r600g: fixup the usage flag for the flushed depth texture

This commit is contained in:
Marek Olšák 2012-08-12 18:22:42 +02:00
parent 0efd564a09
commit c4993d15eb

View file

@ -429,7 +429,7 @@ bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
resource.array_size = texture->array_size;
resource.last_level = texture->last_level;
resource.nr_samples = texture->nr_samples;
resource.usage = staging ? PIPE_USAGE_DYNAMIC : PIPE_USAGE_DEFAULT;
resource.usage = staging ? PIPE_USAGE_STAGING : PIPE_USAGE_STATIC;
resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL;
resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH;