radv: move fast clear before resolve into own loop.

Don't fast clear inside the meta loop as things get
confused, fixes a crash in:
dEQP-VK.api.copy_and_blit.resolve_image.whole_array_image.2_bit

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2017-03-06 23:31:48 +00:00
parent 0ab2dd361f
commit c5947e9787

View file

@ -326,6 +326,21 @@ void radv_meta_resolve_compute_image(struct radv_cmd_buffer *cmd_buffer,
struct radv_meta_saved_compute_state saved_state;
const uint32_t samples = src_image->samples;
const uint32_t samples_log2 = ffs(samples) - 1;
for (uint32_t r = 0; r < region_count; ++r) {
const VkImageResolve *region = &regions[r];
const uint32_t src_base_layer =
radv_meta_get_iview_layer(src_image, &region->srcSubresource,
&region->srcOffset);
VkImageSubresourceRange range;
range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
range.baseMipLevel = region->srcSubresource.mipLevel;
range.levelCount = 1;
range.baseArrayLayer = src_base_layer;
range.layerCount = region->srcSubresource.layerCount;
radv_fast_clear_flush_image_inplace(cmd_buffer, src_image, &range);
}
radv_meta_save_compute(&saved_state, cmd_buffer, 16);
for (uint32_t r = 0; r < region_count; ++r) {
@ -350,14 +365,6 @@ void radv_meta_resolve_compute_image(struct radv_cmd_buffer *cmd_buffer,
const struct VkOffset3D dstOffset =
radv_sanitize_image_offset(dest_image->type, region->dstOffset);
VkImageSubresourceRange range;
range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
range.baseMipLevel = region->srcSubresource.mipLevel;
range.levelCount = 1;
range.baseArrayLayer = src_base_layer;
range.layerCount = region->srcSubresource.layerCount;
radv_fast_clear_flush_image_inplace(cmd_buffer, src_image, &range);
for (uint32_t layer = 0; layer < region->srcSubresource.layerCount;
++layer) {