mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-07 20:08:06 +02:00
mesa: Allow glGet* queries of MAX_VARYING_COMPONENTS in ES 3
Should have been done in d9948e49 but I missed it because
MAX_VARYING_FLOATS doesn't appear in the ES 3 spec, but is the same
value as MAX_VARYING_COMPONENTS.
NOTE: Candidate for the 9.1 branch
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
parent
ad62f424b3
commit
c59808c700
1 changed files with 1 additions and 3 deletions
|
|
@ -225,9 +225,6 @@ descriptor=[
|
|||
|
||||
# GL_OES_point_sprite
|
||||
[ "POINT_SPRITE_NV", "CONTEXT_BOOL(Point.PointSprite), extra_NV_point_sprite_ARB_point_sprite" ],
|
||||
|
||||
# GL_ARB_vertex_shader
|
||||
[ "MAX_VARYING_FLOATS_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_shader" ],
|
||||
]},
|
||||
|
||||
|
||||
|
|
@ -362,6 +359,7 @@ descriptor=[
|
|||
|
||||
# GL_ARB_vertex_shader
|
||||
[ "MAX_VERTEX_UNIFORM_COMPONENTS_ARB", "CONTEXT_INT(Const.VertexProgram.MaxUniformComponents), extra_ARB_vertex_shader" ],
|
||||
[ "MAX_VARYING_FLOATS_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_shader" ],
|
||||
|
||||
# GL_EXT_framebuffer_blit
|
||||
# NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue