i965: Implement nir_intrinsic_load_primitive.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
This commit is contained in:
Kenneth Graunke 2015-09-23 18:59:57 -07:00
parent b3ebf03b84
commit c5ae34f38f

View file

@ -30,6 +30,7 @@
#include "brw_fs_surface_builder.h"
#include "brw_nir.h"
#include "brw_fs_surface_builder.h"
#include "brw_vec4_gs_visitor.h"
using namespace brw;
using namespace brw::surface_access;
@ -1367,6 +1368,13 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
case nir_intrinsic_load_vertex_id:
unreachable("should be lowered by lower_vertex_id()");
case nir_intrinsic_load_primitive_id:
assert(stage == MESA_SHADER_GEOMETRY);
assert(((struct brw_gs_prog_data *)prog_data)->include_primitive_id);
bld.MOV(retype(dest, BRW_REGISTER_TYPE_UD),
retype(fs_reg(brw_vec8_grf(2, 0)), BRW_REGISTER_TYPE_UD));
break;
case nir_intrinsic_load_vertex_id_zero_base:
case nir_intrinsic_load_base_vertex:
case nir_intrinsic_load_instance_id: