 0);
|
||||
|
||||
UPDATE_STAT_FE(VsInvocations, GetNumInvocations(i, endVertex));
|
||||
AR_EVENT(VSStats((HANDLE)&vsContext.stats));
|
||||
|
|
@ -2226,9 +2226,9 @@ void ProcessDraw(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t workerId, vo
|
|||
{
|
||||
simdvector prim[MAX_NUM_VERTS_PER_PRIM];
|
||||
// PaAssemble returns false if there is not enough verts to assemble.
|
||||
RDTSC_BEGIN(FEPAAssemble, pDC->drawId);
|
||||
RDTSC_BEGIN(pContext->pBucketMgr, FEPAAssemble, pDC->drawId);
|
||||
bool assemble = pa.Assemble(VERTEX_POSITION_SLOT, prim);
|
||||
RDTSC_END(FEPAAssemble, 1);
|
||||
RDTSC_END(pContext->pBucketMgr, FEPAAssemble, 1);
|
||||
|
||||
#if KNOB_ENABLE_TOSS_POINTS
|
||||
if (!KNOB_TOSS_FETCH)
|
||||
|
|
@ -2339,7 +2339,7 @@ void ProcessDraw(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t workerId, vo
|
|||
|
||||
#endif
|
||||
|
||||
RDTSC_END(FEProcessDraw, numPrims * work.numInstances);
|
||||
RDTSC_END(pContext->pBucketMgr, FEProcessDraw, numPrims * work.numInstances);
|
||||
}
|
||||
|
||||
struct FEDrawChooser
|
||||
|
|
|
|||
|
|
@ -53,7 +53,7 @@ void RasterizeLine(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile, voi
|
|||
#endif
|
||||
|
||||
// bloat line to two tris and call the triangle rasterizer twice
|
||||
RDTSC_BEGIN(BERasterizeLine, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BERasterizeLine, pDC->drawId);
|
||||
|
||||
const API_STATE& state = GetApiState(pDC);
|
||||
const SWR_RASTSTATE& rastState = state.rastState;
|
||||
|
|
@ -245,7 +245,7 @@ void RasterizeLine(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile, voi
|
|||
pfnTriRast(pDC, workerId, macroTile, (void*)&newWorkDesc);
|
||||
}
|
||||
|
||||
RDTSC_BEGIN(BERasterizeLine, 1);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BERasterizeLine, 1);
|
||||
}
|
||||
|
||||
void RasterizeSimplePoint(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile, void* pData)
|
||||
|
|
@ -308,9 +308,9 @@ void RasterizeSimplePoint(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTi
|
|||
renderBuffers,
|
||||
triDesc.triFlags.renderTargetArrayIndex);
|
||||
|
||||
RDTSC_BEGIN(BEPixelBackend, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEPixelBackend, pDC->drawId);
|
||||
backendFuncs.pfnBackend(pDC, workerId, tileAlignedX, tileAlignedY, triDesc, renderBuffers);
|
||||
RDTSC_END(BEPixelBackend, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEPixelBackend, 0);
|
||||
}
|
||||
|
||||
void RasterizeTriPoint(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile, void* pData)
|
||||
|
|
|
|||
|
|
@ -842,10 +842,10 @@ struct GenerateSVInnerCoverage<RT, AllEdgesValidT, InnerConservativeCoverageT>
|
|||
}
|
||||
|
||||
// not trivial accept or reject, must rasterize full tile
|
||||
RDTSC_BEGIN(BERasterizePartial, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BERasterizePartial, pDC->drawId);
|
||||
innerCoverageMask = rasterizePartialTile<RT::NumEdgesT::value, typename RT::ValidEdgeMaskT>(
|
||||
pDC, startQuadEdgesAdj, pRastEdges);
|
||||
RDTSC_END(BERasterizePartial, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BERasterizePartial, 0);
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -927,8 +927,8 @@ void RasterizeTriangle(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile,
|
|||
return;
|
||||
}
|
||||
#endif
|
||||
RDTSC_BEGIN(BERasterizeTriangle, pDC->drawId);
|
||||
RDTSC_BEGIN(BETriangleSetup, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BERasterizeTriangle, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BETriangleSetup, pDC->drawId);
|
||||
|
||||
const API_STATE& state = GetApiState(pDC);
|
||||
const SWR_RASTSTATE& rastState = state.rastState;
|
||||
|
|
@ -1103,7 +1103,7 @@ void RasterizeTriangle(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile,
|
|||
intersect.xmin >= 0 && intersect.xmax >= 0 && intersect.ymin >= 0 &&
|
||||
intersect.ymax >= 0);
|
||||
|
||||
RDTSC_END(BETriangleSetup, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BETriangleSetup, 0);
|
||||
|
||||
// update triangle desc
|
||||
uint32_t minTileX = intersect.xmin >> (KNOB_TILE_X_DIM_SHIFT + FIXED_POINT_SHIFT);
|
||||
|
|
@ -1115,12 +1115,12 @@ void RasterizeTriangle(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile,
|
|||
|
||||
if (numTilesX == 0 || numTilesY == 0)
|
||||
{
|
||||
RDTSC_EVENT(BEEmptyTriangle, 1, 0);
|
||||
RDTSC_END(BERasterizeTriangle, 1);
|
||||
RDTSC_EVENT(pDC->pContext->pBucketMgr, BEEmptyTriangle, 1, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BERasterizeTriangle, 1);
|
||||
return;
|
||||
}
|
||||
|
||||
RDTSC_BEGIN(BEStepSetup, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEStepSetup, pDC->drawId);
|
||||
|
||||
// Step to pixel center of top-left pixel of the triangle bbox
|
||||
// Align intersect bbox (top/left) to raster tile's (top/left).
|
||||
|
|
@ -1232,7 +1232,7 @@ void RasterizeTriangle(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile,
|
|||
}
|
||||
}
|
||||
|
||||
RDTSC_END(BEStepSetup, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEStepSetup, 0);
|
||||
|
||||
uint32_t tY = minTileY;
|
||||
uint32_t tX = minTileX;
|
||||
|
|
@ -1297,7 +1297,7 @@ void RasterizeTriangle(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile,
|
|||
{
|
||||
triDesc.innerCoverageMask = 0xffffffffffffffffULL;
|
||||
}
|
||||
RDTSC_EVENT(BETrivialAccept, 1, 0);
|
||||
RDTSC_EVENT(pDC->pContext->pBucketMgr, BETrivialAccept, 1, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -1339,11 +1339,11 @@ void RasterizeTriangle(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile,
|
|||
}
|
||||
|
||||
// not trivial accept or reject, must rasterize full tile
|
||||
RDTSC_BEGIN(BERasterizePartial, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BERasterizePartial, pDC->drawId);
|
||||
triDesc.coverageMask[sampleNum] =
|
||||
rasterizePartialTile<RT::NumEdgesT::value, typename RT::ValidEdgeMaskT>(
|
||||
pDC, startQuadEdges, rastEdges);
|
||||
RDTSC_END(BERasterizePartial, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BERasterizePartial, 0);
|
||||
|
||||
triDesc.anyCoveredSamples |= triDesc.coverageMask[sampleNum];
|
||||
|
||||
|
|
@ -1362,7 +1362,7 @@ void RasterizeTriangle(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile,
|
|||
{
|
||||
triDesc.coverageMask[sampleNum] = 0;
|
||||
}
|
||||
RDTSC_EVENT(BETrivialReject, 1, 0);
|
||||
RDTSC_EVENT(pDC->pContext->pBucketMgr, BETrivialReject, 1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1389,14 +1389,14 @@ void RasterizeTriangle(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile,
|
|||
// Track rasterized subspans
|
||||
AR_EVENT(RasterTileCount(pDC->drawId, 1));
|
||||
|
||||
RDTSC_BEGIN(BEPixelBackend, pDC->drawId);
|
||||
RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEPixelBackend, pDC->drawId);
|
||||
backendFuncs.pfnBackend(pDC,
|
||||
workerId,
|
||||
tileX << KNOB_TILE_X_DIM_SHIFT,
|
||||
tileY << KNOB_TILE_Y_DIM_SHIFT,
|
||||
triDesc,
|
||||
renderBuffers);
|
||||
RDTSC_END(BEPixelBackend, 0);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BEPixelBackend, 0);
|
||||
}
|
||||
|
||||
// step to the next tile in X
|
||||
|
|
@ -1417,7 +1417,7 @@ void RasterizeTriangle(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile,
|
|||
StepRasterTileY<RT>(state.colorHottileEnable, renderBuffers, currentRenderBufferRow);
|
||||
}
|
||||
|
||||
RDTSC_END(BERasterizeTriangle, 1);
|
||||
RDTSC_END(pDC->pContext->pBucketMgr, BERasterizeTriangle, 1);
|
||||
}
|
||||
|
||||
// Get pointers to hot tile memory for color RT, depth, stencil
|
||||
|
|
|
|||
|
|
@ -92,9 +92,3 @@ BUCKET_DESC gCoreBuckets[] = {
|
|||
static_assert(NumBuckets == (sizeof(gCoreBuckets) / sizeof(gCoreBuckets[0])),
|
||||
"RDTSC Bucket enum and description table size mismatched.");
|
||||
|
||||
/// @todo bucketmanager and mapping should probably be a part of the SWR context
|
||||
std::vector<uint32_t> gBucketMap;
|
||||
BucketManager gBucketMgr;
|
||||
|
||||
uint32_t gCurrentFrame = 0;
|
||||
bool gBucketsInitialized = false;
|
||||
|
|
|
|||
|
|
@ -100,90 +100,86 @@ enum CORE_BUCKETS
|
|||
NumBuckets
|
||||
};
|
||||
|
||||
void rdtscReset();
|
||||
void rdtscInit(int threadId);
|
||||
void rdtscStart(uint32_t bucketId);
|
||||
void rdtscStop(uint32_t bucketId, uint32_t count, uint64_t drawId);
|
||||
void rdtscEvent(uint32_t bucketId, uint32_t count1, uint32_t count2);
|
||||
void rdtscEndFrame();
|
||||
void rdtscReset(BucketManager* pBucketMgr);
|
||||
void rdtscInit(BucketManager* pBucketMgr, int threadId);
|
||||
void rdtscStart(BucketManager* pBucketMgr, uint32_t bucketId);
|
||||
void rdtscStop(BucketManager* pBucketMgr, uint32_t bucketId, uint32_t count, uint64_t drawId);
|
||||
void rdtscEvent(BucketManager* pBucketMgr, uint32_t bucketId, uint32_t count1, uint32_t count2);
|
||||
void rdtscEndFrame(BucketManager* pBucketMgr);
|
||||
|
||||
#ifdef KNOB_ENABLE_RDTSC
|
||||
#define RDTSC_RESET() rdtscReset()
|
||||
#define RDTSC_INIT(threadId) rdtscInit(threadId)
|
||||
#define RDTSC_START(bucket) rdtscStart(bucket)
|
||||
#define RDTSC_STOP(bucket, count, draw) rdtscStop(bucket, count, draw)
|
||||
#define RDTSC_EVENT(bucket, count1, count2) rdtscEvent(bucket, count1, count2)
|
||||
#define RDTSC_ENDFRAME() rdtscEndFrame()
|
||||
#define RDTSC_RESET(pBucketMgr) rdtscReset(pBucketMgr)
|
||||
#define RDTSC_INIT(pBucketMgr, threadId) rdtscInit(pBucketMgr,threadId)
|
||||
#define RDTSC_START(pBucketMgr, bucket) rdtscStart(pBucketMgr, bucket)
|
||||
#define RDTSC_STOP(pBucketMgr, bucket, count, draw) rdtscStop(pBucketMgr, bucket, count, draw)
|
||||
#define RDTSC_EVENT(pBucketMgr, bucket, count1, count2) rdtscEvent(pBucketMgr, bucket, count1, count2)
|
||||
#define RDTSC_ENDFRAME(pBucketMgr) rdtscEndFrame(pBucketMgr)
|
||||
#else
|
||||
#define RDTSC_RESET()
|
||||
#define RDTSC_INIT(threadId)
|
||||
#define RDTSC_START(bucket)
|
||||
#define RDTSC_STOP(bucket, count, draw)
|
||||
#define RDTSC_EVENT(bucket, count1, count2)
|
||||
#define RDTSC_ENDFRAME()
|
||||
#define RDTSC_RESET(pBucketMgr)
|
||||
#define RDTSC_INIT(pBucketMgr, threadId)
|
||||
#define RDTSC_START(pBucketMgr, bucket)
|
||||
#define RDTSC_STOP(pBucketMgr, bucket, count, draw)
|
||||
#define RDTSC_EVENT(pBucketMgr, bucket, count1, count2)
|
||||
#define RDTSC_ENDFRAME(pBucketMgr)
|
||||
#endif
|
||||
|
||||
extern std::vector<uint32_t> gBucketMap;
|
||||
extern BucketManager gBucketMgr;
|
||||
extern BUCKET_DESC gCoreBuckets[];
|
||||
extern uint32_t gCurrentFrame;
|
||||
extern bool gBucketsInitialized;
|
||||
|
||||
INLINE void rdtscReset()
|
||||
INLINE void rdtscReset(BucketManager *pBucketMgr)
|
||||
{
|
||||
gCurrentFrame = 0;
|
||||
gBucketMgr.ClearThreads();
|
||||
pBucketMgr->mCurrentFrame = 0;
|
||||
pBucketMgr->ClearThreads();
|
||||
}
|
||||
|
||||
INLINE void rdtscInit(int threadId)
|
||||
INLINE void rdtscInit(BucketManager* pBucketMgr, int threadId)
|
||||
{
|
||||
// register all the buckets once
|
||||
if (!gBucketsInitialized && (threadId == 0))
|
||||
if (!pBucketMgr->mBucketsInitialized && (threadId == 0))
|
||||
{
|
||||
gBucketMap.resize(NumBuckets);
|
||||
pBucketMgr->mBucketMap.resize(NumBuckets);
|
||||
for (uint32_t i = 0; i < NumBuckets; ++i)
|
||||
{
|
||||
gBucketMap[i] = gBucketMgr.RegisterBucket(gCoreBuckets[i]);
|
||||
pBucketMgr->mBucketMap[i] = pBucketMgr->RegisterBucket(gCoreBuckets[i]);
|
||||
}
|
||||
gBucketsInitialized = true;
|
||||
pBucketMgr->mBucketsInitialized = true;
|
||||
}
|
||||
|
||||
std::string name = threadId == 0 ? "API" : "WORKER";
|
||||
gBucketMgr.RegisterThread(name);
|
||||
pBucketMgr->RegisterThread(name);
|
||||
}
|
||||
|
||||
INLINE void rdtscStart(uint32_t bucketId)
|
||||
INLINE void rdtscStart(BucketManager* pBucketMgr, uint32_t bucketId)
|
||||
{
|
||||
uint32_t id = gBucketMap[bucketId];
|
||||
gBucketMgr.StartBucket(id);
|
||||
uint32_t id = pBucketMgr->mBucketMap[bucketId];
|
||||
pBucketMgr->StartBucket(id);
|
||||
}
|
||||
|
||||
INLINE void rdtscStop(uint32_t bucketId, uint32_t count, uint64_t drawId)
|
||||
INLINE void rdtscStop(BucketManager* pBucketMgr, uint32_t bucketId, uint32_t count, uint64_t drawId)
|
||||
{
|
||||
uint32_t id = gBucketMap[bucketId];
|
||||
gBucketMgr.StopBucket(id);
|
||||
uint32_t id = pBucketMgr->mBucketMap[bucketId];
|
||||
pBucketMgr->StopBucket(id);
|
||||
}
|
||||
|
||||
INLINE void rdtscEvent(uint32_t bucketId, uint32_t count1, uint32_t count2)
|
||||
INLINE void rdtscEvent(BucketManager* pBucketMgr, uint32_t bucketId, uint32_t count1, uint32_t count2)
|
||||
{
|
||||
uint32_t id = gBucketMap[bucketId];
|
||||
gBucketMgr.AddEvent(id, count1);
|
||||
uint32_t id = pBucketMgr->mBucketMap[bucketId];
|
||||
pBucketMgr->AddEvent(id, count1);
|
||||
}
|
||||
|
||||
INLINE void rdtscEndFrame()
|
||||
INLINE void rdtscEndFrame(BucketManager* pBucketMgr)
|
||||
{
|
||||
gCurrentFrame++;
|
||||
pBucketMgr->mCurrentFrame++;
|
||||
|
||||
if (gCurrentFrame == KNOB_BUCKETS_START_FRAME &&
|
||||
if (pBucketMgr->mCurrentFrame == KNOB_BUCKETS_START_FRAME &&
|
||||
KNOB_BUCKETS_START_FRAME < KNOB_BUCKETS_END_FRAME)
|
||||
{
|
||||
gBucketMgr.StartCapture();
|
||||
pBucketMgr->StartCapture();
|
||||
}
|
||||
|
||||
if (gCurrentFrame == KNOB_BUCKETS_END_FRAME &&
|
||||
if (pBucketMgr->mCurrentFrame == KNOB_BUCKETS_END_FRAME &&
|
||||
KNOB_BUCKETS_START_FRAME < KNOB_BUCKETS_END_FRAME)
|
||||
{
|
||||
gBucketMgr.StopCapture();
|
||||
gBucketMgr.PrintReport("rdtsc.txt");
|
||||
pBucketMgr->StopCapture();
|
||||
pBucketMgr->PrintReport("rdtsc.txt");
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -31,6 +31,7 @@
|
|||
|
||||
#include "common/formats.h"
|
||||
#include "common/intrin.h"
|
||||
#include "common/rdtsc_buckets.h"
|
||||
#include <functional>
|
||||
#include <algorithm>
|
||||
|
||||
|
|
@ -381,6 +382,8 @@ struct SWR_PS_CONTEXT
|
|||
uint8_t* pColorBuffer[SWR_NUM_RENDERTARGETS]; // IN: Pointers to render target hottiles
|
||||
|
||||
SWR_SHADER_STATS stats; // OUT: shader statistics used for archrast.
|
||||
|
||||
BucketManager *pBucketManager; // @llvm_struct - IN: performance buckets.
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
|||
|
|
@ -609,7 +609,7 @@ bool WorkOnFifoBE(SWR_CONTEXT* pContext,
|
|||
{
|
||||
BE_WORK* pWork;
|
||||
|
||||
RDTSC_BEGIN(WorkerFoundWork, pDC->drawId);
|
||||
RDTSC_BEGIN(pContext->pBucketMgr, WorkerFoundWork, pDC->drawId);
|
||||
|
||||
uint32_t numWorkItems = tile->getNumQueued();
|
||||
SWR_ASSERT(numWorkItems);
|
||||
|
|
@ -630,7 +630,7 @@ bool WorkOnFifoBE(SWR_CONTEXT* pContext,
|
|||
pWork->pfnWork(pDC, workerId, tileID, &pWork->desc);
|
||||
tile->dequeue();
|
||||
}
|
||||
RDTSC_END(WorkerFoundWork, numWorkItems);
|
||||
RDTSC_END(pContext->pBucketMgr, WorkerFoundWork, numWorkItems);
|
||||
|
||||
_ReadWriteBarrier();
|
||||
|
||||
|
|
@ -868,7 +868,7 @@ DWORD workerThreadMain(LPVOID pData)
|
|||
SetCurrentThreadName(threadName);
|
||||
}
|
||||
|
||||
RDTSC_INIT(threadId);
|
||||
RDTSC_INIT(pContext->pBucketMgr, threadId);
|
||||
|
||||
// Only need offset numa index from base for correct masking
|
||||
uint32_t numaNode = pThreadData->numaId - pContext->threadInfo.BASE_NUMA_NODE;
|
||||
|
|
@ -936,10 +936,10 @@ DWORD workerThreadMain(LPVOID pData)
|
|||
|
||||
if (IsBEThread)
|
||||
{
|
||||
RDTSC_BEGIN(WorkerWorkOnFifoBE, 0);
|
||||
RDTSC_BEGIN(pContext->pBucketMgr, WorkerWorkOnFifoBE, 0);
|
||||
bShutdown |=
|
||||
WorkOnFifoBE(pContext, workerId, curDrawBE, lockedTiles, numaNode, numaMask);
|
||||
RDTSC_END(WorkerWorkOnFifoBE, 0);
|
||||
RDTSC_END(pContext->pBucketMgr, WorkerWorkOnFifoBE, 0);
|
||||
|
||||
WorkOnCompute(pContext, workerId, curDrawBE);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -368,7 +368,7 @@ void HotTileMgr::InitializeHotTiles(SWR_CONTEXT* pContext,
|
|||
|
||||
if (pHotTile->state == HOTTILE_INVALID)
|
||||
{
|
||||
RDTSC_BEGIN(BELoadTiles, pDC->drawId);
|
||||
RDTSC_BEGIN(pContext->pBucketMgr, BELoadTiles, pDC->drawId);
|
||||
// invalid hottile before draw requires a load from surface before we can draw to it
|
||||
pContext->pfnLoadTile(GetPrivateState(pDC),
|
||||
hWorkerPrivateData,
|
||||
|
|
@ -379,15 +379,15 @@ void HotTileMgr::InitializeHotTiles(SWR_CONTEXT* pContext,
|
|||
pHotTile->renderTargetArrayIndex,
|
||||
pHotTile->pBuffer);
|
||||
pHotTile->state = HOTTILE_DIRTY;
|
||||
RDTSC_END(BELoadTiles, 0);
|
||||
RDTSC_END(pContext->pBucketMgr, BELoadTiles, 0);
|
||||
}
|
||||
else if (pHotTile->state == HOTTILE_CLEAR)
|
||||
{
|
||||
RDTSC_BEGIN(BELoadTiles, pDC->drawId);
|
||||
RDTSC_BEGIN(pContext->pBucketMgr, BELoadTiles, pDC->drawId);
|
||||
// Clear the tile.
|
||||
ClearColorHotTile(pHotTile);
|
||||
pHotTile->state = HOTTILE_DIRTY;
|
||||
RDTSC_END(BELoadTiles, 0);
|
||||
RDTSC_END(pContext->pBucketMgr, BELoadTiles, 0);
|
||||
}
|
||||
colorHottileEnableMask &= ~(1 << rtSlot);
|
||||
}
|
||||
|
|
@ -399,7 +399,7 @@ void HotTileMgr::InitializeHotTiles(SWR_CONTEXT* pContext,
|
|||
pContext, pDC, hWorkerPrivateData, macroID, SWR_ATTACHMENT_DEPTH, true, numSamples);
|
||||
if (pHotTile->state == HOTTILE_INVALID)
|
||||
{
|
||||
RDTSC_BEGIN(BELoadTiles, pDC->drawId);
|
||||
RDTSC_BEGIN(pContext->pBucketMgr, BELoadTiles, pDC->drawId);
|
||||
// invalid hottile before draw requires a load from surface before we can draw to it
|
||||
pContext->pfnLoadTile(GetPrivateState(pDC),
|
||||
hWorkerPrivateData,
|
||||
|
|
@ -410,15 +410,15 @@ void HotTileMgr::InitializeHotTiles(SWR_CONTEXT* pContext,
|
|||
pHotTile->renderTargetArrayIndex,
|
||||
pHotTile->pBuffer);
|
||||
pHotTile->state = HOTTILE_DIRTY;
|
||||
RDTSC_END(BELoadTiles, 0);
|
||||
RDTSC_END(pContext->pBucketMgr, BELoadTiles, 0);
|
||||
}
|
||||
else if (pHotTile->state == HOTTILE_CLEAR)
|
||||
{
|
||||
RDTSC_BEGIN(BELoadTiles, pDC->drawId);
|
||||
RDTSC_BEGIN(pContext->pBucketMgr, BELoadTiles, pDC->drawId);
|
||||
// Clear the tile.
|
||||
ClearDepthHotTile(pHotTile);
|
||||
pHotTile->state = HOTTILE_DIRTY;
|
||||
RDTSC_END(BELoadTiles, 0);
|
||||
RDTSC_END(pContext->pBucketMgr, BELoadTiles, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -429,7 +429,7 @@ void HotTileMgr::InitializeHotTiles(SWR_CONTEXT* pContext,
|
|||
pContext, pDC, hWorkerPrivateData, macroID, SWR_ATTACHMENT_STENCIL, true, numSamples);
|
||||
if (pHotTile->state == HOTTILE_INVALID)
|
||||
{
|
||||
RDTSC_BEGIN(BELoadTiles, pDC->drawId);
|
||||
RDTSC_BEGIN(pContext->pBucketMgr, BELoadTiles, pDC->drawId);
|
||||
// invalid hottile before draw requires a load from surface before we can draw to it
|
||||
pContext->pfnLoadTile(GetPrivateState(pDC),
|
||||
hWorkerPrivateData,
|
||||
|
|
@ -440,15 +440,15 @@ void HotTileMgr::InitializeHotTiles(SWR_CONTEXT* pContext,
|
|||
pHotTile->renderTargetArrayIndex,
|
||||
pHotTile->pBuffer);
|
||||
pHotTile->state = HOTTILE_DIRTY;
|
||||
RDTSC_END(BELoadTiles, 0);
|
||||
RDTSC_END(pContext->pBucketMgr, BELoadTiles, 0);
|
||||
}
|
||||
else if (pHotTile->state == HOTTILE_CLEAR)
|
||||
{
|
||||
RDTSC_BEGIN(BELoadTiles, pDC->drawId);
|
||||
RDTSC_BEGIN(pContext->pBucketMgr, BELoadTiles, pDC->drawId);
|
||||
// Clear the tile.
|
||||
ClearStencilHotTile(pHotTile);
|
||||
pHotTile->state = HOTTILE_DIRTY;
|
||||
RDTSC_END(BELoadTiles, 0);
|
||||
RDTSC_END(pContext->pBucketMgr, BELoadTiles, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -489,8 +489,8 @@ swr_create_context(struct pipe_screen *p_screen, void *priv, unsigned flags)
|
|||
|
||||
ctx->max_draws_in_flight = KNOB_MAX_DRAWS_IN_FLIGHT;
|
||||
|
||||
SWR_CREATECONTEXT_INFO createInfo;
|
||||
memset(&createInfo, 0, sizeof(createInfo));
|
||||
SWR_CREATECONTEXT_INFO createInfo {0};
|
||||
|
||||
createInfo.privateStateSize = sizeof(swr_draw_context);
|
||||
createInfo.pfnLoadTile = swr_LoadHotTile;
|
||||
createInfo.pfnStoreTile = swr_StoreHotTile;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue