Use glsl_type::get_instance instead of _mesa_glsl_get_vector_type

This commit is contained in:
Ian Romanick 2010-03-24 17:46:39 -07:00
parent d2b6bc651a
commit c4e2627045

View file

@ -145,8 +145,9 @@ _mesa_ast_field_selection_to_hir(const ast_expression *expr,
* generate the type of the resulting value.
*/
deref->type =
_mesa_glsl_get_vector_type(op->type->base_type,
deref->selector.swizzle.num_components);
glsl_type::get_instance(op->type->base_type,
deref->selector.swizzle.num_components,
1);
} else {
/* FINISHME: Logging of error messages should be moved into
* FINISHME: generate_swizzle. This allows the generation of more